Guess why. VO is the most likely reason I can think.Inverness Moon wrote...
Maybe you didn't hear the part where you don't get to choose your race.Nerevar-as wrote...
Elf and dwarf options to start with. They would mean 4 files more.Inverness Moon wrote...
QFTAngryFrozenWater wrote...
Based on what Mr Gaider and others said this new dialog wheel might work and may be a welcome addition. There is one thing that puzzles me. From what I understand of ME2's voice acting the audio files take lots of space which limited the overall dialog options. If this new dialog system is using more voice acting per dialogue option will this result in even less overall dialog than ME2?
How does having Hawke voiced for both genders limit the amount of dialogue or other content that can be included in the game?
1UP Dragon age hands-on
#176
Posté 20 août 2010 - 07:22
#177
Posté 20 août 2010 - 07:55
let's hope you get rid of all gifts as it is bad mechanic which only lowers impact of all those moral choices you are doing throughout the game.David Gaider wrote...
We still show the approval meter for followers, as before... although approval itself has changed somewhat (heh, I'll just throw that nugget out there for fun).
#178
Posté 20 août 2010 - 07:59
Mich-cz wrote...
let's hope you get rid of all gifts as it is bad mechanic which only lowers impact of all those moral choices you are doing throughout the game.David Gaider wrote...
We still show the approval meter for followers, as before... although approval itself has changed somewhat (heh, I'll just throw that nugget out there for fun).
They've done away with standard gifts that only raise approval, but the unique gifts that trigger conversations are still in, like the mirror for Morrigan and flower for Leliana.
#179
Posté 20 août 2010 - 11:58
wow, i haven't known that, that's good to heardbankier wrote...
They've done away with standard gifts that only raise approval, but the unique gifts that trigger conversations are still in, like the mirror for Morrigan and flower for Leliana.
#180
Posté 24 août 2010 - 05:20
#181
Posté 24 août 2010 - 06:03
Nerevar-as wrote...
Guess why. VO is the most likely reason I can think.Inverness Moon wrote...
Maybe you didn't hear the part where you don't get to choose your race.Nerevar-as wrote...
Elf and dwarf options to start with. They would mean 4 files more.Inverness Moon wrote...
QFTAngryFrozenWater wrote...
Based on what Mr Gaider and others said this new dialog wheel might work and may be a welcome addition. There is one thing that puzzles me. From what I understand of ME2's voice acting the audio files take lots of space which limited the overall dialog options. If this new dialog system is using more voice acting per dialogue option will this result in even less overall dialog than ME2?
How does having Hawke voiced for both genders limit the amount of dialogue or other content that can be included in the game?
Maybe, but it's more likely limited by the story, since he's from Lothering, which is a mainly human town.





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