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Aveline Female Warrior: the Appreciation Thread!


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#551
Allison W

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vilnii wrote...

David Gaider wrote...

Reading fanfiction about a character you created is like watching someone touch your wife, yes. And not in a fun Tickle-Me-Elmo kind of way. Not that I mind people touching her, really. We have an open marriage. I just don't want to watch it happening.


It can't possibly be that bad can it?...Here take this excerpt, I am sure it won't hurt at all

- - - - - - - - - 
It became instantly clear that Morrigan was fighting for her life. Flemeth had unleashed an 'Arcane Assault', an unending wave of magic attacks. 

It was a sight no child should ever have to witness...

Charge after charge Morrigan had to defend, each one seemingly greater than the next.. She was fighting with every fiber of her being not to be overwhelmed.

Ikuku lounged at Flemeth in desperation, sailing through the air like a missile to break the witch's concentration and stop the attack.

As he surged toward her the gold outlines of a repulsion glyph rose from the floor like an impenetrable wall, knocking him backward. He crashed hopelessly  into a shelf at the far end of the room. 

When he rose, he could see that his fall had caused Morrigan to lose focus, Flemeth's attacks had penetrated her defense, she was now absorbing the arcane blasts

Then for the first time in his life he heard Morrigan cry in pain.

Time seemed to stop for Ikuku.  In that moment of threat to his very existence he reached within himself for an answer. In that moment also a response from beyond brushed at the fringes of his desperation.

Meanwhile, sensing her advantage against Morrigan, Flemeth reared her energies for a massive finishing blast. Consumed by her focused rage, she did not anticipate what came next  

Amid the crackle of arcane fury, out of nowhere and everywhere, the atmosphere was suddenly penetrated by the uttered words:

"Estatis Horume"

Silence

A tremor swept into the air extinguishing all magical energies in the vicinity and beyond

Morrigan stared in bewilderment as the accumulating Nimbus of Power around Flemeth dissolved into thin air.

For a being possessed almost entirely of magical energies the shock was catastrophic

Flemeth screamed hideously

- - - - - - - - -


I screamed hideously, thanks

#552
Maria Caliban

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David Gaider wrote...

Maria Caliban wrote...
I suspect that Isabala will be a female same-sex love interest and it seems unlikely that there would be two.

Not that I would object, mind you.

Though I suppose I would have to pick between them, which would be... odd.

That would make for an awkward moment, because rather than doing the "you need to pick between us" conversation, Aveline would beat the ever living snot out of Isabela for macking on her LI.

In theory. ;)

Ha! That's one way to solve that little dilemma... in theory.

Lukas Kristjanson wrote...

Sorry, can't really say without spoilers, but Aveline has elements that I hadn’t touched on in a few years and just wanted to take a shot at. You can tell by looking at her that she’s driven, but she’s got some competing traits that were fun to balance. Plus her place in the story gives her an interest in all the other followers, so I kind of get a piece of them as well. But all the writers do, really. Defining the weave of relationships has been interesting for everyone on the team. The DAII characters are fitting together in ways that aren’t immediately obvious, and the time factor allows us to do some neat things.

So, you know, I hope you like them. Or hate them for interesting reasons. Six of one.Posted Image


I am sure that I will be pleased with all the companions. It this regards I'm quite easy.

Okay, that question goes on the list with Isabela's theme song. I must remember to ask it after the game hits.

If you don't mind, what dark fantasy works do you enjoy? What do you feel makes Dragon Age 2 darker than other fantasy games? (I understand you can't give spoilers)

#553
GodWood

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Along with 'what food is Aveline' I must ask, when going out for a drink what would Aveline do?

#554
nightcobra

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Pseudocognition wrote...

Sheryl Chee wrote...
I think Aveline's really pretty. Also, it's hard not to be impressed by a woman who can bench-press a cow.


PFFFT.
I laughed wayyyyyyyyyyy too loudly at that for what time it is. /peeks outside to check for angry newly awakened neighbors


that would make for some interesting fanart, with carver in the distance bench-pressing an ogre:D

#555
DraCZeQQ

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wondering if Bioware checked whats the #1 Mod for DAO ... oh yea ... Complete NPC redesign ... did they stop to think why is that? Instead of patting each other shoulder of how gr8 job they did? Isabela is terribad and fugly, this "girl" is even worse ... way to go

#556
Leonia

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Beauty is in the eye of the beholder.

#557
Sweet Snail

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Even if I could mod my game, I wouldn't have used this one. I like that the characters are not all perfectly beautiful (in a very questionable way). It add more credibility to the game IMO.



So I like Aveline the way she is. And she's not ugly at all. But maybe I think that because french people are the ugliest people in the world and everyone in any other country is pretty and shiny. =D



Actually, I think that people with a perfect face matching exactly canons of beauty tend to lack of charm.



