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Have you played Dragon Age 2 at Gamescom? Post your opinions here!


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#126
Kyda

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DarthRevan4life wrote...

Are people who are giving their impressions understanding that this game probably isn't even near complete? You're taking what maybe a 15 minute demo and basing whether or not the game is worth purchasing and how Bioware is dead, etc etc. How about we wait until the game gets further along in its development cycle before making such claims. Sure the PC reviews haven't been great, but again, this is a demo, do you expect it to be as polished as a final build would be?

Plus those saying it's too easy, isn't the demo the part in the game where Varric is exaggerating how powerful Hawke is, so isn't it intended to be easy?




They were asked for their impressions... you can
either believe them or not but those are their impressions and they are entitle
to them. We all know it is too early to judge it overall, but mostly because of
this they can give their thoughts to help make this game a great experience for
almost everybody who´s waiting for it... There is no point in doing it later on when the game is already finished.

#127
DarthRevan4life

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Kyda wrote...

DarthRevan4life wrote...

Are people who are giving their impressions understanding that this game probably isn't even near complete? You're taking what maybe a 15 minute demo and basing whether or not the game is worth purchasing and how Bioware is dead, etc etc. How about we wait until the game gets further along in its development cycle before making such claims. Sure the PC reviews haven't been great, but again, this is a demo, do you expect it to be as polished as a final build would be?

Plus those saying it's too easy, isn't the demo the part in the game where Varric is exaggerating how powerful Hawke is, so isn't it intended to be easy?




They were asked for their impressions... you can
either believe them or not but those are their impressions and they are entitle
to them. We all know it is too early to judge it overall, but mostly because of
this they can give their thoughts to help make this game a great experience for
almost everybody who´s waiting for it... There is no point in doing it later on when the game is already finished.

Obviously people are entitled to their opinions and in no way was I saying otherwise.  I was merely pointing out the fact to make judgement calls on a game that probably isn't in the Beta phase of production isn't necessarily a good thing to do.  We should wait until either a demo is released or another preview is done where the game is further in development that way we can get a clearer picture of how the game truly will be, that's all I was trying to convey.

#128
Mr-Ludluck

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In Exile wrote...

Mr-Ludluck wrote...

How about the tactical overview? Removed? Not yet implemented?


Mike Laidlaw confirmed that it will be reduced, at the very least. While there may be some zoom out, I would not expect it to be significant and the tactical approach on the PC is being handled by not anchoring the camera to a character, instead of changing the zoom.


As long as I get some tactical view and some zoom out, I'm fine. I never needed to zoom all the way out in Origins anyway; still no zoom out what-so-ever makes it really hard to 'think like a general'.

#129
Toroi

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Okay, I'm an old school RPG player, but I actually prefer to focus on one character rather than pause the game and queue up every spell and action from every party member. From what I've read, the AI is improved in DA2, so I'm not as disturbed by the "button-pushing" as some might be. As long as the combat is fun and the story is good, I don't know enough to be worried yet.



I do appreciate the comments of those who have tried it, even if they aren't so positive, however. And, yes, I'm a bit jealous.

#130
nightcobra

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what i'd like to see here is a neutral view on the demo presented, i've been seeing here more of the players personal opinions of the demo instead of an actual constructive neutral critique.

#131
Epantiras

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Brockololly wrote...
Still, without the higher up isometric view, right clicking to move or place AOE spells just seems like it will quite awkward.


You raise a good question! How can we use AOE spells without a decent tactical view?

BTW I'm currently playing Drakensang 2, which does have some kind of isometric view, but I found myself not using it that much, mostly because battles are smaller than DA: O ones. Still, I grew up with the Infinity Engine games, so when things get messy I zoom out in Baldur's Gate style.

#132
filetemo

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DarthRevan4life wrote...

Kyda wrote...

DarthRevan4life wrote...

Are people who are giving their impressions understanding that this game probably isn't even near complete? You're taking what maybe a 15 minute demo and basing whether or not the game is worth purchasing and how Bioware is dead, etc etc. How about we wait until the game gets further along in its development cycle before making such claims. Sure the PC reviews haven't been great, but again, this is a demo, do you expect it to be as polished as a final build would be?

