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top ten most overated games ever


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#26
Rubbish Hero

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Cra5y Pineapple wrote...9. Half Life 1+2. Rough summary. ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER CONCLUSION. Repetative, dull, slow paced, much much too puzzling, and too long.



Halflife has more variation in it's gameplay than any Bioware game to date.
Sort of odd complaining about that with a Mass Effect avatar.

#27
DukeOfNukes

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Before I get into mine, I feel the need to jump to the defense of others....

UBER GEEKZILLA wrote...

4.legend of zelda twilight princess-when i saw reviews and heard it was better then ocarina of time i had high hopes this would be THE BEST GAME EVER..man i was wrong. the plot was gay(oo black creaturs make hyrule grey..bring back color) combat was shacky, there was NOTHING to do other then the BORING main quest, and making link a wolf was the STUPIDEST thing nintendos ever done.

7.left 4 dead-im gonna flat out say it, this game sucks, its valves worst game. it got boring in like 30 minutes cuz theres very few weapons, maps, and the campain can be beat in like an hour. plus the zombies die to easily.

8.gta series-how..iask. HOW in the world is this GOTY matierial..people never even do the main story..gta is nothing but random sensless killing with cheat codes..even if it entertains people to kill cops, and murder civiallians i dont see how thats revolutionary

10.doom- many hail doom as the king of shooters..but lets face it the game now days is very outdated and not all that fun, or great to look at


4. I've never heard massive amounts of people saying that TP is better than OoT. Generally the opposite. HOWEVER, I will say that, playing them both today, I prefer TP. OoT was great for it's time, and it's still fun to play today...but TP took what OoT had and refined it. I thought the plot was very well done, a nice twist on the classic formula.

7. It sounds to me like you played L4D on Easy or Average, and are complaining about it being too easy. If you played it on expert, the zombies would be considerably more difficult to kill, and there's no concievable way you would beat any one of the campaigns in an hour. Part of the real draw to the game is the Versus mode anyways.

8. While generally I would agree about the GTA games (which were fun but not GOTY material), GTA3 has to stand out. For better or worse, the game really did bring out the whole "sandbox" game aspect. The subsequent titles were pretty much identical, however, and don't really deserve all that much praise.

Cra5y Pineapple wrote...

9. Half Life 1+2. Rough summary. ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER ENCOUNTER CONCLUSION. Repetative, dull, slow paced, much much too puzzling, and too long.


That could be a summary for any game out there...particularly first person shooters. The point of the Half-Life games has always been the atmosphere and the story...both of which continue to be astonishing.

and, while not really defending it, I want to say that I was impressed by Dragon Age Origins. I wasn't expecting it to be all that good...not the biggest fan of "hard" fantasy...but BioWare continues to impress me by building up an entire world.


Ok, now that that is out of the way, here's mine, in no particular order:

1. Final Fantasy VIII - I could say the series at large, but I'll stick with this title. The story is convoluted, the character design is pretty lame, the combat and "leveling" systems are uninteresting, and I FREAKING HATE RANDOM ENCOUNTERS. I hate looking at a map and going "ok, I just have to walk from here to here" and then having 20 of the same enemy fights pop up along the way. If I beat it once, HEY, I can beat it again! It seemed like they were trying to kill me via boredom.

2. Halo Series - Maybe it's just because I was a PC gamer in the 90's and early 00's, but there was nothing special about the game. Everything it did, had already been done before, and better. The weapons felt weak and underpowered, the story, once again, was pretty convoluted (it started to take more of a shape in later titles), and the level design was horrific. Every hallway looked exactly the same...actually, every outside area looked exactly the same as well.

3. Splinter Cell: Conviction - The worst entry in the series. People can say what they will about Double Agent...but at least it understood what the series was about. Instead they turned it away from being the well thought out infiltration game to a "kill everyone by using stealth" game. In the original series, if you got spotted, you were boned. There wasn't much of a chance of getting out alive...in Conviction, you purposefully get spotted so that you can kill more people...and yes, the fact that you CANNOT beat the game without killing people is a major put off.

