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Adeptin Mah Way Through Both Insanities.


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#1
Aonix

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Alright, so i just finished my hardcore run on ME1 (Level 54) And I'm gonna do insanity to level 60. After which i plan on importing that to ME2 and doing that on insanity.

masseffect.mass-relay.com/TalentCalculator.aspx

That's probably going to be my final build as the ME1 adept. Any hints on how to do insanity as an adept. Obviously i've learned that crowd control is my friend, and Infi-Barrier is good. But appart from that anything else i should know?

Next question, when i do finally import into ME2 i was thinking something like this as my build.

mass-relay.com/talents/calculator

Thing is, i'm not sure what bonus power to take. I'm on the fence between barrier and Shield Drain. Would like some help deciding. Also for this, i don't need hints. Insanity has been taken down by a sentinel already, just wanna try as adept (Thanks AverageGatsby for restoring my faith in Adepts).

#2
Kronner

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In ME1 I'd drop Stasis (not needed) and go Nemesis. I'd also max Singularity.

Singularity + Lift + Master Marksman make every fight in the game so easy it's not even funny.

#3
Aonix

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Really? I love bastion stasis. It makes me very happy every now and then.

#4
Kronner

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Yes, you can lock down whole rooms with Stasis, but it is really useful only against big guys. But then again, Lift is better in every way imho - your squad can attack an enemy affected by Lift or Singularity, but not enemy in Stasis.

Modifié par Kronner, 14 août 2010 - 08:09 .


#5
Aonix

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Well I'll admit that can be annoying. Technically they can attack the stasis target, the AI just chooses not to.

#6
Computer_God91

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for you ME2 adept build drop shockwave, its an absolute waste of a point on insanity

Modifié par Computer_God91, 14 août 2010 - 08:30 .


#7
Aonix

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I only have a point in shockwave because i had two points left, and the other options required three points to upgrade. Kinda the only choice D:

Modifié par Aonix, 14 août 2010 - 08:24 .


#8
Computer_God91

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Aonix wrote...

I only have a point in shockwave because i had two points left, and the other options required three points to upgrade. Kinda the only choice D:



this is the build i use for adepts and it makes the game very easy if you use it right

evolves:
Unstable Warp
Wide Singularity
Pull Field
Tungsten Ammo

With the right Biotic combos this build is awesome.

Pick up Sniper training aswell

Modifié par Computer_God91, 14 août 2010 - 08:32 .


#9
OniGanon

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Computer_God91 wrote...
Pick up Sniper training aswell


Ah. Are you aware that casting offensive powers from cover while holding a Sniper Rifle will cause you to scope zoom in? It can be pretty annoying, although some get used to it (personally it makes me want to punch something every single time).

Modifié par OniGanon, 14 août 2010 - 09:03 .


#10
Jade Elf

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With the Firepower Pack DLC it's worth considering the Mattock (assault rifle training) instead.

#11
Aonix

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Don't have the pack, but thanks for the backup :D I'll use it.

#12
Bozorgmehr

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Kronner wrote...

In ME1 I'd drop Stasis (not needed) and go Nemesis. I'd also max Singularity.
Singularity + Lift + Master Marksman make every fight in the game so easy it's not even funny.


I used the same build, but we're wrong Kronner - check how this guys uses Statis (and a shotty :) : www.youtube.com/watch

@ OP; Get Heavy Warp, Heavy Singularity, Heavy Barrier, Bastion - 1 point in Pull and Throw is enough. Get the SG at the Collector ship.

#13
Aonix

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Yeah, after lots of hardcore practice, I realized that it's hilariously fun to shoot targets that were sent flying by singularity, then kept up by stasis. Besides, i couldn't give up the Barrier Specialization from Bastion. It's lovely. Permanent 1250 shields which recharge at like 40/sec. It's quite op.

#14
mcsupersport

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ME1:

Keep the Bastion Stasis, evidently someone here doesn't realize that the Bastion talent gives damage to stasis opponents.

Singularity is gread in ME, But the really hard guys are not effected by it, like Saren, Colossus, and the flyers. So stasis is great for that as well as maxed lift to get the ones like Saren and Colossus. Also remember the lift, stasis, wait, lift, stasis combos for the big high HP characters. Stasis on a lifted enemy freezes them in mid air making excellent targets of them.

Last adept I ran through ME1, I only took Singularity to the Second level, and was casting it on roofs to draw peeps up rather then just fling them around behind cover.

ME2:
Shockwave has a place, but Area pull is MUCH better and will pay you back MANY more times that Shackwave ever will.

Level one throw is plenty, use the extra points to max Pull to area.

Wide singularity will get you killed more on insanity than most other powers. Most of your lifting should be done with area pull(faster cooldown) and Singularity saved to lockdown enemies. So Heavy Singularity will do you better holding more, and (most importantly) longer than wide will. Husks, Harbinger, and Scions, all fall to Heavy Singularity, but wide wears off before you can recast.