Plus those saying it's too easy, isn't the demo the part in the game where Varric is exaggerating how powerful Hawke is, so isn't it intended to be easy?




They were asked for their impressions... you can
either believe them or not but those are their impressions and they are entitle
to them. We all know it is too early to judge it overall, but mostly because of
this they can give their thoughts to help make this game a great experience for
almost everybody who´s waiting for it... There is no point in doing it later on when the game is already finished.

Obviously people are entitled to their opinions and in no way was I saying otherwise.  I was merely pointing out the fact to make judgement calls on a game that probably isn't in the Beta phase of production isn't necessarily a good thing to do.  We should wait until either a demo is released or another preview is done where the game is further in development that way we can get a clearer picture of how the game truly will be, that's all I was trying to convey.


would you say that if their impressions were positive?

#133
quicksilver_502

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As someone who cannot really justify a a gaming pc and thus played DAO on consoles, i apoligise for apparently being an idiotic buffoon easily amused by backflips and flashimg primary colours, since that seems to be the tenor of some posts.

 I didn't play Baldurs gate 2 or planescape when they came out, being about 8 and having a computer that operated via handcrank (i've have gone back and played them)  but i like to think i can enjoy an rpg for its tactical combat and engaging story without necessarily using a mouse.

My point is that, as far as i can see from the extremely limited looks we've had of DA2, Bioware is not making a game that is the antithesis of everything a traditional rpg player loves but rather making it so that less traditional players can enjoy it as well. For instance, i have a friend who played through ME 1&2 on easy difficulty, letting the AI  do its own thing and using the autolevel feature (which did make me wince) while i went through it on normal, pausing after every order to micromanage my party members. Both of our styles were equally valid and we both enjoyed the game in our own ways.

Ultimately, i feel that everyone should remain a little more open-minded and not muddy genuine concerns with 'Konsole Kidde' generalisations. Also, i realise this may seem like something of a rant but as i generally lurk around the forums i have come upon rather a lot of these sort of posts and it's just somewhat irritating.

Modifié par quicksilver_502, 19 août 2010 - 08:34 .


#134
Shepard Lives

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quicksilver_502 wrote...

As someone who cannot really justify a a gaming pc and thus played DAO on consoles, i apoligise for apparently being an idiotic buffoon easily amused by backflips and flashimg primary colours, since that seems to be the tenor of some posts.

 I didn't play Baldurs gate 2 or planescape when they came out, being about 8 and having a computer that operated via handcrank (i've have gone back and played them)  but i like to think i can enjoy an rpg for its tactical combat and engaging story without necessarily using a mouse.

My point is that, as far as i can see from the extremely limited looks we've had of DA2, Bioware is not making a game that is the antithesis of everything a traditional rpg player loves but rather making it so that less traditional players can enjoy it as well. For instance, i have a friend who played through ME 1&2 on easy difficulty, letting the AI  do its own thing and using the autolevel feature (which did make me wince) while i went through it on normal, pausing after every order to micromanage my party members. Both of our styles were equally valid and we both enjoyed the game in our own ways.

Ultimately, i feel that everyone should remain a little more open-minded and not muddy genuine concerns with 'Konsole Kidde' generalisations. Also, i realise this may seem like something of a rant but as i generally lurk around the forums i have come upon rather a lot of these sort of posts and it's just somewhat irritating.


People like seeing other people in an odious light. It makes them feel superior.

#135
Apollo Starflare

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Mr-Ludluck wrote...

In Exile wrote...

Mr-Ludluck wrote...

How about the tactical overview? Removed? Not yet implemented?


Mike Laidlaw confirmed that it will be reduced, at the very least. While there may be some zoom out, I would not expect it to be significant and the tactical approach on the PC is being handled by not anchoring the camera to a character, instead of changing the zoom.


As long as I get some tactical view and some zoom out, I'm fine. I never needed to zoom all the way out in Origins anyway; still no zoom out what-so-ever makes it really hard to 'think like a general'.


The gamesradar preview goes into some detail about the tactical camera. It's worth reading and might put your fears to rest somewhat, it certainly doesn't sound to me like it will make tactical combat unfeasible. Click here, page 3 has the PC specific stuff.

