I've tried adding light effects, and haven't had much in the way of results. How do you guys do this?
Making lamps look lit--methods?
Débuté par
errant_knight
, août 17 2010 10:10
#1
Posté 17 août 2010 - 10:10
#2
Posté 18 août 2010 - 02:02
Are the lamps only to be lit during at some point in the cutscene or are they to be lit all the time? You might want to 'lit the lamps' in the area rather than the cutscene perhaps?
#3
Posté 18 août 2010 - 06:09
I have them hanging from the ceiling and when the camera pans around they can be seen giving off light from no apparent source. Maybe I was using the wrong effects, or using them incorrectly? The light source looks fine, but when I added a lighting effect, thinking that would make a glow or flame, there was nothing visible. I was trying to do it in level creation. Is that my problem?
#4
Posté 18 août 2010 - 07:41
Question best posed in the level/area creation forum i would guess? How do they look in the level and the area? Are they good there but bad in the cutscene?
#5
Posté 18 août 2010 - 08:47
I can't see any effect anywhere.
#6
Posté 18 août 2010 - 08:48
You've baked the lighting have you?
#7
Posté 18 août 2010 - 10:56
Uh.... probably not. I have a baked light, but I bet that's not what you mean. I'm supposed to do something other than render the light maps?
#8
Posté 19 août 2010 - 02:57
No you have it correct, you have rendered the light maps so that should be okay.





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