There's nothing I've read that supports that. I would assume the PC version will play a lot like Origins (which was designed for PC by the way) and that the console version will be more unlike DA:O.Rubbish Hero wrote...
The pc version, because the gameis being built for console games now, will be a Mass Effect hybrid that regardless of pc features, will still feel very much like a console game.
PC vs Console
#76
Posté 12 août 2010 - 06:25
#77
Posté 12 août 2010 - 06:25
I use my monitor as the display for the PC and my 360.Dave of Canada wrote...
EDIT:my TV that also works as my monitor.
I don't like using TVs as monitors because I dislike the 16:9 aspect ratio. I much prefer 16:10.
#78
Posté 12 août 2010 - 06:26
SteveGarbage wrote...There's nothing I've read that supports that.
www.computerandvideogames.com/article.php
Regardless of features being put in, it is being designed for console gamers.
#79
Posté 12 août 2010 - 06:27
Rubbish Hero wrote...
Regardless of features being put in, it is being designed for console gamers.
So..
ignore the good, focus on the bad?
#80
Guest_slimgrin_*
Posté 12 août 2010 - 06:28
Guest_slimgrin_*
VittoriaLandis wrote...
rexil wrote...
Actually that could be a given option to the players. Isn't the console propose give the best experience to the players? I find a mouse/keyboard so much easier to use in games (minus side scrollers).
But that could also create confusion for some users. So let's leave it as it is.![]()
Yes but that's what PC gaming is for. Console is with controllers. Why change it now when it's been like that for years? Obviously people like it just the way it is.
You're right. But with companies doing multiple ports to different platforms, this issue is getting increasingly sticky.
I bought and loved SF4. I would like to buy SSf4. I can't, because so far, Capcom has flipped a giant middle finger to their pc fanbase.
Many say the pc port of ME1 was the superior version, and nearly everyone agrees that DA:O was better on pc. But ME2 was accused of being too console-based. Clearly, despite purchasing the same game, not everyone is getting equal treatment. This doesn't always go over so well.
#81
Posté 12 août 2010 - 06:31
Dave of Canada wrote...So..
ignore the good, focus on the bad?
Once when I was younger, I remember getting Rainbow 6: Vegas for Christmas, I was very excited as I was a fairly big fan of the franchise ,upon playing it, my little child brain imploded at the gravity of the dumbing down, this was my first experience of consolization, since then, it has grown. I like Dragon Age, I like Bioware, I like CRPG's, if I didn't, I wouldn't be so negative about it. Oblivion, Fallout 3, Operation Flashpoint 2, Rainbow 6: Vegas, Bioshock, Fear 2 e.t.c... when it happens with practically every AAA game, whats to be positive about? Dragon Age doesn't even sound like a CRPG anymore, which is what it was marketed as.
Modifié par Rubbish Hero, 12 août 2010 - 06:33 .
#82
Posté 12 août 2010 - 06:47
There's nothing there that suggests it "is" being designed for consoles. That's some site headlining the story on an angle. Being a journalist myself (I work in print media), that's a poor and misleading headline because it doesn't accurately represent the source content.Rubbish Hero wrote...
SteveGarbage wrote...There's nothing I've read that supports that.
www.computerandvideogames.com/article.php
Regardless of features being put in, it is being designed for console gamers.
Although this article claims development is being more "console-focused" (the words of the article writer) is non-specific. BioWare hasn't been shy about saying they're focusing *on* the console version, but I've never seen anything that say the PC is going to be a console port.
On the contrary, the developers has said the PC version will retain a lot of that "pause-and-play" strategic, tactical feel.
Modifié par SteveGarbage, 12 août 2010 - 06:48 .
#83
Posté 12 août 2010 - 06:50
slimgrin wrote...
You're right. But with companies doing multiple ports to different platforms, this issue is getting increasingly sticky.
I bought and loved SF4. I would like to buy SSf4. I can't, because so far, Capcom has flipped a giant middle finger to their pc fanbase.
Many say the pc port of ME1 was the superior version, and nearly everyone agrees that DA:O was better on pc. But ME2 was accused of being too console-based. Clearly, despite purchasing the same game, not everyone is getting equal treatment. This doesn't always go over so well.
But that's Capcom's problem.
