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The old Bioware is dead.


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#126
arcgen974

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mochen wrote...

Anarya wrote...

KLUME777 wrote...

Why does everyone go on about how they think ME is a bad game?

Sure, i want ME to stay the hell away from my Dragon Age, but ME is still a great game, and this OP is making it out like its MW2.\\\\\\\\\\\\\\\\

Dragon Age should be Dragon Age, and Mass Effect should be Mass Effect, but thier both great games.


I've never understood this either. Or all the ME2 hate *shrug*


Well, I played both recently and honestly, I think dragon age is much much better that ME2. It has a lot more depth and replayablity.

Sure!
Mass Effect 1 better than 2. Dragon Age Origins much much better than ME1 & ME2
But everybody have a opinion... and sales are sales...

#127
AlexXIV

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Actually if I for example look at how fun was the combat ... I'd have to say ME2>ME>DA:O. I really hate if enemies run all over the place like crazy or you have to pause the game second per second to make tactical decisions. So if that's what changes from DA:O to DA2 then I am glad it does.

Only thing that worries me is that length of the game in general gets shorter while more and more effort is put into cinematics. The point of playing a game for me is interaction with the game world, and not just clicking through video sequences. So a good RPG should be still great and fun even without cinematics and moody music. I am not saying it is not important, nowadays. But a game should always stay a game and not become an interactive movie.

We still have to see what DA2 offers, but if DA2 to DA:O is the same what ME2 is to ME I am positive that I gonna like what they did. Despite them 'killing off' my Warden.

#128
Guest_simfamUP_*

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BG was awesome, NWN was awesome. But imagine the same genre of games over and over and OVER again. With KOTOR they had to make a change. Thats why Mass Effect came. And it was an awesome game despite what people say. A mixture of great action, great plot and great RP. So why does BIOWARE change? It's because they have to at some point. If they didn't then I would be sure that their company would be no more. By BG 7 it would no longer be the same. Look at FF, that flaming pile of Bulls*it must get boring to the fans after the 10000000000th one no?

#129
DarthCaine

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Lomopingseph wrote...

Very dramatic. Perhaps you should set out on a quest to avenge them.

:lol:

#130
Flamesz

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simfamSP wrote...

BG was awesome, NWN was awesome. But imagine the same genre of games over and over and OVER again. With KOTOR they had to make a change. Thats why Mass Effect came. And it was an awesome game despite what people say. A mixture of great action, great plot and great RP. So why does BIOWARE change? It's because they have to at some point. If they didn't then I would be sure that their company would be no more. By BG 7 it would no longer be the same. Look at FF, that flaming pile of Bulls*it must get boring to the fans after the 10000000000th one no?

Hey, hey now. There's nothing wrong with Final Fantasy. They change things every game but keep the same formula because it works, i love the franchise. :D

#131
DarkenSol99

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Long time lurker here.



I wanted for the first time to post just to add my opinion.



I think its a shame that, when someone posts a rant they get attacked from all sides by other fans who have a differing opinion.



They get "We dont care about your opinion" or "Shut up troll".



I think those kinds of replies are pathetic, everyone who has played Biowares games, both old and recent has a valid opinion and is only a troll when they make claims with no basis.



The Op was making a point, the Bioware that made Baldurs gate, is no more. The Bioware games in those days were designed with copious amounts of options, many paths and a HUGE playing time. When people say they hope for 40 hours these days i cringe. Baldurs Gate 2 took me well over 100 hours.



So the Op isnt wrong and as the op is someone who likes those kinds of games, is well in their rights to vent their feelings on the official Bioware boards. If not here, where else?



You dont have to agree with posts like these, god knows newer games have their own advantages but dont slate people for venting their feelings.



Just for the record, Op i agree with you. Im unhappy with the path Bioware has taken and wish they would try and cater more to the CRPG market. That doesnt make me a troll, it makes me someone with an opinion, same as all of you.




#132
DaringMoosejaw

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DarkenSol99 wrote...

Long time lurker here.

I wanted for the first time to post just to add my opinion.