So maybe BioWare thought that some players prefer the original models while some others prefers to mod them. Maybe.

#558
Maria Caliban

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DraCZeQQ wrote...

wondering if Bioware checked whats the #1 Mod for DAO ... oh yea ... Complete NPC redesign ... did they stop to think why is that? Instead of patting each other shoulder of how gr8 job they did? Isabela is terribad and fugly, this "girl" is even worse ... way to go


Women don't have to be conventionally attractive to be good characters. In most fiction, having all the major female characters be 'hot' is an unrealistic and shallow choice.

Why would a woman warrior look like someone from America's Top Model?

Modifié par Maria Caliban, 27 novembre 2010 - 10:01 .


#559
Johnny Chaos

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personality is cool but sexually appealing women are eye candy so they'll always win

#560
DraCZeQQ

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Maria Caliban wrote...

DraCZeQQ wrote...

wondering if Bioware checked whats the #1 Mod for DAO ... oh yea ... Complete NPC redesign ... did they stop to think why is that? Instead of patting each other shoulder of how gr8 job they did? Isabela is terribad and fugly, this "girl" is even worse ... way to go


Women don't have to be conventionally attractive to be good characters. In most fiction, having all the major female characters be 'hot' is an unrealistic and shallow choice.

Why would a woman warrior look like someone from America's Top Model?


yea so Triss being cute made TW shallow? Veronica Santiago, Rose Cassidy both cute not to mention that Veronica has Felicia Day as VO! again FNV shallow? Madison St. Claire, Scarlet Lake both really cute made AP shallow? Vanille Dia Orba, Serah and Claire Farron made FF13 shallow? Alicia Melchiott and rest of the crew made VC shallow? Sarah Kerrigan in SC? ... as you can see its not about "Top Model" its just about chars that are enjoyable to play with and look at ;)

and what about tv shows ... Legend of the Seeker ... does cute girls make it unrealistic? shallow? cmon ...

not to mention its really gunny to use "realistic" argument at game, that has a dragons and magic in it ;)

the main reason is ... im gonna spend my free time and i wanna enjoy that time ... why the hell should i spend my free time watching ugly girls? that doesnt make a sense ...

but since only 100k+ people found a need to redesing NPCs all i want is a same option for DA2 ... give us toolset and than the intial desing of NPC can be w/e coz we will redesign them ...

#561
Johnny Chaos

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well isabela was created to appeal to a male crowd with that tight shirt and no pants

#562
Xewaka

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I happen to like the design of Aveline. There is an overload of cute girls in the media, we actually need a proper warrior woman that looks the part.

#563
GodWood

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I do find Aveline genuinely pretty.

#564
Maria Caliban

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DraCZeQQ wrote...

yea so Triss being cute made TW shallow?


Uh, yeah. The Witcher was a 'dark and gritty' setting where the majority of women looked like playboy bunnies.

Veronica Santiago, Rose Cassidy both cute not to mention that Veronica has Felicia Day as VO! again FNV shallow?


And there were many women in New Vegas who didn't look sexy or conventionally attractive. In fact, while Rose is cute, she's also plain, because in post-apocalyptic America a woman can't hop into a day spa on a regular basis.

Madison St. Claire, Scarlet Lake both really cute made AP shallow?


Among the many things that made Alpha Protocol shallow. Of course, Obsidian was creating a bunch of modern day 'bond girls' and based their hero partially on James Bond, so presumably they were going for shallow.

Yes, having the majority of the women in your game be conventionally attractive is... shallow. If you combine it with men who range in appearance from handsome to plain to ugly, it's also sexist.

DraCZeQQ wrote...

the main reason is ... im gonna spend my free time and i wanna enjoy that time ... why the hell should i spend my free time watching ugly girls? that doesnt make a sense ...


You shouldn't. If the idea of a fictional woman who doesn't exist to arouse you is so horrible, you don't have to buy the game. I'd also suggest you not leave your house as there are a ton of women who probably won't meet your standard of beauty.

Modifié par Maria Caliban, 27 novembre 2010 - 10:38 .


#565
Aermas

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DraCZeQQ wrote...



and what about tv shows ... Legend of the Seeker ... does cute girls make it unrealistic? shallow? cmon ...


Kahlan is originally from a book series called the Sword of Truth series. & while the books are a good read, Terry Goodkind has really terribly written characters.

That being said I really want a character loosely based on Cara, she was the best character in the series. & a warrior woman, dressed head to toe in dark red leather.

Modifié par Aermas, 27 novembre 2010 - 10:43 .


