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DA2 Co-Op Discussion


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#26
Vralenalien

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I for one don't want them to even try implementing any kind of multiplayer. I'm not against multiplayer option in general, but I don't think DA even needs one and I hope they don't go and try implement one since that would take resources from our singleplayer experience. Not to mention all the extra troubles in form of bugs we would get.

I'm PC gamer and don't even own console, but since you want them to implement something on game that I'm going to play this affects me as much as any console player.



And to answer for your question Wolfbane 101, no I would not want to play co-op even if it would be possible. In games like DAO I'm the hero and I seriously don't need other ppl there to play with me. That's what mmo:s are for.

BW has always been for the great single player campaigns and I don't want them to go change that. That's what they are good for. (We are already getting SWTOR and I do hope that works, but who knows.)

So basicly if they could do it without affecting singleplayer (Which I doubt is possible) I'm not against it, but if it does affect (Which is very, very likely) I'm against it.

#27
WOLFBANE 101

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Lets get this straight.

Dragon Age Origins is a single player game.

Dragon Age 2 is in development. Nod, it's true.

Im knocking on Bio Wares door asking them to kindly add Co-Op to a game they are developing. They can do it. They are fully capable. And they would make it better and bolder then anyone else could.

You hate Co-Op because as you are so apt to point out you think co-op = MMO. No wonder you all HATE co-op. Mabye you should go play some Halo Co-op and see what kind I want Bio Ware to add to their fantastic console games.

 I'm saying leave it all the same but add puppetering to one or more of the host's party members.

And at best allow us to "port" our solo character into the hosts party.

I cant help but feel like some of you think that co-op would ruin your single player experience just because you've always argued that way.It will not effect the single player at all. Bio Ware made its bones on co-op. They can do it. Get it out of your minds that it would take away from the solo experence. BIo Ware is smart high clibur game developer they are versitile and fully capable.

 Like I said play Halo 3, ok game. Through 4 players and crank the difficulty and it gets 4 times better. Because of that I bought two copies myself for me and my son.

Why can't Dragon Age 2 have that kind of Co-Op?

Modifié par WOLFBANE 101, 13 août 2010 - 10:52 .


#28
KLUME777

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No

#29
The Hardest Thing In The World

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Firky wrote...

@ The Hardest Thing In The World (Which is what by the way? If sexual, I don't want to know.)

That's not really the way I would see this kind of co-op. That's like an MMO kind of thing. I think the OP was talking about like BG II co-op.

Ha ha. I just found this example on Youtube. It is how I remember it - but not good for my argument.



I know he was referring to BG2 multiplayer. I myself have played BG from start to finish numerous times but never played it on multiplayer, I just don't think it'll be that fun.

#30
WOLFBANE 101

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And the MMO arguement is rediculous. 4 player co-op in a Bio Ware setting is good. MMO is not multiplayer it massive player and story gets dumbed down because of that.

DA2 should allow me to port my character and attributes into the hosts pre-exsisting game and let me play along side his "Hero" character. Then I might need some help in my game and he could come over.

If that is to hard, then add the option that allows me to pupetier one of his party members.

Now these two ideas blow every single one of your aurguements out of the water. But you'er stuborn simply to be stuborn. If it does'nt effect soloing but it adds depth then you should be for it. But no, so many of you want to believe that co-op means 5000 people per server.

For me Bio Ware is plenty creative enough to make this work, but if you don't believe that they could make this happen then thats on you.

Modifié par WOLFBANE 101, 13 août 2010 - 11:02 .


#31
Kreid

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I don't want co-op in my DA, if you want multiplayer go play any of the hundred of co-op titles out there but let story driven RPG's as they are.

One of the things I appreciate the most about Bioware titles in general is that they don't have co-op and I'd definitely want it to keep this way, I can understand MP in say, ME3 being more of an action game at all, but DA? no.

Now, before you jump to my neck I know you want co-op in DA no in any of those other hundreds of MP games out there because you love DA etc, etc...but good luck with that.

As long as I have a chance to be vocal about my opinions I'm going to definitely be against it.

#32
Firky

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The Hardest Thing In The World wrote...

I know he was referring to BG2 multiplayer. I myself have played BG from start to finish numerous times but never played it on multiplayer, I just don't think it'll be that fun.


Fair enough.

I think it would be fun if that whole "reactive" combat thing for console in particular makes you more inclined to get thrusty/stabby with one character but still keep party combat - as multiplayer. (OK, as an old school PC player, albeit a progressive one, that does freak me out a little. But what's the harm in discussing it?)

