it runs on linux!
#26
Posté 23 octobre 2009 - 06:27
Everyone accuses linux users of web zealotry... but go back and read this thread and look at all the trolling in here...
#27
Posté 23 octobre 2009 - 06:27
vyvexthorne wrote...
Now if only we can get it to run on Unix or.. oh.. in Basic so I can get out my Apple IIE... Definitely have to put in the 80 ram card for this game....Dragon Age. 6000 floppy disc version mmm.. floppy. oh! floppy floppy disc.. How I miss you!
Maybe with DosBOX.
Thebwt wrote...
I'm not sure I understand the purpose of
the trolling going on... If the topic doesn't pertain to you at all,
don't comment. This thread isn't asking anyone for a linux client, it's
not saying WTF no linux.
Everyone accuses linux users of web zealotry... but go back and read this thread and look at all the trolling in here...
Just for the record- I'm really happy for you. [smilie]../../../images/forum/emoticons/heart.png[/smilie]
Modifié par Dahn-Var Starcloak, 23 octobre 2009 - 06:30 .
#28
Posté 27 octobre 2009 - 01:27
vyvexthorne wrote...
Now if only we can get it to run on Unix or.. oh.. in Basic so I can get out my Apple IIE... Definitely have to put in the 80 ram card for this game....Dragon Age. 6000 floppy disc version mmm.. floppy. oh! floppy floppy disc.. How I miss you!
You are really showing your ignorance by comparing Linux to a floppy disk-era OS. You are wrong on so many levels it's not even fun. Most new technologies are implemented on Linux first because the community does it, and this is much faster than within larger companies with long development cycles.
But you'd have to know to coppers about IT, business and marketing to know that.
The reason there are so many games on Windows is because Microsoft did everything it could for this to happen. They developped a full API (DirectX) that does not only graphics (Direct3D), but also I/O (DirectInput), audio (DirectSound), and so on. They have ressources that help developpers work with DirectX. They did everything they could to make sure it would be a wise business decision for any developper to develop their games for Windows - because, of course, DirectX is compatible only with Windows. This not to be nice and to make sure video games have the best experience possible in their games, either - it's so sell OS. If your OS is the only able to run 99% of the video games, then you will sell more of your OS.
Linux cannot compete with this, because in that case, the fact that there's no big company backing a unified API is an impediment. There's an API (OpenGL) but it's not as up to date or easy to use as DirectX because it's not business-driven. And for projects of that scope, Open Source is just not enough.
Microsoft is pretty smart for that kind of stuff, and it paid off - they are the first software company in the world. Some of the larger game companies (such as Blizzard) can afford developing both for DirectX and OpenGL, which is why their games run on Windows and Mac (and could in theory work natively under Linux). EA/BioWare could do it, in fact BioWare did back in NWN1 era, but I guess their priorities are more on profit margin than freeing gamers from Windows - especially considering that Windows 7 is not such a bad OS, even though it's technically of lesser quality than Linux.
That's a lot of words so I'll stop here. But stop the retarded comments about how Windows is better like you are an IT expert just because you know how to setup your grandma's DSL or your aunt's printer.
#29
Posté 27 octobre 2009 - 01:36
Thebwt wrote...
yea.. to be clear about what I mean by "it works" is i started the builder up in 1920x1080, maxed graphics out, made an dalish rogue, then uploaded it to this service .
I've now uninstalled and am installing via steam to see if ti goes as well.
I'll write up some (not really needed) tutorials when I'm done and add the to the da: linux group.
Well, the character creator uses saving files and reading files, an intro movie, communicating with the website, the same graphics effects and Bioware already said that if you can run the character creator then it is a good indication that you can run the full game.
Obviously that doesn't guarantee it will run on Linux, but I think it is a good sign.
#30
Posté 27 octobre 2009 - 01:42
#31
Posté 27 octobre 2009 - 04:58
#32
Posté 27 octobre 2009 - 05:48
In other threads people have complained about oldish graphics, why-oh-why isn't it DX10 or DX 11. I'm pretty happy about DX9, since that works fairly well in wine and is getting better all the time.
I can confirm the character editor running flawlessly in wine 1.1.31. Obviously the game will be far more demanding and may have serious problems. Yet, because of the results for the character editor I am encouraged and hopeful.
#33
Posté 28 octobre 2009 - 06:22
the lighting on the avatar portrait at the end was poorly lit (at least on my setup). And I'm not sure if it can upload to biosocial correctly.
This is a good sign though so, we can only wait and see.
Modifié par Thebwt, 28 octobre 2009 - 06:23 .
#34
Posté 28 octobre 2009 - 06:49
So I'm interested in reading how you did it.
#35
Posté 28 octobre 2009 - 01:36
Calibisto wrote...
I've tried it on my Ubuntu system with wine 1.01 but that didn't work.
So I'm interested in reading how you did it.
