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Female combat armor are over-sexualized


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#126
theelementslayer

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imdefender wrote...

thepiebaker wrote...

the tighter fit armor is the more comfortable it is and the better protection it gives.

Ummm Would the "tighter fit armor" also meen that the Kinetic energy of the bullet would well hert the person wearing said armor ?


I have a question for you. Cup your hand on a table or flat surface, and then hit it as hard as you can. Now hold your hand flat, and do the same thing. The one where your hand is flat theroretically should hurt less. I dont know the actual physics behind it but it makes sense that a tighter fitting suit would hurt less then a looser suit when hit by a bullet or whatnot.

#127
thepiebaker

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imdefender wrote...

thepiebaker wrote...

the tighter fit armor is the more comfortable it is and the better protection it gives.

Ummm Would the "tighter fit armor" also meen that the Kinetic energy of the bullet would well hert the person wearing said armor ?


only if there is not propper padding between the person and the armor plates... but if you're talking about baggy armor vs tighter fit i believe that the baggy would have no difference if not hurt more. because if the armor is tight then the armor plates will absorb the greater part of the impact  and if its loose the armor the momentum from the shot will transfer into the plate and the plate will be hit into you and have a similar effect of being slapped by an ape.

#128
Spartas Husky

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Armor has certain points it has to give and take.



Tighter means more flexiblity, tighter never translates into more protection of any kind.



A. The closer the body armor is to your skin, the more easily the kinetic forces can transport from body armor to your body tissue, inducing trauma internal bleeding or shock.



B. The tigher your armor is, the more flexible it becomes since it contours around your natural outline.



C. The tighter an armor is to your body the more kinetic energy it allows through.

#129
lovgreno

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Well compared to the usual female armour of science fiction and games I say the ME version of it is less exist and illogical than usual. Perhaps not perfect in every detail but a big step in the right direction and good enough for me. Considering how utterly silly BioWare made the female armours in DAO, things could have been very much worse.

#130
Kavadas

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Daewan wrote...

Why, it's almost as if BioWare had hired someone to help design realistic combat armor.  Funny that.


If that was true the armors wouldn't be covered in LEDs.  That whole trend of arbitrarily placing emissive lights all over combat armor in futuristic/sci-fi games today really makes me cringe inside.

Probably because I'm ex-Army.

#131
xODD7BALLx

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Eddo36 wrote...

Please give a reason to add constructively to this discussion. I've noticed that modern body armor in the real world are unisex. Why is it different in ME?


body armor sure, but uniforms and regs no. lol plus we have prego uniforms now

#132
Vandrayke

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I don't see why there's a problem sacrificing theoretical realism in a fictional futuristic setting for some cool factor. I mean, she's not wearing a skirt and high heels.

Modifié par Vandrayke, 20 août 2010 - 12:01 .


#133
TheKillerAngel

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If you want to complain, go to the concept artists and whatnot. When it comes to Game Development Art, form takes often precedence over function.



The most "realistic" future armor you'll find would probably be in a game like the upcoming Ghost Recon title. Even then it takes some artistic liberties. No soldier wants glowing lights on their armor because that would reveal his or her position. Some of these pics have pointless glowing lights, some dont.



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#134
Dr. Peter Venkman

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theelementslayer wrote...

imdefender wrote...

thepiebaker wrote...

the tighter fit armor is the more comfortable it is and the better protection it gives.

Ummm Would the "tighter fit armor" also meen that the Kinetic energy of the bullet would well hert the person wearing said armor ?


I have a question for you. Cup your hand on a table or flat surface, and then hit it as hard as you can. Now hold your hand flat, and do the same thing. The one where your hand is flat theroretically should hurt less. I dont know the actual physics behind it but it makes sense that a tighter fitting suit would hurt less then a looser suit when hit by a bullet or whatnot.


Loose armor made of the same material from tight-fitting armor would take more energy for a bullet to pass through it, given the loose armor has to compress first once it is struck. This is assuming that the integrity of the armor is not compromised by allowing for the bullet to compress it.

Another analogy is to think of a car; modern cars are designed to absorb energy by having their material crunch during a crash.

Modifié par Dr. Peter Venkman, 20 août 2010 - 01:08 .


#135
Spartas Husky

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TheKillerAngel wrote...

If you want to complain, go to the concept artists and whatnot. When it comes to Game Development Art, form takes often precedence over function.

The most "realistic" future armor you'll find would probably be in a game like the upcoming Ghost Recon title. Even then it takes some artistic liberties. No soldier wants glowing lights on their armor because that would reveal his or her position. Some of these pics have pointless glowing lights, some dont.