#33
The Hardest Thing In The World

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@ WOLFBANE 101
Oh, well. I'll just head over to the Starcraft forums and ask them to remove multi-player for Heart of the Swarm and Legacy of The Void.

Ridiculous you say? No, you're just stubborn simply to be stubborn.

Modifié par The Hardest Thing In The World, 13 août 2010 - 11:03 .


#34
Vralenalien

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I don't doubt they could make it happend if they try, but it would still take resources from singleplayer experience and that's not good. No matter how it would be done would take resources from singleplayer.

My only try ever on co-op on rpg was on BG2 and that's really not my thing.

#35
WOLFBANE 101

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Im not sure I follow. How many co-op console RPGs are out there? Two Worlds? Crap. Sacred 2? Crap. Bioware has a looooooong history with awesome storytelling and online coop. They in my mind are the only company that has a shot at makeing co-op rpgs work on a console.



Dragon Age Origins felt like it was already set up for co-op.



For petes sake quit telling me to go play MMOs, geez I hate MMOs that why I want coop.

#36
The Hardest Thing In The World

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Firky wrote...

The Hardest Thing In The World wrote...

I know he was referring to BG2 multiplayer. I myself have played BG from start to finish numerous times but never played it on multiplayer, I just don't think it'll be that fun.


Fair enough.

I think it would be fun if that whole "reactive" combat thing for console in particular makes you more inclined to get thrusty/stabby with one character but still keep party combat - as multiplayer. (OK, as an old school PC player, albeit a progressive one, that does freak me out a little. But what's the harm in discussing it?)


There's no harm in discussing, which is what we are doing, right?

Modifié par The Hardest Thing In The World, 13 août 2010 - 11:08 .


#37
The Hardest Thing In The World

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Vralenalien wrote...

I don't doubt they could make it happend if they try, but it would still take resources from singleplayer experience and that's not good. No matter how it would be done would take resources from singleplayer.
My only try ever on co-op on rpg was on BG2 and that's really not my thing.


See it's not like we're not open for a multiplayer option, actually it being there doesn't affect me at all as I'll just stick to "gaming alone" but when it takes resources from single-player experience, it affect me as a consumer.

#38
Khavos

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WOLFBANE 101 wrote...

Honestly now people.

If Bio Ware made an expansion that allowed Dragon Age to be played as it is now but with 2 or 4 player Co-Op you would not upgrade?


No.  Why would I make an easy game even easier?  When I want to play games with my friends, we get some L4D or MW2 going.  Playing DA:O co-op sounds...I don't know why, but man, does that sound boring.  

#39
Firky

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The Hardest Thing In The World wrote...

There's no harm in discussing, which is what we are doing, right?


Yes indeed. That wasn't directed at you. :)

I'm just getting the impression that the words "multiplayer" and "co-op" really freak people out. Also, that they are misconstrued to mean MMO or that they cannot co-exist with a single player game.

And, like I said I'm still grumpy that my similar thread was greeted with such negativity last night. So I should probably shut up now. :)

#40
WOLFBANE 101

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@Hardest Thing In The World



Hey I said it first, don't take my mojo! LOL j/k



Look, I posted a good way to make DA2 co-op without taking away from the single player story and withou hesitation it got chewed up and spit out despite the fact that there are some good points being made.



The type of co-op Im asking you to consider has the co-op parter as a back groud part of the story. There is no resources being pulled to change story arc or how to the other player fit in. It would be fixing net code to let someone play in a limited fashion to story but an extended fashion in dungeon crawling.



Heck for Xbox atleast they give Live networking code to help with multiplayer.


#41
wickedwizzard01

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NO....since implementing a co-op mode means it WILL affect single player mode

and hell,.... HALO 1,2,3 or whatnot isn't DA or DA2

you are comparing Apples to Oranges i don't want a co-op in any way or form DA2 it will allways take away from the single player experience i haven't played a single game that didn't affect single player if there was a co-op/multiplayer mode

either it is in AI or you have to switch between characters at some point(otherwise you're stuck or whatnot

that is why i (and i guess 90% of the DA players )say No co--op in any DA Game please!!!




#42
Khavos

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WOLFBANE 101 wrote...

@Hardest Thing In The World

Hey I said it first, don't take my mojo! LOL j/k

Look, I posted a good way to make DA2 co-op without taking away from the single player story and withou hesitation it got chewed up and spit out despite the fact that there are some good points being made.