4. GTA IV - It's the same game as all the rest of the GTA games...just with a story that takes itself more seriously...which it really shouldn't. I'm going to flat out say it...NIKO IS NOT A SYMPATHETIC CHARACTER. He illegally comes to the country and set out killing people or otherwise running with the mob. The game was filled with game-breaking bugs, the driving controls were terrible...it was barely playable at parts.

5. Mario Galaxy (1&2) - It was FUN, but nothing spectacular. I found it interesting that, at a time where Twilight Princess is getting crap for being too much like Ocarina of Time, Mario Galaxy was praised for its similarities to Mario 64.

6. Metal Gear Solid Series - While hailed as "tactical stealth combat", all 3 parts of that felt broken. The only way to stay hidden was to crouch around corners...but if you got in the line of sight, you were seen instantly...regardless of if they were really looking your way or not. Then, it became a broken combat, which was subpar when it started, and didn't really evolve much over the years. The only evolving the series did is graphical, as evidenced by its increasing amount and length of cutscenes.

7. Oblivion - Overall a pretty terrible game. The graphics were terrible, the story was atrocious, the voice acting remains the joke of the industry to this day. The combat was miserable, the fact that you had to walk all over a vast, uninteresting forest did nothing to help the situation. I tried several times to enjoy this game...but after trying to take a "short cut" and finding out I would have to back track for nearly half an hour to get where I was, I gave up for the 3rd time.

8. Fallout 3 - Mostly the same as above. I didn't HATE this game. Actually, I kind of enjoyed it. The combat was slightly improved...no thanks to VATS. VATS was cool at first...but after watching somebodies head get blown off in slow motion for the 20th time, I lost interest. Once I got enough ammo, I stopped using it. The story was a slight improvement...but full of "wait...what?" moments. The world, however, was considerably more interesting...and held me for at least one full playthrough.

9. God of War series - try as I might, I never managed to really get into these games. They felt like every other action game I'd ever played...and nothing really stood out about them to me. It's not that they were bad...they just felt so lackluster...so bland.

10. Mass Effect 2 (on these forums at least) - In my real life, I've yet to meet anyone that prefers the 2nd over the first. The general agreement is that while ME2 is a better game, ME1 was a better experience. Lost is the sense of granduer brought by the first. The story isn't as good, or as well told. All of the characters are completely unrelatable, and Jacob, who feels the least developed, is the only one I would say is actually a good guy (maybe Mordin, as well). Everything that needed tweaking (inventory, MAKO, leveling, etc) was instead ripped out and replaced with something that took away from the experience. I could go on longer, but I'm trying to keep this short.

Modifié par DukeOfNukes, 14 août 2010 - 10:24 .


#28
Ghost Lightning

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10. Grand Theft Auto 4



9. Legend of Zelda: Twilight Princess



8. Bioshock



7. Fall Out 3



6. Halo 2



5. COD: Modern Warfare/ Modern Warfare 2



4. Final Fantasy VII (It is overrated)



3. Super Mario Galaxy



2. Half Life 2



1. Red Dead Redemtion

#29
B3taMaxxx

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Funkcase wrote...

Sorry but alot of this strikes me that your not very good at gaming, If you play a war game and complain people are playing like ''military veterans'' somethings wrong, thats how you should play a war game, you call running into a room blindly firing at all targets tactics? It's not.
.



 That's a low blow.

 MW2 was incredibly overrated. It doesn't matter how much or little experience you have with it. The plain fact is that with MW2 and Halo 3, all we got was the same s___ different title. Nothing new, just annoying add ons. Atleast Halo added many features to thier Forge creator, but that doesn't take away the uninspired single player campaign.

 I do disagree with the OP, in that Left 4 Dead was and incredibly original title. To, I wouldn't call either Bethesda game overrated, but might say they recieved higher than normal review scores.

#30
Rubbish Hero

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People generally hate left4dead for what it is, not the quality of what it's trying to be.

Modifié par Rubbish Hero, 14 août 2010 - 10:49 .


#31
Loerwyn

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B3taMaxxx wrote...

 I do disagree with the OP, in that Left 4 Dead was and incredibly original title. To, I wouldn't call either Bethesda game overrated, but might say they recieved higher than normal review scores.

