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I feel Mass Effect 2 SUCKS, here is why


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#26
Whatever42

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I hate to bump this thread but I feel it has to be done.



I appreciate that some people want to debate the same handful of subjective points hundreds of times but it doesn't need a 3rd thread on the top page. Can we please move this to diappointment thread and stop responding here? If you don't I'm going to start spamming Tali threads.

#27
FataliTensei

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I agree with OP

Modifié par FataliTensei, 13 août 2010 - 04:17 .


#28
JRCHOharry

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PWENEFIED wrote...

MTN Dew Fanatic wrote...

PWENEFIED wrote...

First, everyone knows that ME is a RPG WITH Shooter elements. .


Fixed.


If you say so...

(not really).

It doesn't matter which way you say it. ME2 is a shooter as much as it is an RPG...

#29
FataliTensei

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JRCHOharry wrote...

PWENEFIED wrote...

MTN Dew Fanatic wrote...

PWENEFIED wrote...

First, everyone knows that ME is a RPG WITH Shooter elements. .


Fixed.


If you say so...

(not really).

It doesn't matter which way you say it. ME2 is a shooter as much as it is an RPG...


No, no it's not.

#30
LGWu

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To be honest some of what is said is truth.

That combat pathways are laid out. Even Crysis has far more openings in tactical planing than ME2.
To be said im only @ LVl 13 [bought it last week]
[also playing borderlands and Men of War]

Mass efffect just has a Great feeling.. its a novel come to life. It would work in Baxters' Raft or Vinges' Fire appon the deep.

Great game.. But only great...not defining. Halo defined. [and is this not just halo with tweeks?]
AS baldurs gate is to Dragon age
dumb down and graphics up

Modifié par LGWu, 13 août 2010 - 11:36 .


#31
Khavos

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The Interloper wrote...

Maybe you didn't notice, but it's an RPG shooter. Maybe that's why you're so baffled about, you know, the shooting things, and the linearity. If you want a full fledged rpg, play a different game.


No, it isn't.  If the game can be played on Insanity without ever touching any of the RPG "elements" that they desperately tried to tack on after they built a shooter, then it's a shooter.  Period.  It's not even more difficult, just more tedious.

According to Christina Norman, they built the combat from the ground up as shooter combat, and then did their best to find some way to stick RPG elements in here and there.  Trouble is, those RPG elements are wholly superfluous and unnecessary. 

It's a pretty mediocre TPS with decent storytelling, nothing more. 

#32
sanadawarrior

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FataliTensei wrote...

JRCHOharry wrote...

PWENEFIED wrote...

MTN Dew Fanatic wrote...

PWENEFIED wrote...

First, everyone knows that ME is a RPG WITH Shooter elements. .


Fixed.


If you say so...

(not really).

It doesn't matter which way you say it. ME2 is a shooter as much as it is an RPG...


No, no it's not.


Yes it is.

#33
Khavos

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sanadawarrior wrote...
Yes it is.


How many other RPGs can you think of where you can beat the game on its hardest difficulty setting without ever spending a skill or talent point and see no noticeable increase in the difficulty?

The game's a third-person shooter.  A rather derivative, mediocre third-person corridor shooter. 

#34
Zulu_DFA

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Dissappointed Fan 117 wrote...

The confliction between Content rating and difficulty of the game.
-obviously this game is rated for those 18+, you're reading this cuz you played it, you know what I'm talking about. But since you played the game you know how simple it is, simple enough for 12 years olds. Clearly they made the game with a wide range of age group in mind to maximize profits, which is why I hate it.
-12 year olds shouldn't be playing a game with the material this game contains, but they can surely play through it because its way too [sammich] simple.

Also, its called RPG for a reason. If you are like mePosted Image, you like RPGs because of the skill required to play, engaging storyline, and depth of gameplay that all RPGs contain.
Mass Effect 2 should be called Really Boring Arcade Shooter, because that what it is.
-What the [lunch] is with this new level system? It just sums up that last bit of gameply and awards you money, really takes away from any the RPG part of the game.
-Don't get me wrong, the story was engaging, but I stumbled through it pissed off at all the things I liked about the first game that they replaced. namely, the ammo system.
-instead of worrying about my guns overheating in combat because they never run out of ammo, I got to run around these pre-determined combat zones looking for these universal heat cartridges that magically work with any weapon no matter what size, make, or model. Because for some stupid reason I can't just [gravy] buy enough to last me a level. No, they're just conveinently placed around the narrow levels that are predetermined for you. (very arcade like). Unlike the free world combat from the first game that made it an decent RPG title.

