Modifié par errant_knight, 12 août 2010 - 10:36 .
New and different lighting wackiness. [Solved!]
Débuté par
errant_knight
, août 12 2010 07:07
#1
Posté 12 août 2010 - 07:07
Okay, so the tables I set on a level basis look normal, but I left most of them to be placed in the area. Set some talbels and chairs there, and they all looked normal. Got into the cutscene editor, and they were all purple. The lights are all pale yellow and orange, except for the ambient which is grey, so...weird. Just for kicks, I placed a table in the cutscene. Not purple. A perfectly normal wooden table. What's going on here? Anyone know?
#2
Posté 12 août 2010 - 09:41
A purple tint shows that they are not activated in the cutscene. In game, they will simply sit in the background (if they are creatures, they will play their idle animations, for example). If you right click on one and activate it, you can then do stuff with it in the cutscene. The tints don't display in game.
#3
Posté 12 août 2010 - 10:35
Ohhhhhhh!!!! Heh. That explains it then! I was simply baffled.





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