Not sure I'd call L4D original, to be honest - it's like a cross between Resident Evil and Counter-Strike. It certainly works well, don't get me wrong, but I don't think it's entirely original. The reasons given in an earlier post do show a distinct lack of understanding, though, you must agree with that! The limited range of weapons is supposed to be more realistic (Something L4D2 changed, sadly), and overall I felt the realism was pretty good. If L4D is Valve's worst game, then what's L4D2?

It took everything good about L4D and ruined it. You had a fairly unbearable party (Ellis was good), some dreadful level design, damned annoying new Infected, a ridiculous increase in the types of weapon available and so forth. And what was with the "chunkification" they applied? Your hands and weapons suddenly took up this huge amount of real estate on the screen, and it was horrible! Melée was also a fairly... pointless addition, IMHO. The survivors know to keep the Infected at range, so why the emphasis on melée and close-quarters combat? L4D2, to me, is poor. Valve made a lot of decisions I felt were poor, and because of that I think L4D2 is a "bad" game.

Though, truth be told, nothing is really that original these days. The most original AAA (I tend to pay little attention to indie releases) game I can think of from recent years is Mirror's Edge.

#32
Ghost Lightning

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Rubbish Hero wrote...

People generally hate left4dead for what it is, not the quality of what it's trying to be.


L4D feels like one third of a game. I mean it has what, four missions? You can run through it in four hours if you're quick and the online is just the same "meh" campaign levels.

#33
Rubbish Hero

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Ghost Lightning wrote...L4D feels like one third of a game. I mean it has what, four missions? You can run through it in four hours


It''s designed to be played over and over.

steamcommunity.com/profiles/76561197970701643/stats/L4D

Modifié par Rubbish Hero, 14 août 2010 - 10:56 .


#34
Loerwyn

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It's also got five missions, not four. Crash Course, Death Toll, Blood Harvest, No Mercy and Dead Air. I think my average completion for all five would be around 4hrs 30mins (4 x 1hr, 1 x 30min) on Solo Easy, which then increases as you go up the difficulty levels and if you play online or not. I've found playing online can either increase the time dramatically or decrease it by a small amount.

#35
B3taMaxxx

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Rubbish Hero wrote...

People generally hate left4dead for what it is, not the quality of what it's trying to be.


 Maybe I don't understand, but what "is" it?  Do you mean a shooter? I think it took multiplayer in a refreshing direction vesus to the norm.

#36
Ghost Lightning

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Rubbish Hero wrote...

Ghost Lightning wrote...L4D feels like one third of a game. I mean it has what, four missions? You can run through it in four hours


It''s designed to be played over and over.

steamcommunity.com/profiles/76561197970701643/stats/L4D



To bad it isn't good enough to inspire a want to go back and play again.

#37
Rubbish Hero

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Ghost Lightning wrote...To bad it isn't good enough to inspire a want to go back and play again.


Left4dead is still in the top 20 played games on steam and Leftdead 2 is the 6th most popular game currently being played.

store.steampowered.com/stats/

#38
Rubbish Hero

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B3taMaxxx wrote...Maybe I don't understand, but what "is" it?  Do you mean a shooter? I think it took multiplayer in a refreshing direction vesus to the norm.



A co-op survivial game. Similar in a sense to Resident Evil 5. The diffrence being, this game is actually deigned well. The levels are deliberately bite sized than drawn out into a continued chapter by chapter story that the player can miss, In Left4dead the player can quite happily jump in at any point, as it's about shooting zombies, not citizen Kane.  Much of the narrative is directly given by the character in game as well as optional text planted at various parts of levels. The game doesn't spam interrupting cut-scene after cut-scene like Resident Evil 5. And the game actually requires very close participation than simply running off and doing your own thing, like Resident Evil 5.  Left4dead was originally designed for longer play through with heavy scripted sequences like Halflife, they quickly become predicable and redundant. The placement of items and enemy's changes through each play through through the use of procedural generation. This doesn't happen with Resident Evil 5, the puzzles cut scenes, enemy's and weapons will pretty much happen the exactly same way every time. You find out how to kill a boss, you will be doing it the exact same methode in the next playthrough.

