rexil wrote...
I hope they don't change the interface... not too much >.< and why the hell the mouse wheel didn't work.
I hope they don't change the UI to something like the fail UI ME2 PC has.
And the environment looks really bad as we can see in the released screens, the characters are ok but what is those really low resolution textures on the ground and everything else?
Heh! Now we can really see the truth when it's a fan who make a review and not the media u.u
Because there's no mouse wheel for consoles?
And as for Cormac's review, he's right. This game is no longer aimed to those mature RP'ers who came to love BW games throughout the years. It is definitely for those 13yrs old who will love it for their consoles. And don't be mistaken, the fact that there is a M17 at a box does not prevent them from playing it. Lots of comments in my vids from people who played the game were by people who has 18+ age registered in their YT profile while in their "about me" they say the real age, which is well under 18:
So the game will sell well, despite many of us, PC gamers, not being so willing to buy it. Pitty that no matter what's said, it is no longer Bioware anymore. It is only Electronic Arts. Anyone saying anything different is like those fanatics that believe anything a politician promises during a campaign while they will definitely do exactly the contraire once they are elected. History proves it.
Quote:
Originally Posted by Cormac
Consoles ruin Dragon Age 2!
EOQ
Oh dear... When I wrote that yesterday, it was meant as a snarky comment and nod towards the crysis 2 thread.
However, having played a demo version at Gamescom, I actually have to say its probably not really far off. I know its an early version and lots might change, but based on what I saw today, I'm not really sure I'm all that eager to buy this game anymore. Coming from someone who played and loved Baldurs Gate 1&2, Icewind Dale 1&2, Neverwinter Nights and preordered Dragon Age, thats quite sad.
I played the PC version and the camera was at a fixed distance behind the selected character and it could NOT be zoomed out at all. The environment looked very bland and blurry, though the character animations were indeed better than DAO. I knew to expect that from Bioware's statements regarding their new resolve to emphasize the "characters" and not the environment anymore, but it just feels very bland and lifeless. The overall style, as has been stated elsewhere, is more cartoony, which is a matter of taste I guess. I prefered the old style...
Anyway, the HUD is alot more streamlined, to the point where it even felt a bit clunky and not detailed enough. For me the game had a very "console-y" feeling to it and didn't feel much like DAO anymore. The battle was more "hack and slashy", and a lot less strategical, in part because I'm so used to the zoomed out view during battles, but not only because of that.
Maybe I'm being too critical on a very early alpha (?) version and things will improve later on, but they'd need to change quite a lot to make it more like a game I'd really want to play. Guess I need to take a closer look at what else it out there. eg Drakensang / Risen..etc
Pretty disappointing.