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what is "close to realism" about them... why aren't they totally awesome.?

If is just for those few lights, is not a big deal, most of it, is feasible. Still dont know about the shoulder pads... we still dont have shoulder pads that are very good lol.

Still the goggles with weird aqua like shine are just dumb.... specially for a Tom Clancy game.

unless is for just iconic features, like in SPlinter cell , if so, then rock on :P

#136
Chuvvy

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Combat armor needs to be form fitting.

Modifié par Slidell505, 20 août 2010 - 03:15 .


#137
Mallissin

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Nightwriter wrote...

I know this might shock you, but I'm a woman who likes to look like a woman.

And not, you know, like a man. In a man's armor. :blink:

It's like saying women's restrooms should all have urinals. How is this equality? 


LEARN TO DO YOUR BUSINESS STANDING UP, SOLDIER!

#138
Solaris Paradox

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Eddo36 wrote...

Just wondering why females need a seperate suit of armor for the sole purpose of showing their curves in ME? Combat armor should be unisex.


Because it would be EXTREMELY UNCOMFORTABLE otherwise. Did you know they also even have to have their own shirts and pants, too? Because when clothing of any kind isn't tailored to the body wearing it, IT'S UNCOMFORTABLE.

EDIT: ...I'm not saying form-fit is a prerequisite to comfort, but a woman wearing armor made for a man would certainly have comfort issues. Something akin to the Kestral armor in ME2 or Samus Aran's armor from the Metroid series works well, too.

And uncomfortable armor would be a hindrance on the battlefield. You need full manueverability at all times. You can't have that if your pants are causing your hips to blister or your over-sized chestplate keeps wobbling and busting your ribs whenever you take a tumble or bump into a wall.

Mass Effect 1 overdid this a bit, but it overdid it on both gender fronts. Everything looked too jumpsuit-ish. ME2's fine, guy or girl.

An addendum: armor in the Mass Effect universe is able to freely emphasize flexibility over protection because kinetic barriers exist to pick up the slack. The armor in the Mass Effect universe is thus able to provide a best-of-both-worlds kind of deal, utilizing the mobility advantages of form-fitting armor without exposing the wearer to too much additional risk.

Modifié par Solaris Paradox, 20 août 2010 - 03:46 .


#139
Spartas Husky

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Mallissin wrote...

Nightwriter wrote...

I know this might shock you, but I'm a woman who likes to look like a woman.

And not, you know, like a man. In a man's armor. :blink:

It's like saying women's restrooms should all have urinals. How is this equality? 


LEARN TO DO YOUR BUSINESS STANDING UP, SOLDIER!


HAHAHAHAHAHAHAHAHAHA. omg I spill my damn coke you bastard, HAHAH my drill sergeant said the same thing!!!!!!!!!!. OMG I love you.... good times, good times HA.

damn that brings back memories....sigh

thanks you made my day... :P

#140
theelementslayer

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Dr. Peter Venkman wrote...

theelementslayer wrote...

imdefender wrote...

thepiebaker wrote...

the tighter fit armor is the more comfortable it is and the better protection it gives.

Ummm Would the "tighter fit armor" also meen that the Kinetic energy of the bullet would well hert the person wearing said armor ?


I have a question for you. Cup your hand on a table or flat surface, and then hit it as hard as you can. Now hold your hand flat, and do the same thing. The one where your hand is flat theroretically should hurt less. I dont know the actual physics behind it but it makes sense that a tighter fitting suit would hurt less then a looser suit when hit by a bullet or whatnot.


Loose armor made of the same material from tight-fitting armor would take more energy for a bullet to pass through it, given the loose armor has to compress first once it is struck. This is assuming that the integrity of the armor is not compromised by allowing for the bullet to compress it.

Another analogy is to think of a car; modern cars are designed to absorb energy by having their material crunch during a crash.


That would work if there was someplace to compress it inside the rigid outerbody. However I dont think there is inside the hardsuit, so it would hit the armour, and then hit the person. But seriously we are arguing video game armour. The only ones that have it "right" or "real" seem to be the FPS's because they are going for that look. All together though I like MEs armours

#141
Dr. Peter Venkman

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theelementslayer wrote...

Dr. Peter Venkman wrote...

theelementslayer wrote...

imdefender wrote...

thepiebaker wrote...

the tighter fit armor is the more comfortable it is and the better protection it gives.

Ummm Would the "tighter fit armor" also meen that the Kinetic energy of the bullet would well hert the person wearing said armor ?


