EDIT: The Red Ring of Death itself is an annoyance. The real kicker is that Microsoft got away with it. They rushed out their console to beat Sony out the gate, and as a result their console came out faulty and they've spent years trying to clean the urine off the walls. But they still got away with it. Their bid to get a lead on game production paid off and between that and Sony's price issues, they pulled ahead and stayed ahead for the longest time.
Hardware-wise, I definitely prefer the PS3. As for the 360, I go where the games are. But between Windows Vista being a pain in my arse and my 360 konking out on me last week, my feelings toward Microsoft aren't exactly warm and fuzzy, and even before my own console died, I've viewed Microsoft's willingness to allow a defective console to hit retail shelves for the sake of profit with a mix of cynical congratulations and bitterness ever since I learned about it. The Red Ring of Death is the stuff mass recalls are made of, for pity's sake. If you're going to criticize EA for doing things for the sake of profit, do NOT pretend the Red Ring of Death is not a problem worthy of ridicule.
EDIT 2: Also, it's only happened to me once.
Godlywith2blades wrote...
Thats the problem Rogershoe, Its mostly about the profit. True theres nothing wrong in getting profit off of something that you worked hard for, but only if it was for everyone to enjoy the game not for just simple greed. EA has always been known for that.
...One reason they're not in my goodbooks, actually. But Mass Effect 2 is already whole and fine, so the worst the PS3 version can accomplish is to be a bad port and/or handle the relationship to Mass Effect 1/3 poorly. The conspiracy theories about how going multiconsole will effect Mass Effect 3 are really over-the-top. Hell, there isn't even anything about the PS3 as a system that would cause any kind of downgrade--again, the worst that could happen is a bad port. I mean, think about it. At least when the FF fanboys started whining about FF13 going multiplat, they had that disc format complaint to fall back on. (And some sign that it actually did effect the game when the final product came out, although that's hardly the main reason the game has problems.) The PS3's the upgrade in the disc format department, though. In terms of space concerns, the game appearing on that console raises no questions as to any backlash that might be felt across other platforms.
The only definite question is whether the multiconsole porting job will be done correctly without compromising the development cycle. It may not. Actually, my prediction is that a few subplots and sidequests get cut from the retail release and return in DLC form.
And yes, going multiplat means more time has to go into optimizing for two platforms, but at the same time, it means more money comes back to the company, so they can put that extra push in to make it work. Mass Effect 3 is already a surefire sell; they won't cut corners on the budget.
On the subject of the EA-BioWare mindset relationship... why am I getting "Wade and Herren" flashbacks from Dragon Age?
Modifié par Solaris Paradox, 20 août 2010 - 05:34 .