The type of co-op Im asking you to consider has the co-op parter as a back groud part of the story. There is no resources being pulled to change story arc or how to the other player fit in. It would be fixing net code to let someone play in a limited fashion to story but an extended fashion in dungeon crawling.

Heck for Xbox atleast they give Live networking code to help with multiplayer.


It'd be a decently sized project to get done.  Unless it's already planned to be in, trying to include it would mean either A) pushing back the release or B) cutting something else to make room in the schedule, all for something that would add very little to the game. 

#43
rafoquinha

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Now that DA2 is going to be focused on consoles, co-op now makes even more sense, cause we have an environment (xbox live) perfect for that. Most of console players love co-op because we are used to play it since old days in local co-op/split-screen (features rarely seen on PC)


A lot of my friends want co-op in DA2. I want it too. I think it would be great if it was something like Nenverwinter Nights co-op.
The replayability would be endless

Modifié par rafoquinha, 13 août 2010 - 11:22 .


#44
Guest_Lunarionsilver_*

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To answer your questions, OP.
No, I would not upgrade to a version of Dragon Age: Origins that allowed CO-OP.
No, I would never play Dragon Age: Origins or Dragon Age 2 in CO-OP even if it were supported.
No. I do not want CO-OP.
No. The game does not need CO-OP.
If I wanted CO-OP, I would play something CO-OP.
Yes, I do play alone in this 'day and age.' Why? Because it's far more fun when it comes to RPGs.

Modifié par Lunarionsilver, 13 août 2010 - 11:22 .


#45
rafoquinha

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Most of the people that dont want co-op are PC players. Maybe Bioware is observing that and will, in fact, make it co-op, cause DA1 sold more copies on consoles.And if the game gets co-op it will sell even more. I know a lot of people that would have bought DA1 if it had co-op.

Modifié par rafoquinha, 13 août 2010 - 11:34 .


#46
WOLFBANE 101

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Ok. Why would being able to take control of say.... Leliana, take away from the game at all in DAO? You get to use all her skills, pick her armor, level her up. But when you leave the hosts game she goes back to being a pc for the host.



And DAO and the hardest setting was tough, I would've welcomed one of you guys jumping and helping me control my tank while nukeing with my mage.



Compairing Halo's co-op experience to what I see DA2's percieved co-op experience is right on. Pupetiering or ported character.

#47
nhsk

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Have you ever in your life sat down with any programming tool and tried programming anything?



If no, then you have no say in it. It is not "easy" - There will be crashes, there will be glitches and there will be extensive beta testing to be done. On the co-op alone, taking precious time, money and effort away from the SP part.



In short, no it is not an option, While BG had coop and me and 3 friends tried that we quickly realized it wasn't that much fun compared to just showing off our characters and sharing the secrets we found.

#48
Khavos

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rafoquinha wrote...

Most of the people that dont want co-op are PC players. Maybe Bioware is observing that and will, in fact, make it co-op, cause DA1 sold more copies on consoles.And if the game gets co-op it will sold even more. I know a lot of people that would have bought DA1 if it had co-op.


I don't know how you could possibly argue with that flawless logic.  

#49
rafoquinha

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nhsk wrote...

Have you ever in your life sat down with any programming tool and tried programming anything?

If no, then you have no say in it. It is not "easy" - There will be crashes, there will be glitches and there will be extensive beta testing to be done. On the co-op alone, taking precious time, money and effort away from the SP part.

In short, no it is not an option, While BG had coop and me and 3 friends tried that we quickly realized it wasn't that much fun compared to just showing off our characters and sharing the secrets we found.


Wow! You are the first person that I saw saying that.

Me and my friends had a blast playing co-op in Baldur´s Gate.

#50
WOLFBANE 101

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Well... I can honestly say that I have NEVER had more fun playing with myself. The only reason why I would PLAY with myself is because I have to. And even then it doesn't FEEL right. But, I have friends that WILL play with me for me!



On a more serious note, have any of you played Borderlands? It was a great Co-Op game. Now I know, the story sucked but I played it 3 times through because of co-op. I know that Bio Ware could take an awesome single player experience and add plug n play co-op and not skimp any where.



But please hear me, If they had to skimp of coarse I would want them to skimp on the co-op side. But to say the co-op wouldn't add anything to DA2 is not true for me at least. Co-Op in Dragon Age 2 would add absolutly everything in way shape or form it came in.



Bio Ware makes games, thats what they do. They've made co-op games and single player games and mmo games and lots and lots of games. Adding co-op is a snap of a finger from the boss, don't tell me these uber creater code jockies couldn't whip it up right quick if the brass said do it and do it right...