I have a question for you. Cup your hand on a table or flat surface, and then hit it as hard as you can. Now hold your hand flat, and do the same thing. The one where your hand is flat theroretically should hurt less. I dont know the actual physics behind it but it makes sense that a tighter fitting suit would hurt less then a looser suit when hit by a bullet or whatnot.


Loose armor made of the same material from tight-fitting armor would take more energy for a bullet to pass through it, given the loose armor has to compress first once it is struck. This is assuming that the integrity of the armor is not compromised by allowing for the bullet to compress it.

Another analogy is to think of a car; modern cars are designed to absorb energy by having their material crunch during a crash.


That would work if there was someplace to compress it inside the rigid outerbody. However I dont think there is inside the hardsuit, so it would hit the armour, and then hit the person. But seriously we are arguing video game armour. The only ones that have it "right" or "real" seem to be the FPS's because they are going for that look. All together though I like MEs armours


You are correct. I was just pointing out that loose armor would have its benefits as well.

#142
DarkRAM

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Eddo36 wrote...

Well the difference is that those games are Fantasy. ME is Sci-fi and tries to simulate what is most likely to happen in the future, and currently combat armor is unisex.


Little late in posting. But Eddo kinda missed the point of Sci-Fi, Science Fiction...

Fiction: 1 a : something invented by the imagination or feigned; specifically : an invented story b: fictitious literature (as novels or short stories) c: a work of fiction; especially : novel

Modifié par DarkRAM, 20 août 2010 - 04:08 .


#143
snfonseka

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Anyone is interested in this kind of armor? That none can tell you whether you are a male, female or even human / asari etc... from distance.

Image IPB

#144
Khaanmouq

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Anyway, there is no reason to gripe about sexualized armor/uniform in a game. We have that in RL as well, just take a look:

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I was once crossing the Russian border at a very small frontier post in south Russia. Imagine my surprise, when I was stopped and had my papers checked by one of these miniskirt ladies, armed with an AR :blink: (unfortunately my papers were ok, so she didn't have to take me in ...)

Modifié par Khaanmouq, 20 août 2010 - 04:26 .


#145
snfonseka

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Khaanmouq wrote...

Anyway, there is no reason to gripe about sexualized armor/uniform in a game. We have that in RL as well, just take a look:

Image IPB

I was once crossing the Russian border at a very small frontier post in south Russia. Imagine my surprise, when I was stopped and had my papers checked by one of these miniskirt ladies, armed with an AR :blink: (unfortunately my papers were ok, so she didn't have to take me in ...)


Are you saying that these skirts are used when they are in duty? not just in ceremonies? Thats coooooooool :devil:...

#146
Siansonea

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I want armor that is essentially a mass effect barrier, so I can be as skanktacular as I wanna be. Why have lovely lady lumps if you're just going to wear Gears of War armor?

Modifié par Siansonea II, 20 août 2010 - 04:40 .


#147
Khaanmouq

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snfonseka wrote...

Are you saying that these skirts are used when they are in duty? not just in ceremonies? Thats coooooooool :devil:...


At least the guards on the border had these miniskirt uniform, when on duty. I doubt they wear these in battle regiments, though :P

Modifié par Khaanmouq, 20 août 2010 - 04:44 .


#148
Fanbus

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This is more like it:
http://www.hawtmag.c...the-World-4.jpg

You can see more at: http://www.hawtmag.c...itary-uniforms/

I thought that pic was taken from the Russian defense ministry's beauty pageant.

http://www.rainbowsk...2009/03/b35.jpg


For getting publicity , in June 2005 , the Russian Defense Ministry decided to throw a beauty contest. Then after deciding total nineteen female soldiers and sailors participated in the competition , & this was broadcast on live television. These event included the soldiers walking down the catwalk in uniform and singing songs while accompanied by guitarists. Other events that can be shown on film, saw the contestants competing in drills, crawling in combat uniform, entering tanks, and running with automatic weapons. The jury ultimately gave the title to Lieutenant Ksenya Agarkova which is an engineer along with Russia’s Northern Fleet.


Modifié par Fanbus, 20 août 2010 - 05:06 .


#149
Yakko77

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The female armor is more rigid in some areas for protection and more flexible in other areas for mobility and for the female body it lends a semi-swimsuit looking type of armor but for the sake of protection and being able to move it's actually very practical. The male armor is shaped and formed in a way to protect them. Also, there are multiple mods you can get for the armor to make them look less swimsuit-ish. Armor must offer a perfect balance to be effective. Too heavy or cumbersome and it overly limits mobility or it can be too sparse and not offer any protection at all.

#150
snfonseka

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If OP thinks ME armor is over-sexualized... I wonder what he will think about this?

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