Sniper rifles can work well, but the Matlock is a nice addition to the Adept if you have it, playstyle will determine how effective it is. The scope zoom is a pain when casting but not deal breaking.

Personal choice here, but I always go for Heavy Warp, to do more damage in a bit more limited area. Use unstable warp on all companions, because it decreases cooldowns for them, but doesn't change your at all. The extra damage is better in my opinion, because I am usually using companion warp more than mine, and my warp is for the big baddies, which makes the extra damage golden.

Companions I like to have along are of course Miranda, Kasumi, and Thane. Kasumi gives damage to shields and shadow strike to take attention of me with heavy mechs, and Thane gives me an extra warp explosion. With Miranda and Thane I can usually get 3 warp explosions in around 10 seconds, which is sweet. This uses area pull to lift and then companion warps for the first two, and my personal warp for the last.

Bonus power can easily be switched out depending on mission, with Energy Drain, which also regins your shields and lowers the enemies.

eidited to right the post to agree with what my brain thought, but fingers didn't type.

Modifié par mcsupersport, 14 août 2010 - 10:12 .


#15
Aonix

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Actually, from what i knew Stasis works on colossus. But yeah, bastion fits well with me. And thank you very much for the ME2 help, you just labeled all of the major things. And that's pretty much all i wanted singularity for, locking down heavy enemies. Harbinger, and Scions.

#16
Bozorgmehr

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Aonix wrote...

Actually, from what i knew Stasis works on colossus. But yeah, bastion fits well with me. And thank you very much for the ME2 help, you just labeled all of the major things. And that's pretty much all i wanted singularity for, locking down heavy enemies. Harbinger, and Scions.


Singularity is the ultimate power for the Adept (ME2) - you can use it in almost every situation. If you're looking for some gameplay videos, check my sig. You'll see how useful Singularity can be; it inflicts pretty decent damage (against everything), it locks down enemy/enemies, it ragdolls enemies without protection - Warp 'm and fight is pretty much over.

#17
mcsupersport

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Aonix wrote...

Actually, from what i knew Stasis works on colossus. But yeah, bastion fits well with me. And thank you very much for the ME2 help, you just labeled all of the major things. And that's pretty much all i wanted singularity for, locking down heavy enemies. Harbinger, and Scions.


Lol, fingers not keeping up with the brain, I meant to say Singularity doesn't effect the big guys, not that Stasis doesn't.

#18
Aonix

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Heh. Stasis was easily my favorite skill in ME1, second only to shotguns. Carnage = Godly.

#19
Tlazolteotl

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Pfft shotguns were just awesome in ME1, even without carnage.

My adept had electronics, but I used the shotgun and sniper rifle regularly anyway ... 'cos I put scram rails and high explosive rounds in them.

#20
Aonix

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Tlazolteotl wrote...

Pfft shotguns were just awesome in ME1, even without carnage.
My adept had electronics, but I used the shotgun and sniper rifle regularly anyway ... 'cos I put scram rails and high explosive rounds in them.


Dear God. The thought scares me.

#21
Tlazolteotl

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Well .. err .. it's the mass effect version of noscoping. Especially hilarious vs targets in stasis.

Boom, switch weapons, boom. Just ignore the overheating noises.

#22
Aonix

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I can imagine. I played like that when i didn't completely hate soldier.

Carnage -> Explosive round (One Shot overheat, even with the HWMSG X) -> Switch to Assault Rifles -> Full blast from Overkill -> Back to shotgun. Repeat, keep immunity up all the while. Game is over in minimal time.

#23
mcsupersport

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Explosive rounds are fun to see guys flying, but they don't add all that much extra damage to the shot. Level 7 tungsten and Shredder rounds do way more damage and cause less issues. Only bonus with explosives is hitting next to a target and knocking them out of cover and doing some damage. But since you are doing carnage shots, the shredder/tungsten combo would be better.



Proper ammo will even shorten the killing time, especially with stasis, warp and shoot combo.


#24
Mr_Raider

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ME1: crowd control, crowd control, crowd control.

Max out lift and sigularity. You can lift anything with master lift. Stasis can be left at basic or advanced level, but with master stasis you can stun lock an enemy almost indefinitely. Let me put this in perspective: a bastion can take down turrets, threshers and geth armatures at point blanck range with a pistol. And if you want to hit level 60, you will spend a lot of time fighting on foot.

I would not have taken armor that far, only enough for pistols.


This is my preferred build for your case


masseffect.mass-relay.com/TalentCalculator.aspx
Mind you, if you already cleaned up on hardcore, you'll be fine. Just bring along an NPC with overload and electronics.

Modifié par Mr_Raider, 15 août 2010 - 03:48 .


#25
Aonix

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Exactly what i do. I haven't fought anything in the mako in awhile, except for an armature i accidentally pushed into the lava on therum. And yeah i already cleaned hardcore mode. I feel proud to say that i ate a thresher maw melee attack and survived it.