Even worse is the false advertising of a galaxy you can openly explore.
-they trick those simple minds into this by letting you control a little starship around the galaxy map instead of a cursor, its they same damn thing. They even make you worry about fuel as you travel in this little arcade galaxy and how far you are from refueling stations, its lame and unneeded.
-just like the first game each solar system has a random assortment of planets and moons, but you are always only allowed to land on one, maybe two of these. The rest are uninhabitalbe, completely understable- but whats not understandable is the one [bacon] planet you can explore out of every system is just couple of walkways, shops, maybe a saloon or whatever, and then the combat level you're only allowed to visit once. these are inhabited by a couple of NPCs to talk to about meaningless side-quests that are just retracing your steps and talking to other NPCs and making decisions so they can justify the good and evil meter. It is very LINEAR i.e.(narrow, straight line, does not allow for creative or inventive game play)

The Worst part is weapon upgrading, no more of that needless weapon customization that allowed for inventive play from the first game, (that last bit was sarcasm, It means I meant the opposite of what I just said) I find I need to label and even define my sarcasm for those simpler minded kids on here.
-to customize my weapons I must now scan all those uninhabitable planets in a very tedious and boring manner for 4 different resources that are scattered about the planets surface. How you ask do I do this? with a magical cursor ofcorse. Once I agonizing collect these resources I can then just upgrade all the weapons of a cetain sort. -No reason or explanation though, it just costs 150000 Tridium or whatever to make my sniper rifles do extra damage. Not like I had to vist shops to buy bigger barrels or assign them better scopes because I sold those resources for a profit. (more sarcasm)
-you can probably correct me on this one, but I was told that I can't even buy all the upgrades for my weapons because the game does not allow me to make that much money or something like that. if this is true its an even bigger flaw than its given credit.

So in conclusion, I fought with myself through the campaign in a very bad mood and kept my save in hopes the 3rd game dosn't [breakfast] up as badly as this one.

Go ahead and trash my creditbility for spelling and gramatical errors but I dont care enough to spell check. and that stuff really dosn't matter anyway, you read it and understood it just fine enough to correct it.

Posted Image[No swearing, please.]Posted Image


QFT.

Key points highlighted.

#35
Tazzmission

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Khavos wrote...

sanadawarrior wrote...
Yes it is.


How many other RPGs can you think of where you can beat the game on its hardest difficulty setting without ever spending a skill or talent point and see no noticeable increase in the difficulty?

The game's a third-person shooter.  A rather derivative, mediocre third-person corridor shooter. 



for a third person shooter at least its better than that left 4 dead kill all zombies bs.

#36
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I wouldn't say Mass Effect 2 sucks, i'd actually say it's my favorite game of all time but, it missing some very important things from mass effect 1 such as character interaction and the old citadel.

#37
Tazzmission

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username wrote...

I wouldn't say Mass Effect 2 sucks, i'd actually say it's my favorite game of all time but, it missing some very important things from mass effect 1 such as character interaction and the old citadel.



i like the new citadel honestly. the only real beef i have with me2 was the not so perfect threat of the collectors and the final boss., other than those 2 things i labeled out i find mass effect 2 fun and enjoyable and i still rate a solid 8 for it

#38
i love lamp x3

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Dissappointed Fan 117 wrote...

The confliction between Content rating and difficulty of the game.
-obviously this game is rated for those 18+, you're reading this cuz you played it, you know what I'm talking about. But since you played the game you know how simple it is, simple enough for 12 years olds. Clearly they made the game with a wide range of age group in mind to maximize profits, which is why I hate it.
-12 year olds shouldn't be playing a game with the material this game contains, but they can surely play through it because its way too [sammich] simple.

Also, its called RPG for a reason. If you are like me:ph34r:, you like RPGs because of the skill required to play, engaging storyline, and depth of gameplay that all RPGs contain.
Mass Effect 2 should be called Really Boring Arcade Shooter, because that what it is.
-What the [lunch] is with this new level system? It just sums up that last bit of gameply and awards you money, really takes away from any the RPG part of the game.
-Don't get me wrong, the story was engaging, but I stumbled through it pissed off at all the things I liked about the first game that they replaced. namely, the ammo system.
-instead of worrying about my guns overheating in combat because they never run out of ammo, I got to run around these pre-determined combat zones looking for these universal heat cartridges that magically work with any weapon no matter what size, make, or model. Because for some stupid reason I can't just [gravy] buy enough to last me a level. No, they're just conveinently placed around the narrow levels that are predetermined for you. (very arcade like). Unlike the free world combat from the first game that made it an decent RPG title.