#136
Nerevar-as

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Estel78 wrote...

RageGT wrote...

And as for Cormac's review, he's right. This game is no longer aimed to those mature RP'ers who came to love BW games throughout the years. It is definitely for those 13yrs old who will love it for their consoles.

Oh please stop generalizing! I'm over 30 and have nothing against a more action-y approach. Why don't you expand your horizon instead of insisting on your precious isometric view? Gee, the narrow-mindedness of some people...

I love TW and the Gothics, that doesn´t mean I want every game with their combat system. Besides DA the only game with a similar combat I can think about now are the Drakensangs, and at least the first was quite behind in story and characters.
Now part of it might be removed to appeal to players who already have more than enough games in their niche. I understand they think they´ll sell more like that, but I don´t have to be happy about it.
I agree there are also big overreactions and in the end this is just a computer game,nothing to lose a night´s sleep about.

#137
Heavenblade

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I never played zoomed out in DA even though I played it on a PC. I liked seeing what was in the distance, and having it zoomed out felt like cheating almost.

#138
iampool

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I don't usually flame, and i actually like most of the changes, but i must say, if you call a game the "espiritual succesor to baldur's gate", it MUST have an isometrical view, i mean.. come on, i only used the closed up camera when an object covered my vision in isometrical.

I don't understand why removing it or even makin it less wide open.

#139
Mystique83

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I also had the chance to play the demo for PC at the gamescom today and I would like to post my impressions of it.

Well, after I read about all the new changes I hadn’t the highest exspectations, but I loved DAO and so was surely willing to try out if the changes will improve the gameplay or not.

After I played the demo I am not really disappointed, but I am also not impressed.

The combat style wasn’t so different from the DAO combat style, but it felt much faster and more like a hack and slay game. Hawke was cutting a crowd of Darkspawn to thousand pieces nearly in one hit. It feels a bit unnatural compared to DAO. I think it is just not realistic that someone is able to cut several Hurlocks like butter, but surely it looked nice.

I also noticed that Hawke wasn’t attacking constantly when I gave the order to attack with the right click. It felt strange somehow cause I had to click during the fight constantly as hanibal555 posted before.

And like many others before I missed the missing isometric view because it would be easier to navigate and control the chracters during the fight.

Well, speaking about the graphics I think this is the biggest disappointment for me. There were just wasteland and also the design of the characters wasn’t as good as I thought they would be in a new game. I felt they had less emotions in their faces. Their eyes looked a bit lifeless to me. I don’t know. I felt it was much better in DAO. Well, but maybe it is just because it is not the final version. I just think the graphics are not so impressive and it is definitely not the best I have ever seen. But in my opinion in a rpg the story is much more important than the graphics.

A good point were the new body shapes for the female characters. Though I wasn’t able to choose a female Hawke it was possible to watch them and they looked great. I can’t wait to play a female Hawke.

The kind of the dialogues reminded me of the dialogues from Leliana’s Song. They were okay in my opinion.

Though I wasn’t really happy with the changes I enjoyed the demo version and I am looking forward to the further development of the game.



I have to apologize if my English is kind of strange. I am German.

#140
iampool

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Heavenblade wrote...

I never played zoomed out in DA even though I played it on a PC. I liked seeing what was in the distance, and having it zoomed out felt like cheating almost.


Howcome a zoomed out camera is like cheating? having a hard time aiming comes as part of game difficulty in an rpg these days? O_O:pinched::pinched::pinched:

#141
Geschan88

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I will try a very small review with my bad english skills in writing and speaking:

The characters are really good. They are well designed but not better than in DA:O.
The demo-level was not very exciting. It was mostly in brwon and grey colours (if you can speak of colours). I hope that there will be others landscapes with more colours and a great architecture.
The structure of the demo was like a tube. No way to get off the way. Well, ok, it was in the moutains.

But the combats very great. Nice animations, great magic effects and combat skills. And it was much bloddier. I haad always the feeling that my actions really do something to the enemies.

I think that it is not necessary to show the player which of the answers in the dialogues have what impact on the other. It is a RPG. Therefore the player has to think about, what answer could have what impact.

But it was a great demo und very enternaining 20 minutes. And I look forward to March 2011.

