Theagg wrote...
So having read that, it further confirms to me that DA 2 will split off many of the PC players from the console players in a negative way.
I never found the combat system in DA:O as 'clunky' as that article would have the reader believe. Challenging at times yes, requiring clear tactical thinking, almost always, especially on hard/nightmare levels. Minor tweaking required..perhaps.
So its quite clear, reading that, what exactly those 'improvements' entail. For example having obviously found it hard work in DA:O, the writer here now says
After obliterating enemies with such ease I realized that this was a much different Dragon Age than I was used to, but it was exactly what I was hoping for
Easier then.
The tactical combat system designed for PCs didn't translate well to consoles,. The Bioware team has acknowledged the first game's shortcomings and has worked hard to correct them.
Or to put it another way. The PC combat system was too complex, too difficult for console translation. So it has been 'streamlined', ie simplified to please console users.
And this seems to confirm the simplification
It's much more fluid and feels faster, though people who liked the slower pace of the first game can still pause the and issue commands. Instead of a two- or three-second delay when you select an active ability, your character will instantly perform an attack or spell.
With the exception of a few spells that took a few seconds to cast because of their power or complexity ( Blizzard, etc ) spells were pretty much instantaneous and there was no such delay that bothered me. So now every spells is instant, no matter its complexity ? This quote makes little sense unless the author was the kind of person who was annoyed she couldn't get her Inferno off right 'now'. But timing like that was part of what made the game challenging.
Simplification, less thinking required, less tactical. Improved graphics and a 'cinematic' experience do no compensate for what appears to be, on the basis of that article, a game that has the intellectual challenges it poses reduced in comparison to the first.
I couldn't have said it any better. Well done. We'll just have to wait and see if we're wrong.





Retour en haut