As for the other issues with ME, or DA:O being better on pc, it makes no difference to me. I enjoyed my play with DA:O on my console, and imo it was just fine [on the console]. And no, no one's getting the same game when it comes to PC vs. Console, but that's for the better. They're suiting it to be user-friendly to which ever the consumer is using to play the game with. I'd be disappointed if the console added keyboard/mouse support. That'd be ridiculous.
#84
Posté 12 août 2010 - 06:52
SteveGarbage wrote...There's nothing there that suggests it "is" being designed for consoles.
Except the developer outright saying it is.
#85
Posté 12 août 2010 - 06:52
SteveGarbage wrote...
There's nothing there that suggests it "is" being designed for consoles. That's some site headlining the story on an angle. Being a journalist myself (I work in print media), that's a poor and misleading headline because it doesn't accurately represent the source content.
Although this article claims development is being more "console-focused" (the words of the article writer) is non-specific. BioWare hasn't been shy about saying they're focusing *on* the console version, but I've never seen anything that say the PC is going to be a console port.
On the contrary, the developers has said the PC version will retain a lot of that "pause-and-play" strategic, tactical feel.
Agreed. The only thing BW has even eluded to is that this time around they will actually give a crap about the production of the console version.........................in so many words
'Consolized' has nothing to do with it. Making a better product for those who got shafted the first time around? Yes. For the mere mention of upping the quality on the console version and looking at it from a different perspective caused many to claim the sky is falling.
#86
Posté 12 août 2010 - 06:53
Rubbish Hero wrote...
SteveGarbage wrote...There's nothing there that suggests it "is" being designed for consoles.
Except the developer outright saying it is.
Link it.
#87
Posté 12 août 2010 - 06:54
B3taMaxxx wrote... 'Consolized' has nothing to do with it. Making a better product for those who got shafted the first time around? Yes. For the mere mention of upping the quality on the console version and looking at it from a different perspective caused many to claim the sky is falling.
Making a better product because that's were the sales are. Meaning, a console focused product, meaning consolized. It's a console designed game with toekn pc features, please just agree and move on.
#88
Posté 12 août 2010 - 06:55
Dave of Canada wrote...Link it.
Now, the game mainly sold on console, so we're going the way of the audience
#89
Posté 12 août 2010 - 06:59
Rubbish Hero wrote...
B3taMaxxx wrote... 'Consolized' has nothing to do with it. Making a better product for those who got shafted the first time around? Yes. For the mere mention of upping the quality on the console version and looking at it from a different perspective caused many to claim the sky is falling.
Making a better product because that's were the sales are. Meaning, a console focused product, meaning consolized. It's a console designed game with toekn pc features, please just agree and move on.
Can't agree to a skewed perspective.
As they have stated, and as you are blind to, they have admitted their faults in not delivering the best product they could of.
It's an acknowledgement of faliure, not a proclamation of dedication.
#90
Posté 12 août 2010 - 07:01
Rubbish Hero wrote...
Dave of Canada wrote...Link it.
Now, the game mainly sold on console, so we're going the way of the audience
There's no link.
#91
Posté 12 août 2010 - 07:02
Ah the good old out of context pull. A classic for people with an agenda or people who just don't know what they're talking about:Rubbish Hero wrote...
Dave of Canada wrote...Link it.
Now, the game mainly sold on console, so we're going the way of the audience
Laidlaw also confirmed that the game
wouldn't have the overhead tactical view, a feature that PC players were
particularly fond of.
While the tactical view was outright
dismissed for the console, the PC version would be getting a modified
version that has the 'key elements' of the view.
"As to the
subject of tactical view, I can confirm that we will not be doing a
tactical view on consoles, though we are looking into some expanded
party control that I think will make console players quite happy."
"On the PC, however, we are still working with the camera to keep the
key elements of the tactical experience there" said Laidlaw.
According to the translation of the magazine, the changes were inspired by the game's success on consoles.
It reads: "For budgetary reasons, we focused our work on a third person
view, that asks for very detailed and nice textures so that the player
can admire the game with a close-up view," he said. "With an aerial view
[isometric] we should cover much more ground and so create other
textures. Now, the game mainly sold on console, so we're going the way
of the audience."
That quote talks about the changes made to the camera angles in the game, one specific area, not the entire game itself.
