Drakensang had the same issues and they did it anyway.FedericoV wrote...
Nerevar-as wrote...
Anyone can tell me if you can queue orders in pause? I mean, more than one at a time for each character. It was a surprising oversight in Origins.
It was not an oversight. I remember that when the question was raised in the DA:O's forums, a developer explained us that they have tried to add some kind of queue option but it did not work well with the combat system because it was hard to balance it with stamina/mana consumption and all the powers that interrupts your actions.
Have you played Dragon Age 2 at Gamescom? Post your opinions here!
#76
Posté 19 août 2010 - 05:28
#77
Posté 19 août 2010 - 05:34
andar91 wrote...
I find it strange that he wants blocking and dodging but he complains that it feels like a hack and slash to him.
I don't know- its hard to judge how the combat actually is, but from the various impressions I'm getting is that its basically like Origins just faster and without the zoomed out PC isometric view. What that actually translates to in terms of gameplay is hard to say not being able to see a clear video of it in action. But from the various impressions, it seems like its a bit hit or miss...
#78
Posté 19 août 2010 - 05:34
Nerevar-as wrote...
Drakensang had the same issues and they did it anyway.FedericoV wrote...
Nerevar-as wrote...
Anyone can tell me if you can queue orders in pause? I mean, more than one at a time for each character. It was a surprising oversight in Origins.
It was not an oversight. I remember that when the question was raised in the DA:O's forums, a developer explained us that they have tried to add some kind of queue option but it did not work well with the combat system because it was hard to balance it with stamina/mana consumption and all the powers that interrupts your actions.
Never played Drakensang so I can't make any comparisons. I'm only telling what they have told us at the time.
PS: I've taken a look on the web. Drakensang is turn based even if in real time (just like good old BG). That's why you can queue actions without having a total mess during combat...
Modifié par FedericoV, 19 août 2010 - 06:43 .
#79
Posté 19 août 2010 - 06:13
And I am disappointed.
I played it on PC, here's a short summary:
- Gone is the tactical overview (or not yet implemented as I hope)
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
This isn't DA anymore as we know it.
It is a streamlined appeasement to the action adventure loving console masses.
Nothing wrong with that if Bioware wants to make money.
But I will give it a pass
#80
Posté 19 août 2010 - 06:19
#81
Posté 19 août 2010 - 06:21
I´m half-out. So far no game with this combat system has kept me interested to the end even if it had story.hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Gone is the tactical overview (or not yet implemented as I hope)
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
This isn't DA anymore as we know it.
It is a streamlined appeasement to the action adventure loving console masses.
Nothing wrong with that if Bioware wants to make money.
But I will give it a pass
#82
Posté 19 août 2010 - 06:23
hannibal555 wrote...
- You have to press constantly to attack, feels like old Diablo 1.
That is so ****ing stupid I don't even
#83
Posté 19 août 2010 - 06:25
hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Gone is the tactical overview (or not yet implemented as I hope)
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
This isn't DA anymore as we know it.
It is a streamlined appeasement to the action adventure loving console masses.
Nothing wrong with that if Bioware wants to make money.
But I will give it a pass
What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...
#84
Posté 19 août 2010 - 06:27
hannibal555 wrote...
- You have to press constantly to attack, feels like old Diablo 1.
Not really good to hear...
#85
Posté 19 août 2010 - 06:29
#86
Posté 19 août 2010 - 06:29
#87
Posté 19 août 2010 - 06:30
rexil wrote...
What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...
Alternatively you can still click to move if I recall correctly.
But it feels clumsy without tactical overview
Modifié par hannibal555, 19 août 2010 - 06:30 .
#88
Posté 19 août 2010 - 06:31
Also, having to press a button to attack does not automatically mean it won't play like a Dragon Age game. I found myself using abilities more than the auto attack anyway.
#89
Posté 19 août 2010 - 06:34
#90
Posté 19 août 2010 - 06:35
hannibal555 wrote...
rexil wrote...
What? Are you serious? you can't click to walk? No auto-attack anymore? And someone said it wasn't a button mashing game neither a port... I guess we (PC player) will get the exactly same felling we got with ME2.
The more I listen, more dissapointed I get. When it's the media reviewing it, it's ok but when a real fan goes and play it...
Alternatively you can still click to move if I recall correctly.
But it feels clumsy without tactical overview
Oh. Thank god at last this didn't got changed.
Thank you Sir for your
response.
#91
Posté 19 août 2010 - 06:35
hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
While it's possible that you encountered a bug in the demo, I'd like to address these right now.
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
#92
Posté 19 août 2010 - 06:36
That's ok, but why all the reviers of the demo say that you have to push for each attack?
Modifié par FedericoV, 19 août 2010 - 06:38 .
#93
Posté 19 août 2010 - 06:36
Bioware is targeting a different audience now, the more casual, console gamer type. This is where the money is, for the time being.
In a few years the pendalum will swing back, and we will get good, complex games again.
ME2 was so disappointing coming from the semi-worship I had for ME1. DA2 will be the same deal.
I'll buy DA2, just like I bought ME2, but I will likely not finish the game and pass on all DLC and future games in the series. (assuming the ME2-effect happened)
Modifié par haberman13, 19 août 2010 - 06:37 .
#94
Posté 19 août 2010 - 06:37
Nerevar-as wrote...
I have yet to see one good impression for PC, as a start.
And it has to be from a non Media source, or I wont believe it. Every fan who played the PC version didn't like it so far
u.u
#95
Posté 19 août 2010 - 06:37
Seb Hanlon wrote...
hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
While it's possible that you encountered a bug in the demo, I'd like to address these right now.
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
Thank you! ... and this is why we shouldn't assume that fan reviews are any more reliable than journalist reviews.
Modifié par Bugzehat, 19 août 2010 - 06:38 .
#96
Posté 19 août 2010 - 06:38
Seb Hanlon wrote...
While it's possible that you encountered a bug in the demo, I'd like to address these right now.
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
Knee-jerk reactions averted. Thanks, Seb.
#97
Posté 19 août 2010 - 06:38
Modifié par Shinian2, 19 août 2010 - 06:39 .
#98
Posté 19 août 2010 - 06:39
Seb Hanlon wrote...
hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
While it's possible that you encountered a bug in the demo, I'd like to address these right now.
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
Thanks.. You just changed my day !!
#99
Posté 19 août 2010 - 06:39
Seb Hanlon wrote...
hannibal555 wrote...
I played it today.
And I am disappointed.
I played it on PC, here's a short summary:
- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.
While it's possible that you encountered a bug in the demo, I'd like to address these right now.
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
Good to hear, bad reporting from demo testers can cause a lot of commotion around here!
#100
Posté 19 août 2010 - 06:40
Seb Hanlon wrote...
On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.
General question:
If you press to attack does it attack faster than auto attacking?
Console question:
Does the press once to attack function work on console or is it always press to attack?





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