#566
HighMoon

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DraCZeQQ wrote...

wondering if Bioware checked whats the #1 Mod for DAO ... oh yea ... Complete NPC redesign ... did they stop to think why is that? Instead of patting each other shoulder of how gr8 job they did? Isabela is terribad and fugly, this "girl" is even worse ... way to go


Not everyone has such shallow and superficial standards as you. You want good looking women? That's fine. However, drumming on about how not having women with super-model looks is going ruin your gaming experience and calling characters "fugly" is reaching a whole new low. Perhaps you would leave a better impression if you expressed yourself in a more civil manner?

As Leonia said, beauty is in the eye of the beholder. I myself find these girls to be both attractive and realistic. I much prefer them to pink haired, barbie-like anime girls such as your avatar. Both of us obviously have very different standards of beauty. Why should Bioware have change their character's appearances to conform to your, or any one person's, ideals of beauty? You know there is no way of pleasing everyone, right?

Modifié par Golden-Rose, 27 novembre 2010 - 10:48 .


#567
Ciryx

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Maria Caliban wrote...

DraCZeQQ wrote...

yea so Triss being cute made TW shallow?


Uh, yeah. The Witcher was a 'dark and gritty' setting where the majority of women looked like playboy bunnies.

Veronica Santiago, Rose Cassidy both cute not to mention that Veronica has Felicia Day as VO! again FNV shallow?


And there were many women in New Vegas who didn't look sexy or conventionally attractive. In fact, while Rose is cute, she's also plain, because in post-apocalyptic America a woman can't hop into a day spa on a regular basis.

Madison St. Claire, Scarlet Lake both really cute made AP shallow?


Among the many things that made Alpha Protocol shallow. Of course, Obsidian was creating a bunch of modern day 'bond girls' and based their hero partially on James Bond, so presumably they were going for shallow.

Yes, having the majority of the women in your game be conventionally attractive is... shallow. If you combine it with men who range in appearance from handsome to plain to ugly, it's also sexist.

DraCZeQQ wrote...

the main reason is ... im gonna spend my free time and i wanna enjoy that time ... why the hell should i spend my free time watching ugly girls? that doesnt make a sense ...


You shouldn't. If the idea of a fictional woman who doesn't exist to arouse you is so horrible, you don't have to buy the game. I'd also suggest you not leave your house as there are a ton of women who probably won't meet your standard of beauty.


Guys seriously! :o

These are just games. And all the games mentioned above use just one model for female Characters, in case of FNV they even use the same rig as the male one and a differnt walkcycle. So if that one model happens to be a 90-60-90 playboybunny... all females in the game would look like it.
Everyone who thinks that these models represent the actual "vision" that the designers or the writers had in mind is borderline stupid. For example all Females in FNV had the same body... even when the face was the one of a 80years old man/woman, the bodys still had abs and no-saggin breasts. If you now think thats "oversexulaized" or something like that, please consider development budget and stuff like that first before ranting.
In a perfect world in which every artist has time to create 200 differnt bodytypes and the same amount of rigs and the Animators all are able to do the respective Animations and IF THAN it would still all be overly beautiful Characters that dont fit at all in the setting. Yeah THAN i would start to ask questions.
As it is now, when i have only the chance to get one type of charactermodell, than i go for the ones that are more on the beautiful side (yeah sorry, I am vein). Not because i shun realism or grittyness, but because i like to look at good looking things. It should be in context though, as always.

Triss looks a lot better in TW2 and has her own Body/Rig etc due to an advanced Engine and it is closer to the writing The Witcher is based up on. Besides there is the fact that Magic renders the user eternally young and beautiful but also steril in the Witcher world (And the steril part is it in the books that has a big impact on the lifes of the characters, not the beauty). Just for info.

#568
DraCZeQQ

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all i ask for is a toolset, so i can satisfy my shallow needs =) ... guess im lucky enough to live in country where girls are still pretty and isabela and aveline are way below the standard ;)

#569
Ciryx

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DraCZeQQ wrote...

all i ask for is a toolset, so i can satisfy my shallow needs =) ... guess im lucky enough to live in country where girls are still pretty and isabela and aveline are way below the standard ;)


Yeah and the foodservice is exeptional! They even feed someone when u cant reach for it. Stupid white Jackets! :innocent:

#570
tmp7704

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Maria Caliban wrote...

Women don't have to be conventionally attractive to be good characters. In most fiction, having all the major female characters be 'hot' is an unrealistic and shallow choice.

Of course, as far as fiction is concerned there's the Hollywood Homely effect.

#571
Maria Caliban

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Ciryx wrote...

Maria Caliban wrote...

Veronica Santiago, Rose Cassidy both cute not to mention that Veronica has Felicia Day as VO! again FNV shallow?


And there were many women in New Vegas who didn't look sexy or conventionally attractive. In fact, while Rose is cute, she's also plain, because in post-apocalyptic America a woman can't hop into a day spa on a regular basis.


