So will our Mass Effect 1 choices even matter in ME3?
#1
Posté 17 août 2010 - 03:41
My question is what does that leave for PC and X360 gamers.
In short this means Mass Effect 3 will be a multiplatform game, but at what cost?
I can't imagine the game being any different on PS3 ,PC and 360.
So has Mass Effect 1 been completely forgotten about now?
Poor
#2
Posté 17 août 2010 - 03:56
Unless there's some sort of fill "What happened" form at the start of the game (which would have been nice in ME2 so I wouldn't have to play every character in ME1 too) I'd guess that can happen
The series is a mess. So far 2 nice games that don't fit each other much at all.
#3
Guest_Jasko45_*
Posté 17 août 2010 - 03:59
Guest_Jasko45_*
#4
Posté 17 août 2010 - 04:02
#5
Posté 17 août 2010 - 04:24
ME1 and ME2 have shown that Biowarecant do decision-based continuity to save their lives and I think they have realized that as well.
I'd expect more passing references to the events of ME2, and the things that happened in ME1 to be more or less swept under the rug.
Modifié par Mike2640, 17 août 2010 - 04:24 .
#6
Posté 17 août 2010 - 04:25
#7
Posté 17 août 2010 - 04:28
My guess is that the Shadow Broker DLC will be the wrap up of Liara's story and we might get to see her for 5 seconds in the epilogue of ME3.
#8
Posté 17 août 2010 - 04:29
Mike2640 wrote...
With the exception of Ashley/Kaiden, the Council, and your gender, most of the decisions in the first game were pretty much just mentioned in an email and that was that. This doesn't seem to be any different.
ME1 and ME2 have shown that Biowarecant do decision-based continuity to save their lives and I think they have realized that as well.
I'd expect more passing references to the events of ME2, and the things that happened in ME1 to be more or less swept under the rug.
Tbh now I think about, it seems more likely Bioware have known ME2 would make an aappearance on the PS3 at some point probably when EA acquired them. That's why the choices imported over to ME2 werent that much of an impact than they orignally led us to believe.
#9
Posté 17 août 2010 - 04:30
FlyinElk212 wrote...
http://social.biowar...3/index/4473966
That doesn't confirm anything. In all likelyhood that "hours of bonus content" is simply the DLC that's already been released for the PC and Xbox versions. They've already got the "Previously on Mass Effect" mini-vid from the Demo. There's no reason for them to bother going out of their way to make more.
#10
Posté 17 août 2010 - 04:31
thisMike2640 wrote...
FlyinElk212 wrote...
http://social.biowar...3/index/4473966
That doesn't confirm anything. In all likelyhood that "hours of bonus content" is simply the DLC that's already been released for the PC and Xbox versions. They've already got the "Previously on Mass Effect" mini-vid from the Demo. There's no reason for them to bother going out of their way to make more.
#11
Posté 17 août 2010 - 04:32
#12
Posté 17 août 2010 - 04:35
Mike2640 wrote...
FlyinElk212 wrote...
http://social.biowar...3/index/4473966
That doesn't confirm anything. In all likelyhood that "hours of bonus content" is simply the DLC that's already been released for the PC and Xbox versions. They've already got the "Previously on Mass Effect" mini-vid from the Demo. There's no reason for them to bother going out of their way to make more.
That is absolutely true, however, if the DLC is the case, then shouldn't we have nothing to worry about? They won't be receiving "additional content" that Xbox360 and PC fans can't get.
The devs have stated a couple of times that "Mass Effect 2 PS3 will feature hours of bonus content making it the perfect entry point to the franchise." Doesn't that seem to imply that the bonus content MAKES ME2 a good starting point into the franchise? How is that possible with ME1 still there? Weeelll... (forum post)
As for not importing ME1 choices in ME3...c'mon, be serious. Bioware's game's selling point IS the Import Utility. If they truly got rid of it, they'd be going against their brand promise. I highly doubt they'd do this.
Bioware's made some interesting choices in the past, but they're NOT a stupid business company. They wouldn't snuff their ENTIRE fanbase to appease a new one.
Modifié par FlyinElk212, 17 août 2010 - 04:37 .
#13
Posté 17 août 2010 - 04:36
#14
Posté 17 août 2010 - 04:37
Commodore Q wrote...
Mike2640 wrote...
With the exception of Ashley/Kaiden, the Council, and your gender, most of the decisions in the first game were pretty much just mentioned in an email and that was that. This doesn't seem to be any different.
ME1 and ME2 have shown that Biowarecant do decision-based continuity to save their lives and I think they have realized that as well.
I'd expect more passing references to the events of ME2, and the things that happened in ME1 to be more or less swept under the rug.
Tbh now I think about, it seems more likely Bioware have known ME2 would make an aappearance on the PS3 at some point probably when EA acquired them. That's why the choices imported over to ME2 werent that much of an impact than they orignally led us to believe.
That doesn't make much sense. If that were the case they wouldn't have continued to brag about how decisions mattered.
It's more likely that the continuity-thing turned out to be much harder than they originaly thought it would be. And I cant hold that against them (Althought it would help if they stopped gloating about the "hundreds of choices" that don't really exist).