I think its a shame that, when someone posts a rant they get attacked from all sides by other fans who have a differing opinion.

They get "We dont care about your opinion" or "Shut up troll".

I think those kinds of replies are pathetic, everyone who has played Biowares games, both old and recent has a valid opinion and is only a troll when they make claims with no basis.

The Op was making a point, the Bioware that made Baldurs gate, is no more. The Bioware games in those days were designed with copious amounts of options, many paths and a HUGE playing time. When people say they hope for 40 hours these days i cringe. Baldurs Gate 2 took me well over 100 hours.

So the Op isnt wrong and as the op is someone who likes those kinds of games, is well in their rights to vent their feelings on the official Bioware boards. If not here, where else?

You dont have to agree with posts like these, god knows newer games have their own advantages but dont slate people for venting their feelings.

Just for the record, Op i agree with you. Im unhappy with the path Bioware has taken and wish they would try and cater more to the CRPG market. That doesnt make me a troll, it makes me someone with an opinion, same as all of you.


The problem is that Gandy here has a factual basis for being a troll. All he does is go from thread to thread, much like Rubbish or Kordaris, bemoaning how terrible it is that Bioware's sold out and that the game will suck and Mass Effect sucks and so forth without really adding anything.

#133
Bobad

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I'm all for people expressing their opinion, but that goes both ways, on the frequent occasions I talk complete ****e it's handy to have people call me up on the fact.

#134
Elanareon

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TBH, i kinda feel for the OP because i bought this game thinking that it would be the comeback of classical cRPG's. Im not talking about the isometric view any other nonsense but the things like exploration (like the exploration of BG1), loots, adventures (dungeons), designing and characterization of your own character, epic side quests. Some of those were at DA:O, but i just thought maybe they are on the right track for me. And then they post that DA2 will be console centric and will cater the console crowd because they had more sales.



You must understand how we feel! Its like the light of the long tunnel was suddenly gone :( If the Old DA:O was sold on the console crowd why change it then? :(

#135
FedericoV

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Gandalf-the-Fabulous wrote...

TheMadCat wrote...

Why dead? Because they don't make games you enjoy any longer? Your opinion doesn't equal the death of a company. They've shifted philosophies, if you're not willing to go with that shift then that's fine, you're certainly not alone on that boat. But dead? No, if anything they're more alive then ever.


Yes Bioware is still alive and making money but the point I was trying to make is that they arent the company they were when they made the Baldur's Gate series, the old company died and the new one rose from its ashes. Perhaps I and those that share my point of view are in the minority and the majority of todays gamers prefer shallow action adventure titles, that is what I want to find out from this thread.


Maybe Bioware is not the company that have made the BG series anymore, but those changes have begun with Kotor and Jade Empire, so I do not understand what's the issue. It's not like they changed overnight. Since Kotor, BW have made games that are more focused on the storytelling with an action fell and less tactical/strategical gameplay. I would not say that games like Kotor, JE and the Mass Effect series are shallow adventure games (have you ever played an adventure game btw?). Nothing like that. They are storydriven RPGs. That's the trademark Bioware have choosen for itself and maybe the devs realized that some old school RPG features hampers the storytelling (that's happened in pen & paper RPG design too btw).  

So, I have no problem with changes if the games Bioware produces are still done well and are still good storydriven RPGs.

#136
BruceVC

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Rubbish Hero wrote...

Gandalf-the-Fabulous wrote...

CruserBoii wrote...
The FIRST trailer comes out tommorow, wait until then.

I'm guessing you're one of the gamers who don't like the progression and change in the RPG genre.


I am all for improvement and improvement is a type of change, however the changes being made to the RPG genre in DA2 arent improvements and will actually make the game worse.


Changed motives money, no improvement.
Probably more praise receive, gaming media console centric, no pc gamer mentality.


I agree with you 100 %

Those people that are making those uninformed comments like " Bioware is just evolving " or "you can't expect  a game to be like it was 10 years ago " I don't think have ever played BG1&BG2 .

