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Mattock AR or Geth SG???


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22 réponses à ce sujet

#1
Pinkflamingo22

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which one ois better i have to choose one cuse i play infiltrator.

is the mattock really that good?B):alien:

#2
Guest_Aotearas_*

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Widow, ... and if you really want to get another feeling with the sneaky Infiltrator, grab the Shotgun. Stealthed Shotgun-to-the-face is the only other way to play the Infiltrator. Mattock or any other Assault Rifle is a disgrace for this class!

#3
Bozorgmehr

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Neofelis Nebulosa wrote...

Widow, ... and if you really want to get another feeling with the sneaky Infiltrator, grab the Shotgun. Stealthed Shotgun-to-the-face is the only other way to play the Infiltrator. Mattock or any other Assault Rifle is a disgrace for this class!


Agreed - I recommend taking the shotty, lots of fun blowing heads off guys who don't even know you're there. Most fun way to play Infiltrator.

#4
JackhammerGR

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When you charge the geth shotgun does the cloak turns off?

#5
Bozorgmehr

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JackhammerGR wrote...

When you charge the geth shotgun does the cloak turns off?


If you start charging before using Cloak it won't - if you charge it when cloaked; you're in trouble ;)

#6
thepiebaker

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you already have the locus which makes the AR training redundant on those classes so i'd take the shotty if it's part of your playstyle. i personally would choose the widow

#7
ArmyofEffect3

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The Mattock rocks. I just downloaded it, and though it is single shot, it rocks, and I'm a Sentinel.

#8
Pinkflamingo22

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the mattock is single fire?... lame i may just stick with the shotty then



I don't like how in the final battle it autos a shotgun in sheps hands.... that mnakes me upset.

#9
thepiebaker

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the mattock is not full automatic but it will fire faster than the carnifex with more power to it... but for me, on insanity, the amount of ammo provided is no good... only 100 shots and it can sometimes take up to an entire mag to kill a guy... but then again i tested it with no upgrades so later on when you have all of them it should live up to everyone's hype.

#10
Mobius_118

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The Mattock is the M14 of the future. I love it for infiltrator class, it gives a high power solution when the sniper rifle isn't practical.

#11
termokanden

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It's semi-automatic yes, but it does insane damage per shot, more than twice as much as the Revenant and almost twice as much as the Vindicator. Furthermore, it fires as fast as you can pull the trigger (up to a limit you probably won't reach).



It sounds awesome, it looks awesome, it deals insane damage. However, this goes for the Plasma Shotgun as well. Tough choice :)



I still haven't gotten around to trying it yet, but I have a theory that by cloaking you can keep positioning yourself to hit more than one enemy with the Plasma Shotgun.



Why is that so good? Well it fires three plasma projectiles. The first does very high damage, the two next do only 30% of that each. The first projectile to hit any enemy will do full damage. Thus, if you hit just two enemies, then it's doing the most damage of all the shotguns.

#12
OniGanon

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Err, what?



For Infiltrator it's either Widow or Shotgun. You shouldn't even be thinking about the Mattock on that class.

#13
Lord Coake

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Mobius_118 wrote...

The Mattock is the M14 of the future. I love it for infiltrator class, it gives a high power solution when the sniper rifle isn't practical.


Indeed.  It's a Semi-Auto, rugged, tough, no-nonsense and hard hitting battle rifle.  Nothing fancy.

Hell, it even states in the mail from Timmy that it's a dependable weapon that "colonial militias have been using for decades."

Mattock is oldschool.  None of this sleek, plastic **** like the Avenger.

Modifié par Lord Coake, 13 août 2010 - 02:22 .


#14
DavidElwinGunn

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I just picked up the GPS for my Infiltrator and it's awesome.  One thing I noticed is that if I charge up my shot, then cloak and release the charged shot I don't lose cloak.  My cloak only goes off after I fire another shot , start charging a new shot or if cloak runs out on duration. 

I noticed it because after I unloaded a charged cloak shot into some merc, I dove for cover as always only to find I was still cloaked for the full duration.  This happens consistently when I Charge > Cloak > Shoot, 100% of the time.  It might just be me; it might just be the 360 version. . . or it's been mentioned before and I'm just painfully bad at using the search function.

Edit - Keyboards work a lot better if you sit facing them.

Modifié par DavidElwinGunn, 13 août 2010 - 07:02 .


#15
Lord Coake

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I've come to absolutely adore the sound of the Mattock.



*CHANK*

*CHANK*

*CHANK*



Everyone in earshot knows high caliber death is incoming.



And the low ammo capacity isn't much of a challenge, if it's used correctly. Don't spray and pray, and don't try to get fancy at long range. Close in, go center-head, and three shot tap. 90% of the time, the enemy will be dead, and for the last 10%, a fourth shot does him in.



The Mattock is re-teaching combat accuracy and ammo conservation. Heaven.

#16
Guest_Aotearas_*

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Mattock good and nice, ... doesn't change it isn't a good choice for Infiltrators. Widow or GSG (Geth Shotgun, not the German Anti-Terror Unit!).

#17
Lord Coake

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Neofelis Nebulosa wrote...

Mattock good and nice, ... doesn't change it isn't a good choice for Infiltrators. Widow or GSG (Geth Shotgun, not the German Anti-Terror Unit!).


Oh, indeed.  The Mattock, like the Viper, outright sucks for Infiltrators, since their cloak goes out after the first shot.  Widow, Mantis, Claymore, Eviserator and GPS are the once-shot killers that make Infiltrators into murder machines.

The Mattock looks, feels and sounds like the AK47 of Mass Effect.  Ugly as sin, heavy as hell, can be driven over by a Mako, thrown in lake, then buried in the sand for a month, then picked up, smacked on the bolt a couple times, and used like nothing happened.