#15
Posté 17 août 2010 - 04:39
OSUfan12121 wrote...
Thats why until theres an official response saying that our choices will still even have a slight impact im gonna go with the the negative aspect and assume that biowares basically thrown out ME1 to include the PS3 version.
This. They could be bothered to give an answer about how it would effect me3 release date, but not about whether it will affect save game imports?
Silence tells it all. Bioware will have lost my business if that is the case.
#16
Posté 17 août 2010 - 04:43
FlyinElk212 wrote...
Mike2640 wrote...
FlyinElk212 wrote...
http://social.biowar...3/index/4473966
That doesn't confirm anything. In all likelyhood that "hours of bonus content" is simply the DLC that's already been released for the PC and Xbox versions. They've already got the "Previously on Mass Effect" mini-vid from the Demo. There's no reason for them to bother going out of their way to make more.
That is absolutely true, however, if the DLC is the case, then shouldn't we have nothing to worry about? They won't be receiving "additional content" that Xbox360 and PC fans can't get.
The devs have stated a couple of times that "Mass Effect 2 PS3 will feature hours of bonus content making it the perfect entry point to the franchise." Doesn't that seem to imply that the bonus content MAKES ME2 a good starting point into the franchise? How is that possible with ME1 still there? Weeelll... (forum post)
As for not importing ME1 choices in ME3...c'mon, be serious. Bioware's game's selling point IS the Import Utility. If they truly got rid of it, they'd be going against their brand promise. I highly doubt they'd do this.
Bioware's made some interesting choices in the past, but they're NOT a stupid business company. They wouldn't snuff their ENTIRE fanbase to appease a new one.
Well I could care less if the PS3 guys recieve extra content. If they do, good for them, but I'm not gonna sulk about it.
As for ME2 being a good starting place, I think that was their deal going into ME2 the entire time. Since the decisions from the first game dont have any significant effect with the exception of who from the first game says that they cant help you, that makes ME2 just as good a starting place as any. Casey Hudson has said plenty of times before that they're building each game so that you dont need any previous knowledge of the series to get into it.
And I wholly expect them to continue advertising the Import Utility, I just dont expect it to come to anything significant. I figure there will be some cameos, maybe an extra cutscene or two if you saved the Rachni, but not much else. Like I said before, that stuff is probably really hard to implement so I cant really begrudge them that.
#17
Posté 17 août 2010 - 04:59
So will our Mass Effect 1 choices even matter in ME3?
[EARep]No. Now be a good
Modifié par Lord Coake, 17 août 2010 - 04:59 .
#18
Posté 17 août 2010 - 05:05
#19
Posté 17 août 2010 - 05:15
#20
Posté 17 août 2010 - 05:20
kalle90 wrote...
An interesting idea. It seems quite possible. Bioware has to use canonical decisions.
Unless there's some sort of fill "What happened" form at the start of the game (which would have been nice in ME2 so I wouldn't have to play every character in ME1 too) I'd guess that can happen
The series is a mess. So far 2 nice games that don't fit each other much at all.
This, THIS!
With EA's acquisition, we've clearly seen Bioware's original vision slide. With this announcement of a PS3 version of ME2 now, I'm starting to see why Bioware made it the way it is: to pave the way for a possible PS3 version.
Seriously, after reading about the original intro sequence for ME2 (the one that involved Liara and Legion trying to recover Shepard), I've been left wondering how amazing and unique Mass Effect 2 might have been had they stayed on course. Making EVERY installment a "good" entry point into the series was an understandable business strategy, but no amount of Bioware's damage control can prove that it was the right decision for quality's sake. I'm not even sure that it was even necessary for drawing in new fans; if need be, a codex entry could have always been used to describe the significance of each character if the player had never played ME1. This separation of each individual game cheapens the trilogy as a whole experience.
#21
Posté 17 août 2010 - 05:20
Sursion wrote...
Did I miss something? How does ME2 being released on PS3 somehow cancel out ME1? PS3 is already confirmed to have hours and hours of bonus content, which I can only assume is some kind of ME1 flashback that let's you play through Noveria, Feros, Virmire, etc.
Why would you assume that though?
Anyone could pick up ME2 and wouldn't have much trouble progressing through it while never playing the first. Most of my friends did it pretty easily. They've said before that they build their games to be ultimately stand-alone. That's ME2 is.
#22
Posté 17 août 2010 - 05:21
#23
Posté 17 août 2010 - 05:23
#24
Posté 17 août 2010 - 05:24
Sursion wrote...
Did I miss something? How does ME2 being released on PS3 somehow cancel out ME1? PS3 is already confirmed to have hours and hours of bonus content, which I can only assume is some kind of ME1 flashback that let's you play through Noveria, Feros, Virmire, etc.
It doesn't the fanbois are just over reacting and screaming the sky is falling. Instead of sayin 'oh hey cool ME on the ps3 now.'
#25
Posté 17 août 2010 - 05:24
Siansonea II wrote...
Did the ME1 decisions matter in ME2? (I never read Shepard's emails)
Not really. I mean it was kinda neat reading the emails from people, or seeing some cameos, but it never really amounted to anything more significant than that.





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