Even worse is the false advertising of a galaxy you can openly explore.
-they trick those simple minds into this by letting you control a little starship around the galaxy map instead of a cursor, its they same damn thing. They even make you worry about fuel as you travel in this little arcade galaxy and how far you are from refueling stations, its lame and unneeded.
-just like the first game each solar system has a random assortment of planets and moons, but you are always only allowed to land on one, maybe two of these. The rest are uninhabitalbe, completely understable- but whats not understandable is the one [bacon] planet you can explore out of every system is just couple of walkways, shops, maybe a saloon or whatever, and then the combat level you're only allowed to visit once. these are inhabited by a couple of NPCs to talk to about meaningless side-quests that are just retracing your steps and talking to other NPCs and making decisions so they can justify the good and evil meter. It is very LINEAR i.e.(narrow, straight line, does not allow for creative or inventive game play)

The Worst part is weapon upgrading, no more of that needless weapon customization that allowed for inventive play from the first game, (that last bit was sarcasm, It means I meant the opposite of what I just said) I find I need to label and even define my sarcasm for those simpler minded kids on here.
-to customize my weapons I must now scan all those uninhabitable planets in a very tedious and boring manner for 4 different resources that are scattered about the planets surface. How you ask do I do this? with a magical cursor ofcorse. Once I agonizing collect these resources I can then just upgrade all the weapons of a cetain sort. -No reason or explanation though, it just costs 150000 Tridium or whatever to make my sniper rifles do extra damage. Not like I had to vist shops to buy bigger barrels or assign them better scopes because I sold those resources for a profit. (more sarcasm)
-you can probably correct me on this one, but I was told that I can't even buy all the upgrades for my weapons because the game does not allow me to make that much money or something like that. if this is true its an even bigger flaw than its given credit.

So in conclusion, I fought with myself through the campaign in a very bad mood and kept my save in hopes the 3rd game dosn't [breakfast] up as badly as this one.

Go ahead and trash my creditbility for spelling and gramatical errors but I dont care enough to spell check. and that stuff really dosn't matter anyway, you read it and understood it just fine enough to correct it.

:ph34r:[No swearing, please.]:ph34r:





did you play it on insanity?
try out different classes?
people say the rpg elements are streamlined or invisible.. but really they're there, just more intuitively. no more sifting through menus or having to discard items when you pick up loot etc. a large element of the game is upgrading the ship. the ship itself is like a character. it also has an extremely advanced weapons lab that can produce weapons. in most rpgs, you find the best weapon in the game, the best armor, etc. and who do you give it to? your pc, most likely. bioware has eliminated the need for that because the normandy produces the most advanced weapons, enough for the whole squad. as for guns overheating, you're not reloading ammo, they're cooling cartridges, so instead of fire fire fire wait... fire fire fire wait.. like in me1, now you fire fire fire eject heat-absorbing cartridge, continue firing. 

#39
Khavos

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i love lamp x3 wrote...
did you play it on insanity?


My first run was on Insanity.  I noticed about ten minutes in that it was a pure shooter.  After I finished the game, I wanted to see just how bad it was.  That's when I did my Insanity no leveling up run.  No talent points spent, no upgrades researched, nothing but base weapons used.  Fights took a little longer, but weren't any harder.  

That's when I knew the game was purely a shooter with RPG gloss.  

Also, I get to upgrade my ship, and that makes it an RPG?  C'mon. 

#40
Jebel Krong

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 how much of a bet this is one of the usual whiners' alt accounts? :? same usual BS, terrible grammar....

#41
Darth Drago

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Zulu_DFA wrote...

Dissappointed Fan 117 wrote...

The confliction between Content rating and difficulty of the game.
-obviously this game is rated for those 18+, you're reading this cuz you played it, you know what I'm talking about. But since you played the game you know how simple it is, simple enough for 12 years olds. Clearly they made the game with a wide range of age group in mind to maximize profits, which is why I hate it.
-12 year olds shouldn't be playing a game with the material this game contains, but they can surely play through it because its way too [sammich] simple.

Also, its called RPG for a reason. If you are like mePosted Image, you like RPGs because of the skill required to play, engaging storyline, and depth of gameplay that all RPGs contain.
Mass Effect 2 should be called Really Boring Arcade Shooter, because that what it is.
-What the [lunch] is with this new level system? It just sums up that last bit of gameply and awards you money, really takes away from any the RPG part of the game.
-Don't get me wrong, the story was engaging, but I stumbled through it pissed off at all the things I liked about the first game that they replaced. namely, the ammo system.
-instead of worrying about my guns overheating in combat because they never run out of ammo, I got to run around these pre-determined combat zones looking for these universal heat cartridges that magically work with any weapon no matter what size, make, or model. Because for some stupid reason I can't just [gravy] buy enough to last me a level. No, they're just conveinently placed around the narrow levels that are predetermined for you. (very arcade like). Unlike the free world combat from the first game that made it an decent RPG title.

