Estel78 wrote...
David Gaider wrote...
CD Projekt is an excellent example, though. They're a small team, and one for whom the level of sales they received on TW was sufficient to meet their needs. If they intend to grow, their needs may also increase and they may need to think about how they'll get bigger sales for their future games-- or they'll have the same fate as other companies that didn't do that, and have their names invoked in the future alongside companies like Troika and Looking Glass Studios. Which is maybe good, I don't know. Not so good for the people who worked at such places, though they made some kick-ass games. Hopefully a company like CD Projekt can find the fine line between growth and vision. I know I certainly wish them well-- I enjoyed TW quite a bit. But if they did decide to change their vision I certainly wouldn't look on it as a betrayal even if what they made wasn't of interest to me personally.
I have to ask, how can such a supposedly small team like CD Projekt make a game that from a standpoint of production values rivals or even surpasses Bioware titles? I think saying that Witcher 2 looks absolutely gorgeous is not an overstatement. Are they just more efficient? Why would they even want to grow when they can already do titles like Witcher 2 now?
I can't speak for Gaider, but I don't think that he's in a position - for a variety of reasons - to answer that. Simply put, he's not privy to CD Projeckt's inner workings.




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