David Gaider wrote...
That's one way of looking at it. Developers have to change with the times or they go under-- at which point fans get to give them the honorable salute and mention their names in reverential tones on forums from then on. I'm sure if you spoke to the people who actually worked at those companies and became unemployed, however, their opinion might differ as to how great that was.
I say "might" because, on one level, this is still a labor of love for most of us in the industry as well as a business. They go hand in hand even though I know they don't for you guys. None of you care about how profitable a game is beyond it being profitable enough to, say, make another (and not even then). Indeed, some fans seem to actively prefer that games not be successful and remain as niche as possible, lest they lose something they saw as unique. Which is perfectly understandable. Why would you care about the business side of things? You don't.
Not sure that's true David. I think you underestimate the devotion of a fan base, Bioware's in particular. In fact, sometimes that devotion is downright blind, to the publishers gain. I sense this remark is directed at some of the embittered posters on this forum, which must represent a drop in the bucket in the overall market. I can say I'm proud to have made my small contribution to Bioware with the few games I've bought.
The reference to GOG is important, as is any reference to CD Projekt, which came out of nowhere with a title that was largely foreign outside of Poland. There was no reason to think The Witcher would do as good as it did, and on one, 'obsolete' platform no less. But Cd Projekt's philosophy appears to differ from yours. They are one of the few companies that plunged headlong into a niche market, and they look to be bringing that market to the masses. If you read about the TW2, it's easy to see there's no sense of them compromising or altering their creative vision to compliment current trends. After reading your post, that seems to be what you deign necessary for Bioware to stay afloat.
Keep in mind, this is merely a direct response to what you wrote and not to the op's post.
Modifié par slimgrin, 16 août 2010 - 05:59 .




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