Sylvius the Mad wrote...
In Exile wrote...
I actually thought the sarcasm in DA was wrecked by the absence of delivery, and the sometimes what I thought was sarcastic dialogue was played straight.
Of course, this ambiguity allowed me to play a hopelessly naïve character who delivered lines straight that were misinterpreted as sarcasm and she was too shy to correct them.
Somehow I doubt DA2 gives me that option.
I like your quote, btw.

I don't know about bandwagons, but I'd rather not have the MC voiced in cRPGs.
Adventure games, sure. Action RPGs, eh, I guess if it must be...
but then I'm still waiting to see if DA2 qualifies as Adventure with RPG elements, Action RPG or cRPG for me.
(yes, for me, in my opinion, and I understnad my opinion is not anyone else's but mine)The "delivery tone" system is interesting, I am intrigued to see how it works, but it doesn't allay any of my concerns. It's tangent to why I'm concerned about DA2. It doesn't give me more control over the creation of my character nor bring back my overhead view camera. *shrug* I'm still missing 2 party members.
But even with a dream VO cast I still would have preferred no VO for the MC. But that's just me.