Modifié par Rubbish Hero, 14 août 2010 - 11:28 .


#39
Ghost Lightning

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Rubbish Hero wrote...

Ghost Lightning wrote...To bad it isn't good enough to inspire a want to go back and play again.


Left4dead is still in the top 20 played games on steam and Leftdead 2 is the 6th most popular game currently being played.

store.steampowered.com/stats/


And COD: MW2 is the highest selling Xbox game of all time. 

#40
Rubbish Hero

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Ghost Lightning wrote...And COD: MW2 is the highest selling Xbox game of all time. 


I'm not exactly sure what you are attempting to argue, please be more specific.

#41
Ghost Lightning

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Rubbish Hero wrote...

Ghost Lightning wrote...And COD: MW2 is the highest selling Xbox game of all time. 


I'm not exactly sure what you are attempting to argue, please be more specific.


Just cause a game sells a lot doesn't mean it is particularly good.

#42
Guest_Capt. Obvious_*

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Ghost Lightning wrote...

Rubbish Hero wrote...

Ghost Lightning wrote...And COD: MW2 is the highest selling Xbox game of all time. 


I'm not exactly sure what you are attempting to argue, please be more specific.


Just cause a game sells a lot doesn't mean it is particularly good.


I love it when people point out the obvious.

#43
WARDEN9652

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5. Halo 3 - I own it, and still play it sometimes but its just an average game at best.
4. Assassins Creed - Own both, second one is way better, first one is to repetitive (and i hate the annoying beggars that follow you around every 5 minutes)
3. Oblivion - Only played it for about 5 hours, but got extremely bored, i prefer Fallout over this.
2. Resident Evil 5 - all im going to say is i hated this game, and i've been playing Resident Evil since the first.
1. Call of Duty Modern Warfare 2 - Online is this games biggest feature and even that gets boring within 30 minutes, i honestly do not know how this game sold so well (maybe because i own it :lol: ).

#44
Rubbish Hero

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Ghost Lightning wrote...

Rubbish Hero wrote...

Ghost Lightning wrote...And COD: MW2 is the highest selling Xbox game of all time. 


I'm not exactly sure what you are attempting to argue, please be more specific.


Just cause a game sells a lot doesn't mean it is particularly good.


But that wasn't your argued point at all.  The point you were  attempting to make was "it didn't inspire people to replay it" clearly  it does, stats have proven this, the bulk of sales are at launch, whcih is now years past.   If the game sold well and didn't inspire people to replay it,  then it still wouldn't be sitting so high on the play list.

Capt. Obvious wrote...I love it when people point out the obvious.


I dislike massive failure in comprehension.

Modifié par Rubbish Hero, 15 août 2010 - 12:53 .


#45
Ghost Lightning

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Rubbish Hero wrote...
But that wasn't your argued point at all.  The point you were  attempting to make was "it didn't inspire people to replay it" clearly  it does, stats have proven this, the bulk of sales are at launch, whcih is now years past.   If the game sold well and didn't inspire people to replay it,  then it still wouldn't be sitting so high on the play list.


Hmm. Well I guess that it's personal opinion then. But still, L4D is held in rather high esteem for a game with such limited content and actually promotes repetition. I mean, the sequel was originally supposed to be an add on. But still, there are those that like it i guess.  

#46
B3taMaxxx

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Rubbish Hero wrote...


B3taMaxxx wrote...Maybe I don't understand, but what "is" it?  Do you mean a shooter? I think it took multiplayer in a refreshing direction vesus to the norm.



A co-op survivial game. Similar in a sense to Resident Evil 5. The diffrence being, this game is actually deigned well.



 Oh, I see. I was unaware of the rivalry between the two. Having played through both, other than the fact they are survival horror, I never once thought of comparing the play styles/cinematics.

 I am not a long time fan of the series. While I have played through earlier titles, I never formed an attachment. With that in mind, I really hated the story. Mostly for how the script was written, but I have the same problems with all Japanese games. Though, I can overcome some Japanese writting with a dose of good game play.

#47
Funkcase

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B3taMaxxx wrote...

Funkcase wrote...

