ShadyKat wrote...
In b4 the lock.
Well you definitely found your answer. I agree with you op, for the most part.
Bioware has dumbed down their rpg roots a lot. Its evident more and more in each game that comes out because
theyre trying to appeal to wider audiences(console kiddies). Each games takes out a little rpg goodness imo. For
example, in mass effect 2 they redid the whole lv up system, taking out most of the depth and there was little to no
exploration to be had. This was supposed to be this huge galaxy to explore. Sure I could land on a lot of planets, but
then I could only go from point "a" to point "b". Then the dialogue wheel, ugh, you would select an option from it and
then shepard would say the complete opposite thing that he was supposed to say. This wasnt innovative, it was just
lazy. But im ranting here. Overall bioware is still kicking and thanks to trigger happy console players, we have to
take two steps back instead of forward<_<