Mass Effect 2 coming for the Playstation 3
#4051
Guest_Cerberus Commando_*
Posté 05 octobre 2010 - 07:25
Guest_Cerberus Commando_*
#4052
Posté 05 octobre 2010 - 04:19
Modifié par Crimson-Cobalt, 05 octobre 2010 - 05:03 .
#4053
Posté 05 octobre 2010 - 04:24
Crimson-Cobalt wrote...
You spambots should really **** off.Who agrees with me?
So you give them further exposure by quoting the spam bot and making more work for the moderator when he gets the report about the spambot because not only will he have to delete the spambots post he will have to edit yours too.
Yes spambots are annoying, there is very little that can be done about them so just REPORT and IGNORE them, they will be quickly removed if every one sticks to that.
#4054
Posté 05 octobre 2010 - 05:04
Yeah you're right but I'm afraid the same thing which happened to IGN might happen here,and that is uncontrollable spamming.charmingcharlie wrote...
Crimson-Cobalt wrote...
You spambots should really **** off.Who agrees with me?
So you give them further exposure by quoting the spam bot and making more work for the moderator when he gets the report about the spambot because not only will he have to delete the spambots post he will have to edit yours too.
Yes spambots are annoying, there is very little that can be done about them so just REPORT and IGNORE them, they will be quickly removed if every one sticks to that.
Modifié par Crimson-Cobalt, 05 octobre 2010 - 05:14 .
#4055
Posté 07 octobre 2010 - 08:42
#4056
Posté 07 octobre 2010 - 09:00
I've been talking to a friend of my since ME2 was announced for the PS3 (he has, and plays most of his games on his PS3). He's interested in ME1, and I have been encouraging this. My question is this: Since ME1 will never come to the PS3, will he be able to import is ME1 game from the PC to his PS3 via flash drive or some other external media?
#4057
Posté 07 octobre 2010 - 09:03
Wow 5 failed systems. You must have no sense of owner ship. I still have an original XBOX 360 and it works perfect. I'm sure you would know how to fix and XBOX if you're a "die hard PC gamer".
#4058
Posté 07 octobre 2010 - 09:04
2112.rush wrote...
A quick question, and I apologize if it has been asked before, but I don't have the time to dig through 164 pages of posts.
I've been talking to a friend of my since ME2 was announced for the PS3 (he has, and plays most of his games on his PS3). He's interested in ME1, and I have been encouraging this. My question is this: Since ME1 will never come to the PS3, will he be able to import is ME1 game from the PC to his PS3 via flash drive or some other external media?
that's a good question..............and a logical one.
#4059
Posté 07 octobre 2010 - 09:46
2112.rush wrote...
My question is this: Since ME1 will never come to the PS3, will he be able to import is ME1 game from the PC to his PS3 via flash drive or some other external media?
The answer to your question is not a definite "no" but it is in the "highly unlikely" area. The PS3 is a closed platform and Sony won't be keen to encourage the use of PC saves on their platform. It would be akin to expecting to have the facility to import xbox 360 saves to your PS3. So whilst we haven't had a dev say "no" I think it is safe to assume you will not be able to import PC saves for various security and commercial reasons.
Now having said that, Bioware are on record as saying they will produce an "introductory module" for PS3 users that will negate having never played Mass Effect 1. It is reasonable to assume this "introductory module" will allow you to tailor some of the decisions that occurred in the original ME 1 to your ME 2 playthrough. That seems to be the route they are taking rather than faffing about with allowing the importing of saves.
#4060
Posté 07 octobre 2010 - 10:52
There was some cool ideas, I was wandering that myself. I also, would love to get the ME comics on my PSP, they already have Dragon Age, so ME should be just as cool.Sir Ulrich Von Lichenstien wrote...
I know we're still 3 months away from it being released but wonder when we'll get some further information about it.
Considering Little Big Planet 2 is coming out roughly same time, I think it'd be cool if there was some ME related stuff in LBP2 like there was of other games like Gods of War, Metal Gear Solid etc..
Also be neat if there was some ME related stuff coming to PS Home, like an N7 costume, Captain's Cabin as an Apartment maybe and the Afterlife bar as an area to visit.
#4061
Posté 08 octobre 2010 - 12:42
#4062
Posté 08 octobre 2010 - 02:58
lxDRUNKKNIGHTxl wrote...
I just heard that ME3 is going to be PS3 Exclusive
... Then clean the wax out of your ears because you heard wrong.