Even worse is the false advertising of a galaxy you can openly explore.
-they trick those simple minds into this by letting you control a little starship around the galaxy map instead of a cursor, its they same damn thing. They even make you worry about fuel as you travel in this little arcade galaxy and how far you are from refueling stations, its lame and unneeded.
-just like the first game each solar system has a random assortment of planets and moons, but you are always only allowed to land on one, maybe two of these. The rest are uninhabitalbe, completely understable- but whats not understandable is the one [bacon] planet you can explore out of every system is just couple of walkways, shops, maybe a saloon or whatever, and then the combat level you're only allowed to visit once. these are inhabited by a couple of NPCs to talk to about meaningless side-quests that are just retracing your steps and talking to other NPCs and making decisions so they can justify the good and evil meter. It is very LINEAR i.e.(narrow, straight line, does not allow for creative or inventive game play)

The Worst part is weapon upgrading, no more of that needless weapon customization that allowed for inventive play from the first game, (that last bit was sarcasm, It means I meant the opposite of what I just said) I find I need to label and even define my sarcasm for those simpler minded kids on here.
-to customize my weapons I must now scan all those uninhabitable planets in a very tedious and boring manner for 4 different resources that are scattered about the planets surface. How you ask do I do this? with a magical cursor ofcorse. Once I agonizing collect these resources I can then just upgrade all the weapons of a cetain sort. -No reason or explanation though, it just costs 150000 Tridium or whatever to make my sniper rifles do extra damage. Not like I had to vist shops to buy bigger barrels or assign them better scopes because I sold those resources for a profit. (more sarcasm)
-you can probably correct me on this one, but I was told that I can't even buy all the upgrades for my weapons because the game does not allow me to make that much money or something like that. if this is true its an even bigger flaw than its given credit.

So in conclusion, I fought with myself through the campaign in a very bad mood and kept my save in hopes the 3rd game dosn't [breakfast] up as badly as this one.

Go ahead and trash my creditbility for spelling and gramatical errors but I dont care enough to spell check. and that stuff really dosn't matter anyway, you read it and understood it just fine enough to correct it.

Posted Image[No swearing, please.]Posted Image


QFT.

Key points highlighted.

Totally agree on those highlighted points as well. Some of the other points he mentions are just as valid issues with the game with me.

“-just like the first game each solar system has a random assortment of planets and moons, but you are always only allowed to land on one, maybe two of these.”
-Except its not even one planet. You need to visit about 5 star systems to even got that one planet to land on.


Lumikki wrote...

If the post would not been players 1st and without registering bioware games. Maybe I would have been counting this one for real disapointed player. How ever, player who seem to liked ME1, has not registed this forum before to say anyting or even register the bioware games, so how we know this isn't some angry induvidual who is allready posting this forum.

-Sorry but since when is it required to register your BioWare game to have an opinion about it? This was one of the first attacks I got several months ago in a similar topic thread I made. “Oh he hasn’t a registered game so his opinion is not valid.”

It just boggles the mind that you don’t consider that maybe he rented it, got it used, doesn’t believe in wasting time to register games or going by his distaste for the game returned it.

At least you didn’t go right out and call him a game pirate, something again like I’ve seen in here attacking people who don’t have a registered game.

#42
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An interesting read. I agree on most points, except I vary there's these piranhas *cough* lurking, *cough* fixing.



There's still a lot of RPG in the game, but it's been cut and sliced so much... It's almost impossible to believe this is the sequel.



P.S.

Each user should have a rage meter. To allow a few rage posts each year. That would be neat, as we all do go into rage mode every now and then. And expressing your thoughts silently almost always never works.

#43
Jigero

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I love how Khavos and Zulu are like Hater groupies. " OH BOY!, Some one is validating our opinion even though it's woefully miss informed! Lets lets jump in and pretend he's the smartest guy ever so we can feel better about our selves!"

Modifié par Jigero, 13 août 2010 - 01:58 .


#44
Khavos

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Jigero wrote...

I love how Khavos and Zulu are like Hater groupies. " OH BOY!, Some one is validating our opinion even though it's woefully miss informed! Lets lets jump in and pretend he's the smartest guy ever so we can feel better about our selves!"