Build from source. The current version is 1.1.32. 1.01 was a long time ago. There is a new minor release every two weeks.
http://prdownloads.s...-1.1.32.tar.bz2
The source tarball is about 15 MB, and the build takes about a half-hour on my slowest box.
I admit that I did not check connectivity with the social site. I guess I'll have to, since everybody else is running around with character icons...
#36
Posté 28 octobre 2009 - 05:18
thats what I used
Modifié par Thebwt, 28 octobre 2009 - 05:19 .
#37
Posté 28 octobre 2009 - 05:23
#38
Posté 28 octobre 2009 - 05:41
JackDresden wrote...
I don't think it will work on non-windows platforms because it uses DirectX 9.0 that's windows only isn't it.
Yes and no. There are ways to emulate (I know, I know, Wine Is Not an Emulator) this on non-Windows operating systems.
#39
Posté 28 octobre 2009 - 05:48
JackDresden wrote...
I don't think it will work on non-windows platforms because it uses DirectX 9.0 that's windows only isn't it.
Sorry, but two of us already have it running as you can read in the thread.
direct x is just the microsoft 3d apis. Actually for windows based openGL you need to use directx too (hence WoW).
And direct x installs just like any other application in wine. (it's how I play TF2).
#40
Posté 28 octobre 2009 - 05:53
#41
Posté 28 octobre 2009 - 06:18
#42
Posté 28 octobre 2009 - 07:36
When users think of emulators, they think of programs like Dosbox or zsnes. These applications run as virtual machines and are slow, having to emulate each processor instruction.
Wine does not do any CPU emulation - hence the name "Wine Is Not an Emulator."
Some people argue that since Wine introduces an extra layer above the system a Windows application will run slowly. While technically true, Wine is no different from any other software library in this regard; even newer versions of Windows must load extra resources to support older applications.
from here , so you can understand why this is important. Basically it is more like #include windows than emulating windows.
Modifié par Thebwt, 28 octobre 2009 - 07:40 .
#43
Posté 29 octobre 2009 - 06:55
Thebwt wrote...
actually 1.1.3x is in the wine repo, do a search for wine1.2 in synaptic
thats what I used
That's bizar. Because 1.01 was the one I got when I searched for wine in synaptic. (Which was 2/3 weeks ago)
I'll guess I have to check it again. Do I need anything else? Installing DX9 for instance?
Modifié par Calibisto, 29 octobre 2009 - 06:56 .
#44
Posté 29 octobre 2009 - 05:35
Calibisto wrote...
Thebwt wrote...
actually 1.1.3x is in the wine repo, do a search for wine1.2 in synaptic
thats what I used
That's bizar. Because 1.01 was the one I got when I searched for wine in synaptic. (Which was 2/3 weeks ago)
I'll guess I have to check it again. Do I need anything else? Installing DX9 for instance?
I'm using 64 bit karmic.
a search for wine returns a long list of packages, start typing wine and it will autoscroll to it. below "wine" is "wine1.2" thats the newer version you should be using.
I didn't have to do anything more, the installer installed all the needed modules.
You may need to purge wine if it still doesn't work (damn registries), and b sure to delete your .wine folder in your home folder.
Modifié par Thebwt, 29 octobre 2009 - 05:36 .
#45
Posté 15 décembre 2009 - 09:09
#46
Posté 15 décembre 2009 - 09:37
EA is responsible for the flaky installation software, not Bioware.Taupau wrote...
It runs, but not flawlessly. Search WinHQ's appdb for details - bottom line seems to be that DA:O uses some D3D calls that aren't very well supported in Wine's D3D (or have flaky arguments, or both). It would be great if BioWare could spend the one or two engineering weeks necessary to tweak DA:O and Wine to work better and bundle up a simple installer (like Google does with its Picasa "Linux port" - it's just the Win32 version bundled with Wine).
It's also EA's choice to set up a Mac version the way they will be doing it (instead of an actual Port).
Gorath
-
#47
Posté 15 décembre 2009 - 09:48
As for the floppy disk comment... glad I never ever have to use one ever again, really was a pain in the old days haha.
#48
Posté 10 septembre 2010 - 10:30
What does work: playing, initiate bioware session.
What does not: the update service that's used to download the dlc, services still don't go well on wine.
The install went well right from the beginning. Used winehq advices, and great. Wine being latest version, btw.
I have to say that I began with a borrowed copy of the game, 'cause I couldn't know if I'd get to run it and play it ok. But not only I got it run fine, I also discovered it was such a great game (btw: great decision not demanding high resources, more people can play ^^) I just returned the borrowed copy and bought myself one. Pity I cannot use (so far) the redeemed codes because of the updater issue... But I know linux gamers would love to buy more games just if they had a proper linux port (or, at least, a respectable compatibility with wine with alternate means for things such as this updating profile stuff).
Just my humble opinion.
#49
Posté 10 septembre 2010 - 10:35





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