#4063
Posté 08 octobre 2010 - 03:09
Mass Effect Alpha wrote...
lxDRUNKKNIGHTxl wrote...
I just heard that ME3 is going to be PS3 Exclusive
... Then clean the wax out of your ears because you heard wrong.
This^
#4064
Posté 08 octobre 2010 - 05:06
The amount of trolling and explosions that occured on the internet the day ME2 was finally confirmed for the PS3 was on a massive scale of utter and blind haterd.
#4065
Posté 08 octobre 2010 - 05:46
#4066
Posté 08 octobre 2010 - 06:31
I'm curious as to how the story will play out, though. I wish it be done DA style, where you can create a new character that's unrelated to past happenings and just coming into the story. But with ME's Shepard that can't happen so I guess there's two options: 1)a default story and our ps3 Shepard will just hit the ground running with the chosen background, 2)an interactive introductory cinematic that let's you sort of direct the tellings of the past with choices. Or something along those lines.
Either way, interested. Good move by BioWare bringing this over to the dark side.
#4067
Posté 08 octobre 2010 - 04:28
#4068
Posté 09 octobre 2010 - 08:02
So, why PS3 and why now?
Ray: Basically, we think it's an excellent congruence of a number of things. One is that we now have something we can show fans; we've been working on the game for a long time, and it's at the point where we think we know when it'll be out and where we'll be ready to show it soon.
And, frankly, GamesCom is such an important PS3 market - there are a lot of European games fans there - and Europe is such an important market for us that we thought, what better time to make the announcement and show European fans how important they are to BioWare?
What does the PS3 bring to the table that the Xbox doesn't?
Greg: I think that's interesting; we've been thinking quite a bit about it. The important thing is that, fundamentally, the console has a very different architecture.
Visually, there are probably some changes - I mean, there are differences in the way the memory is allocated, and the graphical processor is all different.
We're not going to get pulled into the argument over which is the more powerful; at the end of the day, they both are, and we can do whatever we want on them.
When you create games, you want as many people as possible to play them, so this is a great opportunity to reach a huge segment of the market. I think it'll play a little differently.
I mean, right from the start you have a different controller, and that alone will change the way the game feels.[/i]
Was there a learning curve to dealing with the PS3?
Greg: Well, we certainly had a little more experience on the Xbox side because we did Mass Effect on there as well.
There's always a learning curve, but nothing insurmountable. It's our second game for PS3 - after Dragon Age - and whenever we release a product we always want to make sure it feels like it's native to that platform.
How big a team does it take to make a game feel bespoke for PS3?
Ray: With every game we release, on any platform, we always try to take a very handcrafted and thoughtful approach to how we deploy it.
We always try to invest the right amount to make sure each version feels like it's adapted in the right ways in terms of optimisation and control interface. We always put enough people on the project to ensure that.
What are you doing to bring PlayStation gamers up to date on the events of the first Mass Effect?
Ray: What we're providing is an introductory module. We haven't revealed the details of what that is yet, but it's going to provide a lot of information on both the context and setting of Mass Effect.
You know - 'Here's some of the stuff you've done up to this point'. Then you can jump right into the intense Mass Effect 2 action. I think players are going to have a really good framing of the experience as a result, and they're going to know what they're heading into.
Mass Effect 2 is a stand-alone experience, and this is just going to make it that much richer.
Module is an unusual word; are you talking about a video, or is it something more interactive?
Greg: That remains a mystery.
Have you used this opportunity to change anything about Mass Effect 2? Anything you weren't happy with?
Ray: Every time we release a new version, we try to tune it, optimise it and take all the feedback we can. I think the comments were quite positive for Mass Effect 2, so the priority is to deliver in really high-quality fashion on PS3.
Do you think games such as Mass Effect 2 and Dragon Age 2 have been dumbed down for the console audience - or 'consolified', as some PC players suggest?
Greg: That's not a word!
Ray: If anything, I'd say that the console games I've seen have been becoming more and more involved over the last year, including the titles from BioWare and many of the launches from our competitors.
I believe that's true for PCs as well. If anything, it's the interfaces that are getting more and more tuned, streamlined and accessible, so it's easier to access rich tactics and strategy while still having that usability.
I think that's the real art of video game development - providing a lot of features, a lot of balance and a lot of accessibility all at the same time. It's not easy, but it continues to evolve every year.
