The way magic works
#1
Posté 14 août 2010 - 07:34
What if even the Maker would have had to use blood magic, and the reason he does not interfere on Thedas is that he would have to use blood magic which comes at high costs usually, either for him or at least for someone. So a 'good' being would rather not use it and try other ways to influence things in the world without using powerful magic.
It makes sense to me that the most powerful magic would be also sort of evil. For once it is dark fantasy, which means there is no greater good that makes sure things don't got too ugly, and it has also a sort of morale about it. The more power, the more danger. And the more likely people will try to stop them.
It could also be the reason why we don't see any gods anymore. Something happened, maybe a war between gods, that sealed them all away so they could not bring further harm to the world. Maybe the gods realized that their use of bloodmagic constantly harmed all life so they chose to imprison themselves. But some gods did not want to be imprisoned or give up their power, thus began a war between the gods.
The 'good' natured gods won and imprisoned the rogue gods. Then they imprisoned themselves somehow to avoid more harm to the world. Just then something happened that enabled the rogue gods (or Old Gods) to communicate with the Tevinters and convince them to enter the golden city. Then it would be possible that the darkspawn don't exist due to Tevinters being punished, but rather the plan of the Old Gods to get freed before the other Gods awake or notice.
#2
Posté 14 août 2010 - 09:06
#3
Posté 14 août 2010 - 09:31
Think of DA1 as 1200 Europe and DA2 as the beginning of the Renaissance where people stopped burning each other and books for a change and instead began burning those lies they were fed.
#4
Posté 14 août 2010 - 09:38
Archereon wrote...
(though slanted towards the atheist viewpoint)
it's the opposite actually
how do you explain the blights with no maker?
#5
Posté 14 août 2010 - 09:40
filetemo wrote...
Archereon wrote...
(though slanted towards the atheist viewpoint)
it's the opposite actually
how do you explain the blights with no maker?
Many, many ways.
None of which i will explain to you, since i know you far too well.
#6
Guest_jln.francisco_*
Posté 14 août 2010 - 09:42
Guest_jln.francisco_*
how do you explain the blights with no maker?
How do you explain the Qunari or the rest of the world outside of Thedas?
All you have is one culture's lore surrounding these creatures probably because when they first saw them it seemed near apocalyptic. The dwarves first met them in small bands and didn't think much of them so never developed many myths around them.
#7
Posté 14 août 2010 - 09:43
AntiChri5 wrote...
filetemo wrote...
Archereon wrote...
(though slanted towards the atheist viewpoint)
it's the opposite actually
how do you explain the blights with no maker?
Many, many ways.
None of which i will explain to you, since i know you far too well.
give it a try.
we'll discuss it briefly till bryy miller and in exile come to join us and together we'll ruin even another good thread
#8
Posté 14 août 2010 - 09:44
jln.francisco wrote...
How do you explain the Qunari or the rest of the world outside of Thedas?
what's to explain about the qunari? it's just another race
#9
Posté 14 août 2010 - 09:44
Archereon wrote...
There aren't any confirmed gods or a confirmed afterlife in Dragon Age. It's kept ambiguous (though slanted towards the atheist viewpoint)
There is afterlife if the comics are canon.
#10
Posté 14 août 2010 - 09:45
captain.subtle wrote...
Archereon wrote...
There aren't any confirmed gods or a confirmed afterlife in Dragon Age. It's kept ambiguous (though slanted towards the atheist viewpoint)
There is afterlife if the comics are canon.
Gaider? Kirby? Chee? anyone online care to confirm or deny?
#11
Guest_jln.francisco_*
Posté 14 août 2010 - 09:47
Guest_jln.francisco_*
filetemo wrote...
captain.subtle wrote...
Archereon wrote...
There aren't any confirmed gods or a confirmed afterlife in Dragon Age. It's kept ambiguous (though slanted towards the atheist viewpoint)
There is afterlife if the comics are canon.
Gaider? Kirby? Chee? anyone online care to confirm or deny?
God I hope they say no. I hate Orson Scott Card with a passion. **** Ender's Game.
#12
Posté 14 août 2010 - 09:48
captain.subtle wrote...
Archereon wrote...
There aren't any confirmed gods or a confirmed afterlife in Dragon Age. It's kept ambiguous (though slanted towards the atheist viewpoint)
There is afterlife if the comics are canon.
Elaborate.
#13
Posté 14 août 2010 - 09:49
AntiChri5 wrote...
captain.subtle wrote...
Archereon wrote...
There aren't any confirmed gods or a confirmed afterlife in Dragon Age. It's kept ambiguous (though slanted towards the atheist viewpoint)
There is afterlife if the comics are canon.
Elaborate.
i can PM NOT elaborate. Game spoilers are Ok, comic are not.
#14
Posté 14 août 2010 - 09:53
Modifié par RevengeofNewton, 14 août 2010 - 09:54 .
#15
Posté 14 août 2010 - 10:06
RevengeofNewton wrote...
The Chantry's story of the darkspawn may not be true, so no, there needs be no maker.
where do they come from then? what's an archdemon if it's not an old god? can anybody come with a better explanation?
#16
Guest_jln.francisco_*
Posté 14 août 2010 - 10:09
Guest_jln.francisco_*
filetemo wrote...
RevengeofNewton wrote...
The Chantry's story of the darkspawn may not be true, so no, there needs be no maker.
where do they come from then? what's an archdemon if it's not an old god? can anybody come with a better explanation?
