Modifié par Thatdude88, 17 août 2010 - 10:57 .
Patch 1.05
#1
Posté 17 août 2010 - 09:05
#2
Guest_Calin Pandurescu_*
Posté 17 août 2010 - 09:08
Guest_Calin Pandurescu_*
#3
Posté 18 août 2010 - 04:54
#4
Posté 18 août 2010 - 12:32
#5
Posté 18 août 2010 - 11:35
#6
Posté 18 août 2010 - 11:39
#7
Posté 19 août 2010 - 11:15
#8
Posté 19 août 2010 - 03:36
Last Darkness wrote...
Whats so freaking sad is some of the bugs they cant/havent fixed moders have fixed and some are as simple as just making the script point correctly or moving some resource around. Like the Vigilence fix mode makes it share a differant resource instead of 8 which starfang uses it just changes it to 25.
Modders are not bound by the same constraints as Bioware.
To fix this bug properly, they'd have to modify the Warden's Keep DLC. My opinion as to why they did not fix it is because they needed permission from the console manufacturer's (ie Micro$oft and $ony) to modify the code on the console versions of WK. For patch 1.04, they only had permission to change code in Origins and Awakening, not the DLC's.
This is NOT a game-breaking bug and it would not be cost-effective to fix something that does not adversely affect the game itself. Who cares what the blade looks like as long it still kills darkspawn?!? It wouldn't matter to me if it looked like a tulip - I'll pollen you to death!
#9
Posté 19 août 2010 - 03:55
#10
Guest_Calin Pandurescu_*
Posté 19 août 2010 - 03:55
Guest_Calin Pandurescu_*
#11
Posté 19 août 2010 - 04:07
#12
Posté 19 août 2010 - 04:13
NKKKK wrote...
Yes
Got a link? Just for posterity.
#13
Posté 19 août 2010 - 04:21
#14
Posté 19 août 2010 - 04:22
#15
Posté 19 août 2010 - 05:43
NKKKK wrote...
Priestly confirmed more patches are on the way. Zy-El, I for one get pissed of looking at the Sentinel armor and the sword, the sword has quite a unique appearance.
Thanks for the link to confirm patch 1.05. Be interesting to see what's in it.
Personally, I value game mechanics over cosmetic appearances getting fixed first. Also, this appearance bug only manifests on consoles from what I've read (if I'm wrong on this, apology).
#16
Posté 19 août 2010 - 06:07
#17
Posté 19 août 2010 - 07:47
Lol I know, you have a point, but they're eyesores. Also there is a glitch with fade spirits , beyond the veil and fade shroud, that makes eyeballs and jaw teeth visible.Zy-El wrote...
NKKKK wrote...
Priestly confirmed more patches are on the way. Zy-El, I for one get pissed of looking at the Sentinel armor and the sword, the sword has quite a unique appearance.
Thanks for the link to confirm patch 1.05. Be interesting to see what's in it.
Personally, I value game mechanics over cosmetic appearances getting fixed first. Also, this appearance bug only manifests on consoles from what I've read (if I'm wrong on this, apology).
Eyesores.
Modifié par Eurypterid, 19 août 2010 - 07:49 .
#18
Posté 19 août 2010 - 07:58
Zy-El wrote...
NKKKK wrote...
Priestly confirmed more patches are on the way. Zy-El, I for one get pissed of looking at the Sentinel armor and the sword, the sword has quite a unique appearance.
Thanks for the link to confirm patch 1.05. Be interesting to see what's in it.
Personally, I value game mechanics over cosmetic appearances getting fixed first. Also, this appearance bug only manifests on consoles from what I've read (if I'm wrong on this, apology).
Where did you hear that? I played Awakening on PC, and the item appearances were bugged. That was at release though - I don't know if it has since changed.
#19
Posté 20 août 2010 - 01:48
Nope, though there are some mods available at Dragon Age Nexus which do fix some of the bugs with items not appearing or importing properly.Lord_Saulot wrote...
Where did you hear that? I played Awakening on PC, and the item appearances were bugged. That was at release though - I don't know if it has since changed.
Modifié par searanox, 20 août 2010 - 01:48 .
#20
Posté 21 août 2010 - 11:51
#21
Posté 22 août 2010 - 01:14
Thatdude88 wrote...
Bioware ! are ya'll currently working on another patch to fix the window's 7 / nvidia crash issues so many people are experiancing?
I must be lucky, no crashes with Win 7 + Nvidia card.
/shrugs
#22
Posté 23 août 2010 - 06:28
#23
Posté 23 août 2010 - 09:46
Im doing an upgrade and my first planned venture will be going back to DA:O with all the DLC and a few mods.
#24
Posté 23 août 2010 - 10:04
Guy4142 wrote...
There isn't an issue with Win 7 + ATI cards is there?
Im doing an upgrade and my first planned venture will be going back to DA:O with all the DLC and a few mods.
I've not had any problems with Win 7 and my ATI card while running this game. I had one graphics related crash but I think that happened pretty much with all cards. Scripted bugs on the other hand....
#25
Posté 25 août 2010 - 02:56
Modifié par hellodie, 25 août 2010 - 02:59 .





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