Where did I do that, exactly?  And which opinion of mine is misinformed?  

Sure you're not confusing me with someone else? 

#45
Aonix

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Stanley Woo wrote...

Spam and personal attacks removed. Let's keep the swearing, insults, and spam out of the discussion, please. Thank you.


I praise you for your calmness. I'm not sure i would be able to keep calm in the face of someone blatantly insulting something i helped create.

#46
The Interloper

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Khavos wrote...

No, it isn't.  If the game can be played on Insanity without ever touching any of the RPG "elements" that they desperately tried to tack on after they built a shooter, then it's a shooter.  Period.  It's not even more difficult, just more tedious.

According to Christina Norman, they built the combat from the ground up as shooter combat, and then did their best to find some way to stick RPG elements in here and there.  Trouble is, those RPG elements are wholly superfluous and unnecessary. 

It's a pretty mediocre TPS with decent storytelling, nothing more. 


That's your opinion and it has validity, but I must beg to differ. I have found RPG abilities to be very useful and overall well emeshed into the shooter gameplay. You say that the fact that the abilites are unnecessary breaks everything, but many shooters that incorporate special abilites-Fear, Crysis, Bioshock and Wolfenstein to name ones I'm familiar with-can very well be played without using or upgrading the abilites.( I can't vouch for every difficulty on every game, but the principle is the same.) I don't think it breaks those games; the abilites are there for convenience and fun, and while they are important, the shooter mechanics can stand alone, The alternative is making the shooter mechanics to poor to stand by themselves, and while that is not an invalid strategy if done right, I won't blame the devs for on using in in ME2,

I assume you like ME1? If so, I fail to see how it was significantly different, especially in terms of weapons, Most of the inventory management is spent replacing a weapon with another that has five extra damage or adding minor attatchments that make no difference.

I do agree that ME2 could have used improved and better detailed and integrated rpg mechanics. But it was a shooter/rpg, emphasis shooter, and while I hope ME3 puts RPG mechanics in a place of more prominance, I'm happy with how ME2 turned out.

But as I said to begin with, ME2 was still built to be a shooter first and an rpg second, combat wise anyway. That's why the rpg mechanics are not as prominant as you are used to, and the devs inteded it that way. If you don't like that, fine, but you sound like you expected something else. Again, I'm not saying it's perfect, but I think the way it turned out was within reason, unlike you. But again, that's entirely your perogative. 

Modifié par The Interloper, 13 août 2010 - 04:26 .


#47
Mecha Tengu

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PnXMarcin1PL wrote...

everyone has a right to his/her own opinion but i disagree with you
anyway dont feed the troll


why is it that each time someone criticzies Bioware, he is called a troll

your troll detecting skills are horrible

#48
Keele

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Mecha Tengu wrote...

PnXMarcin1PL wrote...

everyone has a right to his/her own opinion but i disagree with you
anyway dont feed the troll


why is it that each time someone criticzies Bioware, he is called a troll

your troll detecting skills are horrible

Have you read his name? His title? His sorry excuse for a post? If you haven't, then I can understand as to why you don't feel that he is a troll.

#49
FataliTensei

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Keele wrote...

Mecha Tengu wrote...

PnXMarcin1PL wrote...

everyone has a right to his/her own opinion but i disagree with you
anyway dont feed the troll


why is it that each time someone criticzies Bioware, he is called a troll

your troll detecting skills are horrible

Have you read his name? His title? His sorry excuse for a post? If you haven't, then I can understand as to why you don't feel that he is a troll.


I read the entire thing and once again it's criticizing Bioware, so all the bW fanboys have to come out and say it's a troll to try to destroy any valid points the OP has

I wouldn't be so blunt but i get so damn annoyed at this

#50
Mecha Tengu

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Keele wrote...

Mecha Tengu wrote...

PnXMarcin1PL wrote...

everyone has a right to his/her own opinion but i disagree with you
anyway dont feed the troll


why is it that each time someone criticzies Bioware, he is called a troll

your troll detecting skills are horrible

Have you read his name? His title? His sorry excuse for a post? If you haven't, then I can understand as to why you don't feel that he is a troll.


his grammar is fine, and he makes points instead of saying "Lol ME2 sux its just catering to shootertards"

you are just defending bioware, fair enough, but you can't call a person who criticizes bioware a troll

and I see his name, once again he's just disappointed at the game and is criticizing it.

Maybe he didnt have to make a new account if it weren't for you pestering fan boys

Modifié par Mecha Tengu, 13 août 2010 - 04:27 .