Eddo36 wrote...
Maybe there should be a time limit to do the main quest. Would add a sense of urgency to the game's plot.
And people would want to disable that. Just look at the first Fallout game.
Eddo36 wrote...
Maybe there should be a time limit to do the main quest. Would add a sense of urgency to the game's plot.
Guest_sapientia24_*
Modifié par Eddo36, 18 août 2010 - 07:59 .
Modifié par Nightwriter, 18 août 2010 - 09:27 .
Guest_sapientia24_*
Eddo36 wrote...
A time limit would make it more fun by giving you a sense of accomplishment and the game story an importance due to the urgency.
Modifié par Ragnarok521, 19 août 2010 - 04:45 .
Eddo36 wrote...
If the whole galaxy was at stake, the hero should be focused on saving it. Spending time/resources and risking your life doing out-of-the-way sidequests with good deeds here which doesn't help you progress any closer in the main mission and there are only for unfocused heros.
Kacynski wrote...
I actually can to some extend undestand the OP. I usually have a kind of urgent feeling towards the main mission in any game, and think it is not fully understandable, why the hero and saviour of the universe should do anything, that is not directly related to the mission.
That's why I usually do at least three playthroughs (of course only if I like the game). First, I only concentrate on the main story / main mission and try to get things done. In the second I will do all kind of world exploration / side missions and try to fully explore the game. As by this time I did already save the Universe, I do not have any urgent feeling anymore. After the second time, I will usually hit the non-spoiler sections of forums or read some game guide to find all the easter eggs, hidden missions whatsoever I have not been able to find by myself.
So, first time - no nonsense, from that on its all exploration with the main plot not so urgent.
Guest_sapientia24_*
sapientia24 wrote...
I do all of the side quests and the main quest and unlocking everything for my sense of accomplishment. Everytime I get a new RPG I take my time to do everything on my first play through and with every other play through even if during my first play through I've done everything.
Eddo36 wrote...
A time limit would make it more fun by giving you a sense of accomplishment and the game story an importance due to the urgency.
Eddo36 wrote...
A time limit would make it more fun by giving you a sense of accomplishment and the game story an importance due to the urgency.
Eddo36 wrote...
If the whole galaxy was at stake, the hero should be focused on saving it. Spending time/resources and risking your life doing out-of-the-way sidequests with good deeds here which doesn't help you progress any closer in the main mission and there are only for unfocused heros.
Modifié par Kid_SixXx, 20 août 2010 - 12:27 .
Eddo36 wrote...
If the whole galaxy was at stake, the hero should be focused on saving it. Spending time/resources and risking your life doing out-of-the-way sidequests with good deeds here which doesn't help you progress any closer in the main mission and there are only for unfocused heros.
ReconTeam wrote...
Well TIM doesn't fund you that well. So you have to go out and solve other people's problems for credits, guns, and experience.
gi0m wrote...
Eddo36 wrote...
If the whole galaxy was at stake, the hero should be focused on saving it. Spending time/resources and risking your life doing out-of-the-way sidequests with good deeds here which doesn't help you progress any closer in the main mission and there are only for unfocused heros.
You're the guy who made a thread about feminised armmours right?
Eddo36 wrote...
If the whole galaxy was at stake, the hero should be focused on saving it. Spending time/resources and risking your life doing out-of-the-way sidequests with good deeds here which doesn't help you progress any closer in the main mission and there are only for unfocused heros.
Nightwriter wrote...
Mr.Caine wrote...
It's a video game and most RPGs do this. In KOTOR, you're suppose to be finding StarMaps; not swoop racing.
Lies.
Modifié par FourSixEight, 20 août 2010 - 03:38 .