This is a very poor argument for something. Leading theories should only be accepted once the weight of evidence is in their favor. The Chantry has nothing to back their story thus there is no reason to accept it. There are darkspawn, they attack when a giant dragon appears, they hunt for this creature all their lives longing to corrupt it, they attack the surface and are produced by broodmothers. Really all we know about them.
#17
Posté 14 août 2010 - 10:10
filetemo wrote...
RevengeofNewton wrote...
The Chantry's story of the darkspawn may not be true, so no, there needs be no maker.
where do they come from then?
The deep roads.
filetemo wrote...
what's an archdemon if it's not an old god? can anybody come with a better explanation?
It being an old god (even if it is) does not prove that the Chantry is right about the origins of Darkspawn.
#18
Posté 14 août 2010 - 10:13
so tell me.
#19
Posté 14 août 2010 - 10:16
And they are excellent interior decorators.jln.francisco wrote...
filetemo wrote...
RevengeofNewton wrote...
The Chantry's story of the darkspawn may not be true, so no, there needs be no maker.
where do they come from then? what's an archdemon if it's not an old god? can anybody come with a better explanation?
This is a very poor argument for something. Leading theories should only be accepted once the weight of evidence is in their favor. The Chantry has nothing to back their story thus there is no reason to accept it. There are darkspawn, they attack when a giant dragon appears, they hunt for this creature all their lives longing to corrupt it, they attack the surface and are produced by broodmothers. Really all we know about them.
#20
Guest_jln.francisco_*
Posté 14 août 2010 - 10:17
Guest_jln.francisco_*
filetemo wrote...
if you believe there's no maker, you should have a better theory of what darkspawn are than the chantry's one
Why?
The Dwarves don't believe in the maker and have no creation stories surrounding the Blights. Why should anyone else? Just because one culture has a creation myth surrounding some aspect of nature does not mean everyone has to accept it or put forward their own explanation for said phenomena. They already have their own myths, culture and history on don't need yours.
#21
Posté 14 août 2010 - 10:20
filetemo wrote...
if you believe there's no maker, you should have a better theory of what darkspawn are than the chantry's one
so tell me.
I do not need to supply an alternate theory when the one i am challenging has no evidence.
Still........
From the Codex.......
More than half the wealth of Orzammar comes from a single, extremely rare substance: Lyrium. The Chantry believes it to be the "Waters of the Fade" mentioned in the Canticle of Threnodies, the very stuff of creation itself, from whence the Maker fashioned the world. Only a handful of Mining Caste families hazard extracting the ore, finding veins in the Stone quite literally by ear. For in its raw form, lyrium sings, and the discerning can hear the sound even through solid rock.
Even though dwarves have a natural resistance, raw lyrium is dangerous for all but the most experienced of the Mining Caste to handle. Even for dwarves, exposure to the unprocessed mineral can cause deafness or memory loss. For humans and elves, direct contact with lyrium ore produces nausea, blistering of the skin, and dementia. Mages cannot even approach unprocessed lyrium. Doing so is invariably fatal.
Despite its dangers, lyrium is the single most valuable mineral currently known. In the Tevinter Imperium, it has been known to command a higher price than diamond. The dwarves sell very little of the processed mineral to the surface, giving the greater portion of what they mine to their own smiths, who use it in the forging of all truly superior dwarven weapons and armor. What processed lyrium is sold on the surface goes only to the Chantry, who strictly control the supply. From the Chantry, it is dispensed both to the templars, who make use of it in tracking and fighting maleficarum, and to the Circle.
In the hands of the Circle, lyrium reaches its fullest potential. Their Formari craftsmen transform it into an array of useful items from the practical, such as magically hardened stones for construction, to the legendary silver armor of King Calenhad.
When mixed into liquid and ingested, lyrium allows mages to enter the Fade when fully aware, unlike all others who reach it only when dreaming. Such potions can also be used to aid in the casting of especially taxing spells, for a short time granting a mage far greater power than he normally wields.
Lyrium has its costs, however. Prolonged use becomes addictive, the cravings unbearable. Over time, templars grow disoriented, incapable of distinguishing memory from present, or dream from waking. They frequently become paranoid as their worst memories and nightmares haunt their waking hours. Mages have additionally been known to suffer physical mutation: The magister lords of the Tevinter Imperium were widely reputed to have been so affected by their years of lyrium use that they could not be recognized by their own kin, nor even as creatures that had once been human.
--From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genetivi.
The Darkspawn were first encountered after a magic ritual that required a third of the Tevinter Imperium's supply of Lyrium, and the first ones corruptedf were those who participated in the ritual.
Added to which is the Dalish Elf Origin, in which you are exposed to the taint by an ancient Tevinter artefact, not b**ch slapped by an angry god.
Modifié par AntiChri5, 14 août 2010 - 10:23 .
#22
Posté 14 août 2010 - 10:21
#23
Posté 14 août 2010 - 10:23
#24
Posté 14 août 2010 - 10:23
filetemo wrote...
why do you choose to believe there's no maker even having a huge part of the lore dedicated to it?
Because there is no evidence.
#25
Posté 14 août 2010 - 10:23
AntiChri5 wrote...
I do not need to supply an alternate theory when the one i am challenging has no evidence.
it's the only one in-game, they don't provide you any other alternative to make you believe there's another explanation.





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