Aller au contenu

Photo

Have you played Dragon Age 2 at Gamescom? Post your opinions here!


555 réponses à ce sujet

#76
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages

FedericoV wrote...

Nerevar-as wrote...

Anyone can tell me if you can queue orders in pause? I mean, more than one at a time for each character. It was a surprising oversight in Origins.


It was not an oversight. I remember that when the question was raised in the DA:O's forums, a developer explained us that they have tried to add some kind of queue option but it did not work well with the combat system because it was hard to balance it with stamina/mana consumption and all the powers that interrupts your actions.

Drakensang had the same issues and they did it anyway.

#77
Brockololly

Brockololly
  • Members
  • 9 029 messages

andar91 wrote...


Image IPBImage IPBI find it strange that he wants blocking and dodging but he complains that it feels like a hack and slash to him.


I don't know- its hard to judge how the combat actually is, but from the various impressions I'm getting is that its basically like Origins just faster and without the zoomed out PC isometric view. What that actually translates to in terms of gameplay is hard to say not being able to see a clear video of it in action. But from the various impressions, it seems like its a bit hit or miss...

#78
FedericoV

FedericoV
  • Members
  • 1 860 messages

Nerevar-as wrote...

FedericoV wrote...

Nerevar-as wrote...

Anyone can tell me if you can queue orders in pause? I mean, more than one at a time for each character. It was a surprising oversight in Origins.


It was not an oversight. I remember that when the question was raised in the DA:O's forums, a developer explained us that they have tried to add some kind of queue option but it did not work well with the combat system because it was hard to balance it with stamina/mana consumption and all the powers that interrupts your actions.

Drakensang had the same issues and they did it anyway.


Never played Drakensang so I can't make any comparisons. I'm only telling what they have told us at the time.

PS: I've taken a look on the web. Drakensang is turn based even if in real time (just like good old BG). That's why you can queue actions without having a total mess during combat...

Modifié par FedericoV, 19 août 2010 - 06:43 .


#79
hannibal555

hannibal555
  • Members
  • 98 messages
I played it today.

And I am disappointed.

I played it on PC, here's a short summary:

- Gone is the tactical overview (or not yet implemented as I hope)

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around

and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.

- You have to press constantly to attack, feels like old Diablo 1.



This isn't DA anymore as we know it.

It is a streamlined appeasement to the action adventure loving console masses.

Nothing wrong with that if Bioware wants to make money.

But I will give it a pass :(

#80
Brockololly

Brockololly
  • Members
  • 9 029 messages
Oh boy......:(

#81
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Gone is the tactical overview (or not yet implemented as I hope)
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.

This isn't DA anymore as we know it.
It is a streamlined appeasement to the action adventure loving console masses.
Nothing wrong with that if Bioware wants to make money.
But I will give it a pass :(

I´m half-out. So far no game with this combat system has kept me interested to the end even if it had story.

#82
epoch_

epoch_
  • Members
  • 8 916 messages

hannibal555 wrote...

- You have to press constantly to attack, feels like old Diablo 1.


That is so ****ing stupid I don't even

#83
rexil

rexil
  • Members
  • 304 messages

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Gone is the tactical overview (or not yet implemented as I hope)
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.

This isn't DA anymore as we know it.
It is a streamlined appeasement to the action adventure loving console masses.
Nothing wrong with that if Bioware wants to make money.
But I will give it a pass :(


What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...:sick:

#84
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

hannibal555 wrote...

- You have to press constantly to attack, feels like old Diablo 1.


Not really good to hear...

#85
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages
BW, can´t you at least let us choose the way we want the fights to play? I mean a "Choose Combat Style" option in the game config. Can´t be that hard.

#86
slikster

slikster
  • Members
  • 172 messages
And everyone thought us doom and gloomers were over reacting. I will not buy a button mash fest.

#87
hannibal555

hannibal555
  • Members
  • 98 messages

rexil wrote...

What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...:sick:


Alternatively you can still click to move if I recall correctly.
But it feels clumsy without tactical overview

Modifié par hannibal555, 19 août 2010 - 06:30 .


#88
Apollo Starflare

Apollo Starflare
  • Members
  • 3 096 messages
=/ Why is it people are so much more inclined to take bad impressions to heart than good ones? We've already had previews saying the combat doesn't feel like a huge change from DAO, and now we have some people who didn't like it as much. That doesn't make either one right or wrong...



Also, having to press a button to attack does not automatically mean it won't play like a Dragon Age game. I found myself using abilities more than the auto attack anyway.

#89
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages
I have yet to see one good impression for PC, as a start.

#90
rexil

rexil
  • Members
  • 304 messages

hannibal555 wrote...

rexil wrote...

What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...:sick:


Alternatively you can still click to move if I recall correctly.
But it feels clumsy without tactical overview


Oh. Thank god at last this didn't got changed.
Thank you Sir for your
response.

#91
Seb Hanlon

Seb Hanlon
  • BioWare Employees
  • 549 messages

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.


While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.

#92
FedericoV

FedericoV
  • Members
  • 1 860 messages
So, you have to push only for the first attack?

That's ok, but why all the reviers of the demo say that you have to push for each attack?

Modifié par FedericoV, 19 août 2010 - 06:38 .


#93
haberman13

haberman13
  • Members
  • 418 messages
Lets be honest, most of us forum-goers are nerds who like nerdy gaming.

Bioware is targeting a different audience now, the more casual, console gamer type. This is where the money is, for the time being.

In a few years the pendalum will swing back, and we will get good, complex games again.

ME2 was so disappointing coming from the semi-worship I had for ME1. DA2 will be the same deal.

I'll buy DA2, just like I bought ME2, but I will likely not finish the game and pass on all DLC and future games in the series.  (assuming the ME2-effect happened)

Modifié par haberman13, 19 août 2010 - 06:37 .


#94
rexil

rexil
  • Members
  • 304 messages

Nerevar-as wrote...

I have yet to see one good impression for PC, as a start.


And it has to be from a non Media source, or I wont believe it. Every fan who played the PC version didn't like it so far
u.u

#95
Bugzehat

Bugzehat
  • Members
  • 138 messages

Seb Hanlon wrote...

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.


While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.


Thank you! ... and this is why we shouldn't assume that fan reviews are any more reliable than journalist reviews.

Modifié par Bugzehat, 19 août 2010 - 06:38 .


#96
DIrishB

DIrishB
  • Members
  • 425 messages

Seb Hanlon wrote...

While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.



Knee-jerk reactions averted.  Thanks, Seb.

#97
They call me a SpaceCowboy

They call me a SpaceCowboy
  • Members
  • 2 782 messages
nanja'd :P

Modifié par Shinian2, 19 août 2010 - 06:39 .


#98
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

Seb Hanlon wrote...

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.


While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.


Thanks.. You just changed my day !!

#99
haberman13

haberman13
  • Members
  • 418 messages

Seb Hanlon wrote...

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.


While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.


Good to hear, bad reporting from demo testers can cause a lot of commotion around here!

#100
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Seb Hanlon wrote...

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.


General question:
If you press to attack does it attack faster than auto attacking?

Console question:
Does the press once to attack function work on console or is it always press to attack?