Question about "Rapid Aim"
#1
Posté 16 août 2010 - 12:44
#2
Posté 16 août 2010 - 01:23
Sabariel wrote...
I know if you use the archer talent "Rapid Aim" you will not be able to score a critical hit
False.
#3
Posté 16 août 2010 - 03:38
dragonage.wikia.com/wiki/Rapid_Shot
That is a sustained ability and does negate normal critical hits.
Rapid aim is a weapon ability that reduces attack speed by -0.3 usualy and on repeater gloves it reduces it by -3.0
Though I must say on a archery you should be using dragonage.wikia.com/wiki/Aim almost exclusivly.
#4
Posté 16 août 2010 - 04:21
Last Darkness wrote...
Your confusing differant abilities.
dragonage.wikia.com/wiki/Rapid_Shot
That is a sustained ability and does negate normal critical hits.
Rapid aim is a weapon ability that reduces attack speed by -0.3 usualy and on repeater gloves it reduces it by -3.0
Though I must say on a archery you should be using dragonage.wikia.com/wiki/Aim almost exclusivly.
Wait I dont get it... does Rapid shot, nulify any critical hit in the future or not???
#5
Posté 16 août 2010 - 04:25
#6
Posté 16 août 2010 - 04:45
chefbobby203 wrote...
The sustained archer ability will prevent you from getting criticals. The rapid aim buff on gear that you find will not
oo ok, so to be clear.
Sustained one... gets you 0 criticals
Weapon Buff, is a different matter.
#8
Posté 16 août 2010 - 01:33
#9
Posté 16 août 2010 - 02:06
Spartas Husky wrote...
Last Darkness wrote...
Your confusing differant abilities.
dragonage.wikia.com/wiki/Rapid_Shot
That is a sustained ability and does negate normal critical hits.
Rapid aim is a weapon ability that reduces attack speed by -0.3 usualy and on repeater gloves it reduces it by -3.0
Though I must say on a archery you should be using dragonage.wikia.com/wiki/Aim almost exclusivly.
Wait I dont get it... does Rapid shot, nulify any critical hit in the future or not???![]()
As long as your activly useing Rapid Shot you can never score a critical hit UNLESS you use a bow skill that makes you do a critical hit liek Arrow of Slaying.
Just learning the Skill does NOT mean you cant crit anymore. Its just when your actualy useing it do you lose the ability to crit.
#10
Posté 16 août 2010 - 05:13
Chazzwazza wrote...
Spartas Husky wrote...
oo ok, so to be clear.
Sustained one (Rapid Shot)... gets you 0 criticals
Weapon Buff (Rapid Aim), is a different matter.
Yes.
This explains how Ranged attack speed is calculated and the abilities/buffs that effect it.
Last Darkness wrote...
Spartas Husky wrote...
Last Darkness wrote...
Your confusing differant abilities.
dragonage.wikia.com/wiki/Rapid_Shot
That is a sustained ability and does negate normal critical hits.
Rapid aim is a weapon ability that reduces attack speed by -0.3 usualy and on repeater gloves it reduces it by -3.0
Though I must say on a archery you should be using dragonage.wikia.com/wiki/Aim almost exclusivly.
Wait I dont get it... does Rapid shot, nulify any critical hit in the future or not???![]()
As long as your activly useing Rapid Shot you can never score a critical hit UNLESS you use a bow skill that makes you do a critical hit liek Arrow of Slaying.
Just learning the Skill does NOT mean you cant crit anymore. Its just when your actualy useing it do you lose the ability to crit.
thank you both
#11
Posté 17 août 2010 - 03:56
And Im guessing this is a cunning build. Whats the best specializations for Archer in DAO and DAA?
And whats the point of having a Duelist spec as an archer? I tend to go Ranger Assassin. Am I doing something wrong? Next playthrough Im going Bard -something else-. Not sure if thats going to be duelist...
Modifié par Just_mike, 17 août 2010 - 04:41 .
#12
Posté 17 août 2010 - 05:00
I am not fond of the high Cunning approach, and prefer to pump STR/DEX, and leave Lethality alone. This allows for heavy armor, shields, etc.
Once you get Rapid Aim gear, Aim and Suppresive Fire are the two modes to use, as well as Defensive Fire for protection in a hot zone.
#13
Posté 17 août 2010 - 06:35
#14
Posté 17 août 2010 - 06:49
Also, if you're a pure Archer rogue, you're going to have some trouble in Origins, as damage isn't all that great. In Awakening, though, you'll replace the Mage as the most damaging character, and will have few problems.
#15
Posté 17 août 2010 - 06:58
However, the Evons & Wade's heavy combo is very Rogue friendly; only 3 pts of fatigue for 21 pts of armor, plus restoration bonuses. I also use this for AW and 2H designs; one size fits all kinda thing.
#16
Posté 17 août 2010 - 07:06
Out of curiosity, what other pieces do you use with the Battledress?
#17
Posté 17 août 2010 - 07:12
#18
Posté 18 août 2010 - 04:30
#19
Posté 18 août 2010 - 04:39





Retour en haut