Sorry but alot of this strikes me that your not very good at gaming, If you play a war game and complain people are playing like ''military veterans'' somethings wrong, thats how you should play a war game, you call running into a room blindly firing at all targets tactics? It's not.
.



 That's a low blow.

 MW2 was incredibly overrated. It doesn't matter how much or little experience you have with it. The plain fact is that with MW2 and Halo 3, all we got was the same s___ different title. Nothing new, just annoying add ons. Atleast Halo added many features to thier Forge creator, but that doesn't take away the uninspired single player campaign.

 I do disagree with the OP, in that Left 4 Dead was and incredibly original title. To, I wouldn't call either Bethesda game overrated, but might say they recieved higher than normal review scores.


Actually I dont play any COD game, I like ARMA 2 myself, more realistic. But complaining about people using tactics in a war game is stupid, thats all I was saying.

Modifié par Funkcase, 15 août 2010 - 01:15 .


#48
B3taMaxxx

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Ghost Lightning wrote...

Rubbish Hero wrote...
But that wasn't your argued point at all.  The point you were  attempting to make was "it didn't inspire people to replay it" clearly  it does, stats have proven this, the bulk of sales are at launch, whcih is now years past.   If the game sold well and didn't inspire people to replay it,  then it still wouldn't be sitting so high on the play list.


Hmm. Well I guess that it's personal opinion then. But still, L4D is held in rather high esteem for a game with such limited content and actually promotes repetition. I mean, the sequel was originally supposed to be an add on. But still, there are those that like it i guess.  



 Perhaps your definition of repetition and mine are not the same, but playing the campaign on expert single player, then playing it co-op with three friends hardly felt the same. Was the map the same? Yes, but the experience was far different, just as it is when you play multiplayer.

 To those that liked the game, it offered quite a bit of content, if even as much as a RPG fan gets from RPGs.

#49
Rubbish Hero

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B3taMaxxx wrote... Oh, I see. I was unaware of the rivalry
between the two. Having played through both, other than the fact they
are survival horror, I never once thought of comparing the play
styles/cinematics.



I think the design differences are pretty obvious and had to made  to behonest, Resident Evil 5, with all the budget and great presentation as agame, is conceived badly.  Resident Evil 5 held on far too much to a single player mentality, Valve realized the nature of much of the game would have to be vastly different in order to work properly.



B3taMaxxx wrote... I am not a long time fan of the series. While I have played through earlier titles, I never formed an attachment. With that in mind, I really hated the story. Mostly for how the script was written, but I have the same problems with all Japanese games. Though, I can overcome some Japanese writting with a dose of good game play.


Resident Evil 5 is like the worst B-movie ever made. It makes Michael Bay look like Werner Herzog. It's very pretty though, i'll give it that.

Modifié par Rubbish Hero, 15 août 2010 - 01:17 .


#50
B3taMaxxx

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Funkcase wrote...

B3taMaxxx wrote...

Funkcase wrote...

Sorry but alot of this strikes me that your not very good at gaming, If you play a war game and complain people are playing like ''military veterans'' somethings wrong, thats how you should play a war game, you call running into a room blindly firing at all targets tactics? It's not.
.



 That's a low blow.

 MW2 was incredibly overrated. It doesn't matter how much or little experience you have with it. The plain fact is that with MW2 and Halo 3, all we got was the same s___ different title. Nothing new, just annoying add ons. Atleast Halo added many features to thier Forge creator, but that doesn't take away the uninspired single player campaign.

 I do disagree with the OP, in that Left 4 Dead was and incredibly original title. To, I wouldn't call either Bethesda game overrated, but might say they recieved higher than normal review scores.


Actually I dont play any COD game, I like ARAMA 2 myself, more realistic. But complaining about people using tactics in a war game is stupid, thats all I was saying.



 I can't play MW2 anymore either. I use to play at pro level in CO2, 3, 4, but I just can't stand the community anymore. Don't get me worng, it wasn't the usualcrowd, it was the influx of children that drove down enjoyment. I personaly liked playing in public lobbies versus to playing scrimmage matches, so I was left behind when not wanting to compete. Playing in public lobbies is much like being at the zoo with the lions and monkeys set free.

 But, your original comment was a little abrasive.