BG2 is leagues ahead of DA:0 from a complexity and deep game mechanics perspective
But the reason is twofold .Firstly and most importantly they are also catering for consoles now ...and consoles wouldn't be able to handle the computer code depth of a BG2 game
Also certain sectors of the gaming audience want a simpler game ..an easier game

There are so many places in BG where you really have to think about the battle and plan your spells ...it takes strategy ...real planning
In DA I only really did that about 3 times
I enjoyed DA:0 ...it was very entertaining but for me who wants a real challenge BG is on a different elevated level
Bioware wont and can't change their business model ..I accept that
However there are some really good games coming out that hopefully will offer more complexity to the RPG genre...like Two Worlds 2 ,Gothic 4 ,Witcher 2 etc

Also hopefully when the law suit is finished we may see another NWN from Hasbro and Obsidian
 

#137
Gandalf-the-Fabulous

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FedericoV wrote...

Maybe Bioware is not the company that have made the BG series anymore, but those changes have begun with Kotor and Jade Empire, so I do not understand what's the issue. It's not like they changed overnight.


That is true however as Elanareon said just before you that with the release of Origins it gave us hope that Bioware would return to its roots and make a truely great game once again, however DA2 shattered that hope.

FedericoV wrote...

 Since Kotor, BW have made games that are more focused on the storytelling with an action fell and less tactical/strategical gameplay. I would not say that games like Kotor, JE and the Mass Effect series are shallow adventure games (have you ever played an adventure game btw?). Nothing like that. They are storydriven RPGs. That's the trademark Bioware have choosen for itself and maybe the devs realized that some old school RPG features hampers the storytelling (that's happened in pen & paper RPG design too btw).  

So, I have no problem with changes if the games Bioware produces are still done well and are still good storydriven RPGs.


I am sorry but have you even played the Baldur's Gate series? The story telling in those games are far superior to anything Bioware has released since, when compared to Baldur's Gate all of Bioware's latest games seem very shallow indeed.

#138
AmstradHero

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If you'd refer to the last few pages of the aforementioned "This is what bioware seems to want" thread, you'd see these posts advocating the story-telling and roleplaying aspects of early BioWare games as being superior to modern titles couldn't be further from the truth. Your ability to influence the overall story and outcome of games like Baldur's Gate is non-existant to neglible. (You do get the choice right at the end of Throne of Bhaal, however)

There are aspects of Dragon Age and Mass Effect 2 that are weaker than (for example) Baldur's Gate 2, but that does not mean that Baldur's Gate 2 is a superior game. In fact, there any many ways in which it is a far weaker game, but people have a fascination with it that seems to transcend reason at times. Perhaps because it was the first game that truly brought the CPRG genre screaming (back?) into the popular modern gaming market after the wasteland that existed after the Gold Box and Ultima Underworld games. However, that doesn't justify the nostalgia reviewing that magically gets rid of any and all negative points that existed in older titles.

Modifié par AmstradHero, 16 août 2010 - 11:59 .


#139
Imajasjam

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I am sorry but have you even played the Baldur's Gate series? The story telling in those games are far superior to anything Bioware has released since, when compared to Baldur's Gate all of Bioware's latest games seem very shallow indeed.




Specific examples please or rubbish



BG2 is leagues ahead of DA:0 from a complexity and deep game mechanics perspective




Baldur’s Gate had alot more spells in it. That’s about it. Melee characters in Dragon Age origins have much more to them in Dragon Age then they did in Baldur’s Gate, they were just point and click until you got HLA's in ToB. Rogues were stealth and backstab, that’s two buttons.



BG did however have more micromanagement due to having 2 more party members to control, but all in all I think it’s about the same, less spells, but more melee abilities.


#140
Pedrak

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Good post, AmstradHero, I agree with most of it.
While the BG series was indeed a milestone and a masterpiece, I do believe nostalgia can be tricky. DAO definitely did some things worse, but also some things better than those games. Choice&Consequence plays a bigger role in DAO. The player has more impact on the ending(s) and on the fates of party members/NPCs. Do you remember BG's ending? After 100+ hours of pure fun you are expecting something great and get an anticlimactic 10 seconds cutscene. Whatever you did throughout the game did not matter in the least. Same for BG2 and its "villain getting his comeuppance/blatant sequel hook" ending. Some gameplay choices were dubious to say the least (keep your LI out of the party for a couple of days and the romance is over - wow, I can imagine the outcry if they did this in DA2). The reputation/alignment system was weak and wildly unbalanced.