The Avenger though, has the air of "M16" about it.  Sleek.  Pretty.  Feels like a goddamed wiffle bat.  Jams if you sneeze on it.  Requires specially formulated, teflon-infused gun oil to be used when cleaning it two times a day just so it can work right.

However, if the Mattock somehow jams, one can either smack it against a wall to clear it, or simply use the beast as a war club to beat ones ememies to death with the buttstock.

#18
JaegerBane

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Lord Coake wrote...
The Mattock looks, feels and sounds like the AK47 of Mass Effect.  Ugly as sin, heavy as hell, can be driven over by a Mako, thrown in lake, then buried in the sand for a month, then picked up, smacked on the bolt a couple times, and used like nothing happened.


You think? Personally I thought it looked like something that would be strapped to a Clan Mech from Mechwarrior. Whoever drew the model for the Mattock couldn't have matched it better to it's function, imo.

#19
Lord Coake

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JaegerBane wrote...

Lord Coake wrote...
The Mattock looks, feels and sounds like the AK47 of Mass Effect.  Ugly as sin, heavy as hell, can be driven over by a Mako, thrown in lake, then buried in the sand for a month, then picked up, smacked on the bolt a couple times, and used like nothing happened.


You think? Personally I thought it looked like something that would be strapped to a Clan Mech from Mechwarrior. Whoever drew the model for the Mattock couldn't have matched it better to it's function, imo.


Yup. :)

At first I was a bit put off by the square plate of alloy strapped to Shep's back.  "That just looks weird" said I.
Then, forty seconds later, after ripping through a room full of Blue Suns on Omega without breaking stride I said "Screw weird.  That looks awesome."

#20
termokanden

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DavidElwinGunn wrote...

I noticed it because after I unloaded a charged cloak shot into some merc, I dove for cover as always only to find I was still cloaked for the full duration.  This happens consistently when I Charge > Cloak > Shoot, 100% of the time.  It might just be me; it might just be the 360 version. . . or it's been mentioned before and I'm just painfully bad at using the search function.

Edit - Keyboards work a lot better if you sit facing them.


It has been mentioned before. I don't remember where though. Not sure I would use the trick though. I have a strict house-rule against using exploits. Can't convince myself fully that this isn't a semi-exploit.

#21
Guest_Aotearas_*

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As a little sidenote, the Cloak does not vanish after the first shot. It stays online the whole duration with the exception of charging a weapon (Blackstorm/Cain/Avalanche *sniff* and watch out then with the GSG) and reloading. I've been able to empty almost my entire Locust SMG clip into the Pretorian on Horizon with Assassination Cloak enabled, dealing the extra damge all the time!

Still, the Mattock is suboptimal for the Infiltrator, as is de facto the Viper as the first doesn't utilize the Zoom-Diletation and the latter can't use it to its full extent due to its recoil. So It would most probably come down to:

Widow, and sorts or GSG/Eviscerator, Mantis and sorts

Of course one can take anything one likes, but those combinations actually benefit from the Infiltrator, others don't really put the class to good use.

termokanden wrote...

DavidElwinGunn wrote...

I noticed it because after I unloaded a charged cloak shot into some merc, I dove for cover as always only to find I was still cloaked for the full duration.  This happens consistently when I Charge > Cloak > Shoot, 100% of the time.  It might just be me; it might just be the 360 version. . . or it's been mentioned before and I'm just painfully bad at using the search function.

Edit - Keyboards work a lot better if you sit facing them.


It has been mentioned before. I don't remember where though. Not sure I would use the trick though. I have a strict house-rule against using exploits. Can't convince myself fully that this isn't a semi-exploit.


That ain't really an exploit, as for the reason I already stated. Charging a weapon does end the Cloak duration, firing the weapon doesn't. This was somehow introduced sometime (sneakily I might add *grrr*) to nerf the Cain+Cloak Combo (which I already used successfully, so it DID exist!), but now that it nerfs the GSG, I think this is nothing less than one would call being "prepared" for engagements, something an Infiltrator should be anyway.

Modifié par Neofelis Nebulosa, 13 août 2010 - 05:54 .


#22
termokanden

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You should be able to charge it up, cloak, then fire. When you do, Cloak should vanish as usual. In a sense it's not really our fault if it doesn't :)

#23
OniGanon

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Wait, wait. You guys are tell me they took away the ability to charge heavy weapons while Cloaked? I can no longer abuse the awesome Cloak + Arc Projector combo? W-when did that happen?! T_T



Anyway, Cloak still has an effect a while after it drops. I don't know how long it lasts, but it's long enough to empty a clip of SMG or Heavy Pistol ammo (Phalanx excluded) into someone's face.



The Viper is a brilliant weapon for the Infiltrator and for any class that doesn't spend too much time casting. You just have to stop expecting it to be like the usual sniper rifles found in videogames. The Viper isn't a killing weapon (although it can do that too); it's a defense stripper. The Viper can have a room full of basic enemies stripped, disabled and utterly helpless very, very quickly. And when you do need to pour on the DPS for a boss, the Viper is one of the best weapons in the game for that, though you chew through its ammo very quickly that way.



The Mattock is a poor choice for an Infiltrator because by taking it, you cannot take the Widow or a Shotgun, and without any time dilation its much vaunted DPS goes wayyyy down. It becomes a second Viper and, as much as I like the Viper, I don't see a lot of point running around with two of them.



I suppose you could take Mattock and use the Mantis but.... ehhhh... at that point I'd start asking why the heck you're playing Infiltrator and not Soldier.