New IGN article on Dragon age 2
#301
Posté 22 août 2010 - 03:46
if i meet any of the old characters im not gona care cus itl be from the perspective of someone im not.
what i mean is im too attached to my old character to give a dam about this new guy...
#302
Posté 22 août 2010 - 04:35
#303
Posté 22 août 2010 - 04:30
#304
Posté 22 août 2010 - 10:34
I'm still hoping though & reading anything & everything I can find to prove me wrong but no luck so far!!! Thanks for the link
#305
Posté 22 août 2010 - 10:45
Heavenblade wrote...
Why not? Many of the greats in history left a sea of bastards and orphans in their wake.
The same reason why you don't have to keep taking your character to the bathroom. Everyone does it, but it is not nessary for the storyline.
#306
Posté 22 août 2010 - 10:48
kylecouch wrote...
I'm pretty sure that it will be the Templar and your brother. Why do I say this? because Bethany is being advertised too much for them to just kill her off.
Dunno if that proves anything. Mhairi got plenty of attention as well. Although I don't think Bioware will make the same mistake twice.
#307
Posté 22 août 2010 - 11:24
#308
Posté 23 août 2010 - 04:09
kylecouch wrote...
I'm pretty sure that it will be the Templar and your brother. Why do I say this? because Bethany is being advertised too much for them to just kill her off.
Not really. I would hardly say she's being "advertised" a lot (especially not compared to, say, Flemeth), and in any case it doesn't mean she comes with a set of plot armor.
Anyone remember Mhairi?
#309
Posté 23 août 2010 - 04:11
kylecouch wrote...
Well this article supports my theories, however this is by no means solid proof. http://www.gamepro.c...-age-2-preview/
David Gaider is on the record as saying the reviewer got only one of several (at this point, indeterminate) outcomes, so it's not proof of anything except that such an outcome is possible.
#310
Posté 26 août 2010 - 03:05
weponized wrote...
this game is still gonna kick ass but im seriously pissed off that it cant just be more adventures for my city elf rouge, darrian. god dam man, why?
if i meet any of the old characters im not gona care cus itl be from the perspective of someone im not.
what i mean is im too attached to my old character to give a dam about this new guy...
You named your Elf Darrian...Bravo, No I mean that is really one of the few times I think the default name is better.
#311
Posté 26 août 2010 - 03:08
...Who?Riona45 wrote...
Anyone remember Mhairi?
Just kidding, she was the Knight who wanted to be a Grey warden...and Failed. I knew she was going to die, why?
In this game, she was TOO normal.
#312
Posté 26 août 2010 - 08:39
Modifié par Golden-Rose, 26 août 2010 - 09:01 .
#313
Posté 26 août 2010 - 11:40
I never found the combat system in DA:O as 'clunky' as that article would have the reader believe. Challenging at times yes, requiring clear tactical thinking, almost always, especially on hard/nightmare levels. Minor tweaking required..perhaps.
So its quite clear, reading that, what exactly those 'improvements' entail. For example having obviously found it hard work in DA:O, the writer here now says
After obliterating enemies with such ease I realized that this was a much different Dragon Age than I was used to, but it was exactly what I was hoping for
Easier then.
The tactical combat system designed for PCs didn't translate well to consoles,. The Bioware team has acknowledged the first game's shortcomings and has worked hard to correct them.
Or to put it another way. The PC combat system was too complex, too difficult for console translation. So it has been 'streamlined', ie simplified to please console users.
And this seems to confirm the simplification
It's much more fluid and feels faster, though people who liked the slower pace of the first game can still pause the and issue commands. Instead of a two- or three-second delay when you select an active ability, your character will instantly perform an attack or spell.
With the exception of a few spells that took a few seconds to cast because of their power or complexity ( Blizzard, etc ) spells were pretty much instantaneous and there was no such delay that bothered me. So now every spells is instant, no matter its complexity ? This quote makes little sense unless the author was the kind of person who was annoyed she couldn't get her Inferno off right 'now'. But timing like that was part of what made the game challenging.
Simplification, less thinking required, less tactical. Improved graphics and a 'cinematic' experience do no compensate for what appears to be, on the basis of that article, a game that has the intellectual challenges it poses reduced in comparison to the first.
Modifié par Theagg, 26 août 2010 - 11:44 .
#314
Posté 26 août 2010 - 10:21
Golden-Rose wrote...
Here's hoping the mother can fight. It would be a bit of a disappointment if she was just a damsel in distress who needed to be protected by Bethany, Hawke, Carver etc. .
I agree!
#315
Posté 27 août 2010 - 06:30
Golden-Rose wrote...
Here's hoping the mother can fight. It would be a bit of a disappointment if she was just a damsel in distress who needed to be protected by Bethany, Hawke, Carver etc. .
meh maybe not. EVERY woman can't be a badass.
#316
Posté 28 août 2010 - 11:03
David Gaider wrote...
LOLZAO wrote...
Fuuuuuuuuuuuuuuu spoilersssssss, Hawke brother and the Templar die.
Well. Since it got mentioned, I'll just say that that's what happened in their story.
I guess this means that you get to choose who dies.
#317
Posté 28 août 2010 - 07:49
Kordaris wrote...
Thanks to these images you'll always know what sort of a response your character will give -- there's an olive branch for peaceful approaches, a comedy mask for witty remarks and a fist pump full of aggressive responses.
I suggest cutting the dialogue and leaving only grunts with the same results in DA3. Seriously-are they making this game for mentally challenged ?
This worries me as well. This is so pedagogical that it might just become too boring.
Modifié par Myxyplyxxx, 28 août 2010 - 07:51 .
#318
Posté 28 août 2010 - 11:57
Vandrayke wrote...
meh maybe not. EVERY woman can't be a badass.
I agree, every person can't be a badass.
#319
Posté 29 août 2010 - 02:54
#320
Posté 29 août 2010 - 07:53
Hawke is revived by flemmeth to be used as her pawn
#321
Posté 29 août 2010 - 09:31
Shadow_broker wrote...
Hawke and his ((M)other die
So if the mother doesn't die, his bother dies? Now he shall no longer be bothered!
#322
Posté 29 août 2010 - 07:52
this seems to have some truth to it thenBryy_Miller wrote...
Kordaris wrote...
Seriously-are they making this game for mentally challenged ?
Well, considering that I do play DA, then sure.
#323
Posté 29 août 2010 - 07:55
joriandrake wrote...
this seems to have some truth to it thenBryy_Miller wrote...
Kordaris wrote...
Seriously-are they making this game for mentally challenged ?
Well, considering that I do play DA, then sure.
#324
Posté 29 août 2010 - 11:13
Death of Life wrote...
Shadow_broker wrote...
Hawke and his ((M)other die
So if the mother doesn't die, his bother dies? Now he shall no longer be bothered!
Ha!
But, for clarification's sake, nothing Shadow_broker said has been confirmed.
#325
Posté 30 août 2010 - 12:36
joriandrake wrote...
this seems to have some truth to it thenBryy_Miller wrote...
Kordaris wrote...
Seriously-are they making this game for mentally challenged ?
Well, considering that I do play DA, then sure.
Cue the many, many posts accusing me of being a victim of my disorder.





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