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So what do you guys think about what they said?
Modifié par Crimson-Cobalt, 09 octobre 2010 - 08:47 .
#4069
Posté 10 octobre 2010 - 03:14
#4070
Posté 10 octobre 2010 - 03:47
#4071
Posté 10 octobre 2010 - 11:00
#4072
Posté 10 octobre 2010 - 12:12
Gibb_Shepard wrote...
This "Introductory module" would have to be amazingly well done for PS3 players to enjoy ME2 as much as PC/360 players did. Otherwise mass effect 2 is a game with already established goals, characters and choices, kicking role-playing square in the nuts.
ME1 main campaign is about 10 hous long. Even if adding a few sidequests, if they adapt to the ME2 gameplay, it shouldn´t be that hard to have everything important storywise fit in about the same time.
#4073
Posté 10 octobre 2010 - 02:24
#4074
Posté 10 octobre 2010 - 02:39
mgs00 wrote...
Haha PS3 got the superior version
I can't help but think that's jumping the gun a little. After all, we haven't really actually seen anything from the PS3 version yet. It also depends on what you mean when you say "superior version". The PS3 is powerful, and the game definitely has the potential to look better on the console, but whether that happens remains to be seen. I own both systems, and I've yet to find a game or game universe that I enjoy more (There are several that come close, but nothing that quite tops ME) so there's a good chance that when it comes out, I'll shell out my money like a slobbering fanboy to pick up the new version. Depending on how they handle the introductory module though, at least in my opinion, there's a lot to be lost in the experience of Mass Effect in general. Sure, maybe it will let you mold the more important choices to suit your character and your playthrough, but not being able to play through the first game to bring your character through, to experience all of the events first hand, takes away.
Now, owning both systems, despite the fact that you can't directly import your character and depending on how much control it gives you over the first game's events in the introductory module, it might be possible to play through the first game on the 360, and then go into the module and create a character who is effectively, and for all intents and purposes, your character from the first game. For me, that would actually lessen the blow quite a bit. Unfortunately, that wouldn't be an option for those without a 360.
Boy, I go on and on, don't I?
Mass Effect is an extremely successful IP, and it's really no surprise that Bioware would want to bring it to the largest possible audience, and I say bravo on that point. The more successful the games in this first trilogy are, the more money they make, the more likely we are to see future games, not only set in this incredible universe, but also built around similar play mechanics and story telling. I also kind of believe we're nearing the end of console exclusives, at least as far as third party developers are concerned. It just makes so much more sense to bring your product to as many people as possible.
As somebody who's been with this franchise on the 360 since the day of release of the Mass Effect, I can understand why people are weary of seeing it brought to another system. I mean, maybe I'm alone, but how many of us can honestly say that Mass Effect and Mass Effect 2 were two of the only real reasons to own a 360. I know I've said it a lot. And like I said, I'll admit that I have mixed feelings on this whole PS3 release. I'm trying to ignore it, but I do feel that sting that many 360 owners feel. I try to think about it like this though: Just because it's being brought to a different system doesn't mean that it's being taken away from the 360. We'll still see ME3 on our system.
For those of my friends who own a PS3 and haven't yet dabbled in the ME universe, I'm highly encouraging them to pick it up. I'm not trying to say that anybody else who's posted here is wrong or right, I totally understand where both sides of the argument are coming from, I'm just offering my perspective on it. I know I got a little lengthy here, but I just wanted to offer my two cents.
Modifié par Tag1702, 10 octobre 2010 - 02:41 .
#4075
Posté 10 octobre 2010 - 02:58
Nerevar-as wrote...
Gibb_Shepard wrote...
This "Introductory module" would have to be amazingly well done for PS3 players to enjoy ME2 as much as PC/360 players did. Otherwise mass effect 2 is a game with already established goals, characters and choices, kicking role-playing square in the nuts.
ME1 main campaign is about 10 hous long. Even if adding a few sidequests, if they adapt to the ME2 gameplay, it shouldn´t be that hard to have everything important storywise fit in about the same time.
Couldn't be further from the truth- the best part of bioware's games is getting to know its characters - but if you think being told who each character is suffices, then why even play ME2? just read the wiki...
as far as side quests...several produce quests in ME2 and others produce other results...
I mean anyone need only play the default version of ME2 to see how lacking it is compared to the ME1 import version...
Modifié par bluewolv1970, 10 octobre 2010 - 02:59 .





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