What are your fav ME1 assignments/side quests?
#1
Posté 15 août 2010 - 04:48
My first playthrough was a completionist run... so I did most of the sidequests. My second was more of a speedrun (to import a maleshep into ME2). This one is tempting me to do a speedrun (spoiled by ME2...), but I figured I would hit sidequests that were high points.
Thanks for any opinions.
#2
Posté 15 août 2010 - 04:52
#3
Posté 15 août 2010 - 05:56
#4
Posté 16 août 2010 - 03:41
Modifié par The Grey Ranger, 16 août 2010 - 03:45 .
#5
Posté 16 août 2010 - 03:52
- Helena Blake
- Conrad Verner
- Kahoku & subsequent Cerberus quests
- Keeper quest
- Shepards background quests
- Wrex, Tali and Garrus' quest
- Nassana Dantius Sister quest
- Dr. Mitchell and Emily Wong
- The interview with Khalisa al Jilani
#6
Posté 16 août 2010 - 03:55
#7
Posté 16 août 2010 - 04:24
Nezzer wrote...
Bring Down the Sky. I think it could be considered a side quest.
QFT
#8
Posté 16 août 2010 - 08:33
#9
Posté 16 août 2010 - 08:36
#10
Posté 29 août 2010 - 06:46
Another good one is Signal Tracking, where you chase that AI around the Citadel. I was raised on Data and Daneel Olivaw, so the understated tragedy of that confrontation always moves me.
And Espionage on Noveria is a great one, I love screwing with Calis. Call me "dull stone," will you? We'll see about that.
#11
Posté 09 septembre 2010 - 05:26
#12
Posté 09 septembre 2010 - 09:56
Modifié par i love lamp x3, 10 septembre 2010 - 06:41 .
#13
Guest_jollyorigins_*
Posté 09 septembre 2010 - 11:56
Guest_jollyorigins_*
1) tell garrus not to kill him and watch him run away
2) equip a shotgun and use high explosive rounds
3) shoot him
4) laugh as he goes 500 mph face first into the wall
#14
Posté 13 septembre 2010 - 02:36
"I've had enough of your snide insinuations" - Pow!
#15
Posté 14 septembre 2010 - 12:17
- Conrad Verner
- Major Kyle
#16
Posté 14 septembre 2010 - 12:42
Otherwise: I Remember Me (though my canon Shep is actually a spacer, so I've only gotten this on one playthrough - but wow, the emotion is amazing)
I also thought the following stood out:
UNC: Beseiged Base - because it's a lot harder to keep all the scientists alive than it is to keep all the Feros colonists alive (in my opinion), so it means more when you achieve it. UNC: Hostage kinda fits in with this, with the biotic terrorist angle. In both, I thought the paragon outcome made a lot of sense. On the other hand, I kept expecting the paragon decision at the end of UNC: Major Kyle to come back and bite my Shepard in the ass. I honestly thought that was a case where she was a bit too trusting, and the first time I played it I expected things to end with Kyle kool-aiding the whole biotic community to keep them out of "this sinful world."
I also like UNC: Espionage Probe, because it's quite personal - Elanos Haliat set out to trap and kill Shepard, specifically.
#17
Posté 14 septembre 2010 - 01:24
Estelindis wrote...
I also like UNC: Espionage Probe, because it's quite personal - Elanos Haliat set out to trap and kill Shepard, specifically.
I can't believe I forgot to mention this. How I really enjoy giving Haliat the boot...
#18
Posté 14 septembre 2010 - 03:06
I kid... I hated that assignment.
My favorite have to be the Kohaku/Cerberus and the Listening Post ones.
#19
Posté 14 septembre 2010 - 03:24
#20
Posté 14 septembre 2010 - 08:14
Estelindis wrote...
On the other hand, I kept expecting the paragon decision at the end of UNC: Major Kyle to come back and bite my Shepard in the ass. I honestly thought that was a case where she was a bit too trusting, and the first time I played it I expected things to end with Kyle kool-aiding the whole biotic community to keep them out of "this sinful world."
I was always a little disappointed by this one. In Espionage Probe, the actual dialog impact of the War Hero background is pretty minor, but the weight and the degree to which the fight becomes personal once you find out who Haliat is makes the quest feel really different, to me at least, than it does when you're Ruthless or Sole Survivor. Missing Scientists is hugely personal for a Sole Survivor (well... for anyone, since it's bugged, but still); the persuade dialog is extensive and really connects Shepard to Toombs and fleshes out the horror of Cerberus' betrayal.
But Major Kyle... Ruthless Shep gets one slightly different line from Hackett, one unique line from Kyle, and that's it. Nothing else changes, there's no insight whatsoever on Torfan or what happened there, no sense of connection or any real acknowledgement that you and Kyle are former comrades or that you share this huge, horrible event that's shaped both of your lives. I kind of wish that only a Ruthless could get both Kyle and the biotics out alive, or something, and that a Shep who didn't have that former friendship to draw on would have to choose between subdue Kyle/kill cultists and deprogram cultists/Kyle kills himself or some similar.
#21
Guest_Spuudle_*
Posté 18 septembre 2010 - 11:09
Guest_Spuudle_*
#22
Posté 19 septembre 2010 - 12:12
The whole of the Bring Down the Sky DLC is also top notch.
#23
Posté 19 septembre 2010 - 03:24
Blze001 wrote...
UNC: Valuable Minerals!
I kid... I hated that assignment.
My favorite have to be the Kohaku/Cerberus and the Listening Post ones.
i liked the listening posts also. felt like starship troopers only not as intense.
#24
Posté 19 septembre 2010 - 07:03
- Kahoku & subsequent Cerberus quests
- Keeper quest
They are some cool ones
#25
Posté 19 septembre 2010 - 11:00
I kid. The side quests were the one weak link for me in ME1. I didn't really like any of them that much.





Retour en haut