Guys seriously! :o

These are just games. And all the games mentioned above use just one model for female Characters, in case of FNV they even use the same rig as the male one and a differnt walkcycle. So if that one model happens to be a 90-60-90 playboybunny... all females in the game would look like it.


Yes, they used the same rig for Fallout: New Vegas. Then again, Wynne and Morrigan had the same rig in Dragon Age: Origins, but they didn't look the same.

Everyone who thinks that these models represent the actual "vision" that the designers or the writers had in mind is borderline stupid.


Okay. In Mass Effect 2, Jack had a bald head and tattoos, Miranda had a sexy Cerberus uniform, and a female commander wore full covering armor in the field while the commander had sensible uniform on the ship.

Three women. Three different looks. How did this happen? Did the art fairy visit the BioWare offices and reward them for being such good little Canadians and making this appear in the game?

Because if what you're saying is true, and the makers of a game can't express their 'vision' for women save in a single, solitary look what they recolor, we'd have Miranda with black hair, Miranda with blond hair, and Miranda with red hair.

#572
Ammonite

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DraCZeQQ wrote...

all i ask for is a toolset, so i can satisfy my shallow needs =) ... guess im lucky enough to live in country where girls are still pretty and isabela and aveline are way below the standard ;)


I've crossed girls out of my mental list of dating prospects due to their looks ...only to fall head over heels for them later on, when I'm already in the friend zone or they're taken. The worst thing is, I've done this thrice (you would've thought I'd learn by the second time, but nooooo... *facepalms). Going by your impression of how someone looks can lead to major regrets, ZeQQ.

Ciryx wrote...
Yeah and the foodservice is exeptional! They even feed someone when u cant reach for it. Stupid white Jackets! Posted Image


HuhPosted Image? White jac- oh. *laughs

Anyways, sorry about the Off-topic (awesome to see some other people who like Brienne here, btw). Back to Aveline:
So what were the main inspirations for her character? I mean, we know Isabela's, but what/who were Aveline's?

Modifié par Ammonite, 27 novembre 2010 - 11:28 .


#573
Crimson Invictus

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Looks have no effect on what makes someone interesting; in an environment with limited interactions, such as a game, they are far more valuable when used as a tool to tell people about the personality of the character.

#574
Ciryx

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Maria Caliban wrote...




Yes, they used the same rig for Fallout: New Vegas. Then again, Wynne and Morrigan had the same rig in Dragon Age: Origins, but they didn't look the same.


Actually they do, in terms of Bodyanatomie. Just strip them if you really want to know. The fact that Morrigan looked unique was due to her unique skin/clothing. They had the same hips, the same breasts, the same ugly underwear.

Maria Caliban wrote...

Okay. In Mass Effect 2, Jack had a bald head and tattoos, Miranda had a sexy Cerberus uniform, and a female commander wore full covering armor in the field while the commander had sensible uniform on the ship.

Three women. Three different looks. How did this happen? Did the art fairy visit the BioWare offices and reward them for being such good little Canadians and making this appear in the game?

Because if what you're saying is true, and the makers of a game can't express their 'vision' for women save in a single, solitary look what they recolor, we'd have Miranda with black hair, Miranda with blond hair, and Miranda with red hair.


And we both know that Mass Effect 2 is the first game that approaches differnt Bodytypes like it does. Admirable. But it also has a lot to do with how focussed ME 2 is on its Characters and puts em into the Center of the whole Gamingexperience. Besides... every other human female/asari shares the same bodytype. Again.

If anything it just proofes my point that a whole lot of differnt Bodytypes/rigs etc are a ****load of work and shouldnt be expected to be seen in games in the near future.

Your point with Miranda is... totally pointless, since she was a customized model to look exactly the way she does. I never said it is impossible to do, just that it is a ton of work and often not practicable and simply affordable to do for every Character in a game. And if you have a bit of braincapacity you can now follow that train of thought and come to the conclusion that there often must be some kind of compromise for an overall bodyshape.
And if it comes to that compromise, I opt for the more beautiul one, thats all.

Its not realistic, and i dont love to see it. I am the first person that would want a ton of differnt bodyshapes to have in games. But I too can understand things like deadlines, Developmentbudget and overall appealing (and yes, that often means "sexualized") visuals. Going all "Waah Waah! Its sexist and not right" doesnt help anyone. (Even if it is true!) If you could come up with a sensable and doable approach to create these Models and Rigs in a fast, cheap way, go ahead, bring it.

#575
tmp7704

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Maria Caliban wrote...

Yes, they used the same rig for Fallout: New Vegas. Then again, Wynne and Morrigan had the same rig in Dragon Age: Origins, but they didn't look the same.

They don't look identical but they're hardly a good example of how fiction doesn't need to make everyone beautiful -- they're both rendered very attractive for their supposed age. And then there's Wynne's magical bosom but that's just side-effect of the armour system so it can be excused.