KnightofPhoenix wrote...
No I understand the choice of killing him. I think Arcturus might kill him later, though he'd make sure to present another case for his judgement that nobles would find more horrific (like "evidence" that Vaughn killed his father).
As for reeducation. It is extremely expensive and as materialistic as that might sound, I'd rather not spend that much money on crazy criminals. Prisons are also expensive. I am starting to wonder if the Chinese have the right idea in forcing prisoners into labor.
Had there been some logical way for me to let him live, I would have taken it. Killing your main antagonist at the beginning of the game is anti-climatic. Had the option been there to turn him over to the justice system, only to have them smack him on the wrist and release him later, so I could enjoy one nice, epic showdown (like the HN and Howe) then I would have totally gone that route, for RP purposes as well as others. But sadly, I only had two choices: let him live and trust that he will give me a bunch money for it, or kill him. And since I RP my characters as much true to their origin/life as possible, the only logical choice for my CE female would have been to kill Vaughn, loot his mansion, and make a run for it.
Believe it or not, I am actually fully in favor of forcing inmates into labor. We used to, until pretty recently, make prisoners work (hence the old prison sentances of time+hard labor). Some prisons still do, as you can sometimes see large prison work details in their bright orange suits along the highway picking up garbage. I would like to see this re-instated. Since prisoners are living off tax dollars despite being burdens and menaces to society, rather than keep them in a comfy cell, I'd rather they be forced to at least physically repay their debts to society. They committed the crime of their own free will, they should be made not only to accept the consequences, but repairations should be extracted in some form. Labor is the most productive way of doing this, I think.





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