Game Informer wrote...
After its (Dragon Age: Origins) release in November last year, the game enjoyed strong sales and critical acclaim. In light of these triumphs, one could easily forget that Origins was a considerable risk for Bioware's Edmonton studio. Presented as the spiratual successor to Baldur's Gate, Origins was charged with carrying on the legacy of a PC game released in 1998. In the intervening years, the role-playing genre has grown and evolved in many directions across multiple platforms. How players would react to elements like a silent hero and highly tactical combat was difficult to predict, especially with titles like Mass Effect setting new standards for conversation systems and cinematic presentation.
Any reservations about the design were put to rest with Origins release. Due to Bioware's skilful implementation, gamers accepted and embraced the old school aesthetic in Origins. But nostalgia can only carry a series so far. Where does one draw the line between homage and aging design?
Ok first of all the writer of that article gives Bioware too much credit but secondly did anyone else read from that "shallow action adventure titles like Mass Effect are the future of RPGs"?
[Begin Rant]
Also the article seemed to make out that the only reason Origins did so well is because of nostalgia and it reminded people of Baldur's Gate? I enjoyed Origins but I really diddnt feel that the game was homage to Baldur's Gate, if anything it gave off more of a NWN vibe but even that is a stretch. Origins was good, it was a hell of a lot better than Mass Effect however it wasnt great and it certainly wasnt anywhere near as good as the Baldur's Gate series.
But seriously how is Mass Effect a huge step forward for RPGs? If anything it takes a few steps back and forces you to play someone elses character instead of playing your own, also how is a voiced protagonist a huge step forward? I mean was it impossible to make a game with a voiced protagonist before Mass Effect came along? Was the only reason that games like Baldur's Gate and KOTOR diddnt have a voiced protagonist because it was impossible to do with the technology at the time? NO, it was because by not giving the protagonist a voice it allowed the player to give his own voice to the character and thus have more control over the creation of his character. Hell we had voiced protagonist back in the 90s but that only worked for predefined characters like Guybrush Threepwood.
The Dialgue wheel is a load of **** as well, sure it is good for games where you are playing a pre defined character like Alpha Protocol but it isnt good for games where you should be able to define your characters personality. The dialogue wheel should only be used for displaying different approaches and moods of the same personality instead of trying to display the different approaches of different personalies, if you are going to define your own characters personality you really need to know exactly what your character is going to say and do when you click an option instead of finding out when you click the "sure I will have some cookies" option when speaking to the girl scout your character actually delivers a swift roundhouse kick to the head of the girl scout and steals the cookies.
[End Rant]
But seriously is this the death of the Bioware who made the great Baldur's Gate series? Over the years since the release of Baldur's Gate 2 I have watched as the games Bioware released got worse and worse until they hit rock bottom with Mass Effect, Origins was a step in the right direction and gave me hope that one day Bioware would return to the great company they were but then that hope was shot down with the announcement of Dragon Age 2 and its so called "Improvements". I had foolishly hoped that Dragon Age 2 was going to be a small hiccup and that Bioware would return to trying to make a game as brilliant and immersive as the Baldur's Gate series however now that I have read the game informer article I know that it is now wishful thinking. Bioware no longer cares about making immersive RPGs and instead are focusing on shallow sub-par interactive movies with predefined characters. The old Bioware is dead, I would have added "long live Bioware" to the thread title but that would imply I actually cared about the company which I dont anymore. Bioware has just become just another game developer churning out cheap mediocre titles for maximum profit and no longer cares about the art.
But please tell me if you enjoyed Origins have you actually played the Baldur's Gate series, and if you have please tell me if Origins actually reminded you of Baldur's Gate and whether you felt it was a fitting tribute.
Modifié par Gandalf-the-Fabulous, 16 août 2010 - 04:49 .




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