Hi ... again,
I want to creat a stand-alone mod.
So.. I create a mod...
Name, UID, ect.
Content module: None
Extended Module: None
...
Modul hierarchy: nothing activated but Core Game Resource
still when I load the normal singleplayer campaign, save ingame... then deactivate the mod ingame... it tells me that he needs my created mod for the campaign.
any soltuin for this?
create a non addin mod
Débuté par
jHellslayer
, nov. 11 2009 12:52
#1
Posté 11 novembre 2009 - 12:52





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