#92
Posté 12 août 2010 - 07:04
SteveGarbage wrote...Ah the good old out of context pull. A classic for people with an agenda
Nothing is taken out of context. If you read what was posted, you would understand this. In actuality, you are taking it out of context. Ghost Recon: Advanced Warfighter has changes to suit the pc, it is still primarily a console game, much like Dragon Age 2 is. The fact the game has practically also been announced as Lord Of The Mass Effect should also be testament to my rightness, which is most right.
Modifié par Rubbish Hero, 12 août 2010 - 07:06 .
#93
Posté 12 août 2010 - 07:09
Rubbish Hero wrote...
SteveGarbage wrote...Ah the good old out of context pull. A classic for people with an agenda
Lord Of The Mass Effect
I would buy a game with that name, it sounds cool.
#94
Guest_slimgrin_*
Posté 12 août 2010 - 07:17
Guest_slimgrin_*
Modifié par slimgrin, 12 août 2010 - 07:17 .
#95
Posté 12 août 2010 - 07:17
You can spin it however you want. I posted the section of the article that you claim has BioWare saying that Dragon Age 2 is a console-designed game, and the quote that you reference in the context you reference it is wrong. There's no gray area about it.Rubbish Hero wrote...
SteveGarbage wrote...Ah the good old out of context pull. A classic for people with an agenda
Nothing is taken out of context. If you read what was posted, you would understand this. In actuality, you are taking it out of context.
But if you're convinced that Dragon Age 2 is going to be "Lord of the Mass Effect," then there's no sense in wasting my time any more with it. There's hardly any evidence to support that assertation based on the slim collection of information that's been released about that game. If having VO and a dialogue wheel makes Dragon Age into Mass Effect in your eyes, then yes it is the DA doomsday — it will be Lord of the Mass Effect, you'll hate it and so will everyone else, BioWare will go out of business and RPGs in all forms will cease to exist within the next 5-10 years. Sad.
Modifié par SteveGarbage, 12 août 2010 - 07:18 .
#96
Posté 12 août 2010 - 07:24
SteveGarbage wrote... I posted the section of the article that you claim
No, you posted a section of the article that you claim, please comprehend.
#97
Posté 12 août 2010 - 07:41
Rubbish Hero wrote...
SteveGarbage wrote...There's nothing there that suggests it "is" being designed for consoles.
Except the developer outright saying it is.
I can definitely post the rest of that article if you want, but there's nothing in there that supports your assertation that "The developer outright saying it" based on "'Now the game mainly sold on console, so we're going the way of the audience.'" That quote only pertains to the section talking about the exclusion of the overhead tacticle camera, not to the development of the game as a whole.Rubbish Hero wrote...
Dave of Canada wrote...Link it.
Now, the game mainly sold on console, so we're going the way of the audience
Just because the site headlined the story "Dragon Age 2 designed for console players" doesn't make that true either. That's a poor headline, since the material quoted in the story doesn't support the assertion that the headline delivers. This story only mentions two particular things - no toolset with the relase and no overhead tactical camera. The connection is that neither of those is really beneficial to the console player, which is true - but that doesn't mean the overall Dragon Age 2 package is going to be completely "consolized."
BioWare is releasing two slightly different versions for the PC and console. That's been confirmed straight from BioWare's mouth. But the details of that have been non-specific to this point. There's been nothing said that Dragon Age 2 isn't going to handle just like Dragon Age: Origins on the PC. People look at the mentions that the console version is going to be more streamlined to better suit the control limitations of the consoles and then immediately jump to conclusions that Dragon Age 2 is going to be a hack and slash action game. There's no facts to support that.
When there is, I'd be willing to engage in a realistic conversation about why that move is good/bad whatever. But as of right now it's wild speculation by people who freak out at the drop of a hat and make connections based on VERY incomplete information.
#98
Posté 12 août 2010 - 07:46
#99
Posté 12 août 2010 - 07:54
Haha, I'm sure the arcade machine people feel the same about you console players.taine wrote...
Psht, consoles. I'm still angry about you bandwagon-jumpers who got PCs after 1990 and ruined all my favorite genres!
#100
Posté 12 août 2010 - 08:13
SteveGarbage wrote...I can definitely post the rest of that article if you want, but there's nothing in there that supports your assertation
We have already established I have been correct on continual basis so far.
Please stop arguing, it's time to move on.
Modifié par Rubbish Hero, 12 août 2010 - 08:14 .





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