mcsupersport wrote...
Reave is too much like Warp to really be useful, and doesn't explode anyone.
Very untrue. Warp's only advantage over Reave is that it explodes. Reave trumps it on almost every other count:
1) No travel time - strikes instantly regardless of distance, like Overload.
2) Acts just like Warp on Armor/Barriers (burst damage) to strip defenses fast.
3) Drains away health on unprotected organic targets - healing you, paralyzing them and lifting them out of cover.
4) Hits through Collector beehive shields.
5) Can hit multiple targets without needing to setup a combo.
They are both "super-effective" versus armor and barriers, and they both stop regeneration. For Adepts, Warp is more useful since they live on combos, but for a Sentinel/Vanguard Reave is the better option unless you have something else in mind for your bonus.
Modifié par Optimystic_X, 17 août 2010 - 01:22 .





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