While I do regret some many things from those times (ex. I *still* believe full voice acting is unnecessary- more "cinematic immersion!" with much shorter games/less dialogues/less options to roleplay is a lousy trade off if you ask me), and I really have no problems with people saying, for example, they find DAO inferior to BG2 (why not? BG2 was fantastic), let's not pretend that those games were flawless and that BioWare is "dumbing everything down!".

Modifié par Pedrak, 16 août 2010 - 12:40 .


#141
FedericoV

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Gandalf-the-Fabulous wrote...

FedericoV wrote...

Maybe Bioware is not the company that have made the BG series anymore, but those changes have begun with Kotor and Jade Empire, so I do not understand what's the issue. It's not like they changed overnight.


That is true however as Elanareon said just before you that with the release of Origins it gave us hope that Bioware would return to its roots and make a truely great game once again, however DA2 shattered that hope.


Imho, Origins was too late in terms of development cycle. Had it been published something like 8-10 years ago, we would have seen more of it. Nowaday, the audience for classic old school RPG is really a niche. Infact, the game do not sold a lot on PC while it sold mostly on the Xbox (that misses most of the feature that fans are complaining about like iso view or toolset). So, my point is that DA:O sold well despite its "retro" gameplay and not because of it, otherwise it would have sold lots more on the PC. DA:O sold well because of its storytelling in my view. So I understand why Bioware is trying to readjust the formula with DA2.

I love old school RPG but Bioware is not interested anymore in those kind of games because they want to make storydriven RPGs for creative and business reason alike. classic D&Dish rule system hampers storytelling because the only focus of gameplay is combat and there are some features/conventions that do not help to concentrate on the storytelling. You got different kind of games.

Gandalf-the-Fabulous wrote...

FedericoV wrote...

 Since Kotor, BW have made games that are more focused on the storytelling with an action fell and less tactical/strategical gameplay. I would not say that games like Kotor, JE and the Mass Effect series are shallow adventure games (have you ever played an adventure game btw?). Nothing like that. They are storydriven RPGs. That's the trademark Bioware have choosen for itself and maybe the devs realized that some old school RPG features hampers the storytelling (that's happened in pen & paper RPG design too btw).  

So, I have no problem with changes if the games Bioware produces are still done well and are still good storydriven RPGs.


I am sorry but have you even played the Baldur's Gate series? The story telling in those games are far superior to anything Bioware has released since, when compared to Baldur's Gate all of Bioware's latest games seem very shallow indeed.


I started to play CRPG with BG so I know what I'm talking about (I'm quite old for a gamer, you know :D). And I do not agree with you even if I respect your view. BG I and II in terms of storytelling were great for the 90's but quite awful for today standards. IN BG I and II there are no choices and no consequences on the story. Your charachter have only one path to follow with little choices to make here and there. You've got a lot of freedom in terms of exploration and subquesting wich are not critical for storydriven RPGs. The only real RPGish moment I remember in BG I and II was the final confrontation with Bodhi (since it could involve your romance and so on).

I think that at the end it's all a matter of personal tastes. It's like comparing D&D with Vampire The Masquerade/Legend of The Five Rings/Amber or other storytelling RPGs. People who thinks that D&D is the pinnacle of RPing will never accept other kind of approaches and will say that cutting feature x, y or z makes game shallow. While it's only a different approach that focus on storytelling, like it or not, and that it's quite popular nowaday.

Modifié par FedericoV, 16 août 2010 - 01:00 .


#142
BruceVC

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Imajasjam wrote...


I am sorry but have you even played the Baldur's Gate series? The story telling in those games are far superior to anything Bioware has released since, when compared to Baldur's Gate all of Bioware's latest games seem very shallow indeed.


Specific examples please or rubbish

BG2 is leagues ahead of DA:0 from a complexity and deep game mechanics perspective


Baldur’s Gate had alot more spells in it. That’s about it. Melee characters in Dragon Age origins have much more to them in Dragon Age then they did in Baldur’s Gate, they were just point and click until you got HLA's in ToB. Rogues were stealth and backstab, that’s two buttons.

BG did however have more micromanagement due to having 2 more party members to control, but all in all I think it’s about the same, less spells, but more melee abilities.


Allow me to give you examples why BG2 is a more complex and challanging  game  than DA:0  ..there are many examples but here are some..I don't think the story telling is necessarily superior in BG2 
  • When you die in BG2 you stay dead until resurrected..no automatic rez at the end of the battle
  • If you get turned to stone you stay that way until restored....negative effects dont magically vanish like poison
  • Certain creatures cannot be harmed unless your  Weapon has a + 3 or higher ...if you don't have one you are screwed ..I can't remember a single creature in DA:0 that I couldn't hit
  • When you fight undead its always a challange....if they drain levels you stay that way until restored
  • There are monsters that can kill you instantly with spells like Finger of Death
  • Its not just the fact that BG2 has more spells ...its the fact you have to use them oftern in a proper strategy to defeat mobs
  • In DA:0 and DA:A the only time I had to really think about my choice of spells was fighting the Queen of Blackmarsh and the Mother
Also how is DA:0 different and better  in melee combat to BG2 ....you still click   at Monster and the character go's wild ? The one thing  BG2 doesn't have is the range of skills that helps in combat in DA:0

 

#143
Hulk Hsieh

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I killed certain companion in BG1, and in BG2 he/she is alive.
I killed certain companion in ME1, and in ME2 he/she is dead.

ME is superior in C&C. Hands down.

#144
Ken555

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I killed wynne in DAO and she appears in Awakening, Dont get it.

#145
AlexXIV

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DarkenSol99 wrote...

Long time lurker here.

I wanted for the first time to post just to add my opinion.

I think its a shame that, when someone posts a rant they get attacked from all sides by other fans who have a differing opinion.

They get "We dont care about your opinion" or "Shut up troll".

I think those kinds of replies are pathetic, everyone who has played Biowares games, both old and recent has a valid opinion and is only a troll when they make claims with no basis.

The Op was making a point, the Bioware that made Baldurs gate, is no more. The Bioware games in those days were designed with copious amounts of options, many paths and a HUGE playing time. When people say they hope for 40 hours these days i cringe. Baldurs Gate 2 took me well over 100 hours.

So the Op isnt wrong and as the op is someone who likes those kinds of games, is well in their rights to vent their feelings on the official Bioware boards. If not here, where else?

You dont have to agree with posts like these, god knows newer games have their own advantages but dont slate people for venting their feelings.

Just for the record, Op i agree with you. Im unhappy with the path Bioware has taken and wish they would try and cater more to the CRPG market. That doesnt make me a troll, it makes me someone with an opinion, same as all of you.


There is no age restriction and neither required base intelligence to post in forums, so you have to expect the worst. Easiest is just to ignore and not give them the attention they don't deserve.

#146
Hulk Hsieh

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Ken555 wrote...

I killed wynne in DAO and she appears in Awakening, Dont get it.


Clearly ME is the only one that respects the choice of my character.

#147
Kolos2

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ehm there is no Bioware anymore , its only EA

#148
Pedrak

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Combat in BG was indeed more tactical and challenging than in DAO... and it was more varied. One of the few things I didn't like about DAO was the tendency to have, occasionally, some repetitive filler combat with mobs of enemies.

The fact is, combat isn't everything. Personally, I find storytelling and C&C much more important in a RPG than combat. Otherwise, Torment should be considered inferior to Icewind Dale.

Modifié par Pedrak, 16 août 2010 - 12:53 .


#149
kukkjakana

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The hardcore BW "fans" are scary. I bet they hate and rant you in their studious just like you rant them here.

#150
BruceVC

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Ken555 wrote...

I killed wynne in DAO and she appears in Awakening, Dont get it.


Lol...well said ...a brilliant rebuttal :)