#142
filetemo

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Mystique83 wrote...


Well, speaking about the graphics I think this is the biggest disappointment for me. There were just wasteland and also the design of the characters wasn’t as good as I thought they would be in a new game. I felt they had less emotions in their faces. Their eyes looked a bit lifeless to me. I don’t know. I felt it was much better in DAO. Well, but maybe it is just because it is not the final version. I just think the graphics are not so impressive and it is definitely not the best I have ever seen.


my fears are confirmed then :mellow:

#143
iampool

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Mystique83 wrote...

I also had the chance to play the demo for PC at the gamescom today and I would like to post my impressions of it.
Well, after I read about all the new changes I hadn’t the highest exspectations, but I loved DAO and so was surely willing to try out if the changes will improve the gameplay or not.
After I played the demo I am not really disappointed, but I am also not impressed.
The combat style wasn’t so different from the DAO combat style, but it felt much faster and more like a hack and slay game. Hawke was cutting a crowd of Darkspawn to thousand pieces nearly in one hit. It feels a bit unnatural compared to DAO. I think it is just not realistic that someone is able to cut several Hurlocks like butter, but surely it looked nice.
I also noticed that Hawke wasn’t attacking constantly when I gave the order to attack with the right click. It felt strange somehow cause I had to click during the fight constantly as hanibal555 posted before.
And like many others before I missed the missing isometric view because it would be easier to navigate and control the chracters during the fight.
Well, speaking about the graphics I think this is the biggest disappointment for me. There were just wasteland and also the design of the characters wasn’t as good as I thought they would be in a new game. I felt they had less emotions in their faces. Their eyes looked a bit lifeless to me. I don’t know. I felt it was much better in DAO. Well, but maybe it is just because it is not the final version. I just think the graphics are not so impressive and it is definitely not the best I have ever seen. But in my opinion in a rpg the story is much more important than the graphics.
A good point were the new body shapes for the female characters. Though I wasn’t able to choose a female Hawke it was possible to watch them and they looked great. I can’t wait to play a female Hawke.
The kind of the dialogues reminded me of the dialogues from Leliana’s Song. They were okay in my opinion.
Though I wasn’t really happy with the changes I enjoyed the demo version and I am looking forward to the further development of the game.

I have to apologize if my English is kind of strange. I am German.


Im almost sure graphics are not as improved as they will be when the game is released in 7 months, still even when i would aprecciate a graphic improvements, i liked very much the ones in DA:O, and agree with you about the story is much more important.

#144
DragonRageGT

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Estel78 wrote...

RageGT wrote...

And as for Cormac's review, he's right. This game is no longer aimed to those mature RP'ers who came to love BW games throughout the years. It is definitely for those 13yrs old who will love it for their consoles.

Oh please stop generalizing! I'm over 30 and have nothing against a more action-y approach. Why don't you expand your horizon instead of insisting on your precious isometric view? Gee, the narrow-mindedness of some people...


Come on, that's the market niche that really shows them the money. And EA is after one thing and one thing only. Money! Nothing wrong with that but many other companies have a very different approach to profiting and it is not "at any costs" basis. (like, rushing with release of some product even if it's not fully finished, tested and bug free)

Oh, and I'm as open-minded as you can find. I too have no problem with a more action-y approach. Actually, I have nothing agasint anything except for one thing. They will kill this IP fast. See what they did with LotR? Which game of that franchise, published by EA is any good? The first RTS, BfME, was good but they took so long to patch and fix the bugs that it was really depressing. The second, they never even bothered to fix most of the bugs and glitches. Just xpack'ed it and it was done.

Dragon Age 2 has an ETA of nearly 1 year after the first. What happened to the 2 years DLC for Origins or am I mistaken and they never said that? I've asked in one specific topic in this DA2 forum about at least fixing DA:O before the release of DA2 and Chris said that we should expect Origins to be fully fixed, more dlc and stuff...

Lasta lalaithamin! :lol:

Namarië

EDIT: LOL... they locked the thread without even saying that they were locking the thread?

As I always ask when it's an EA game sequel... ../../../images/forum/rating_small.png../../../images/forum/rating_small.png../../../images/forum/rating_small.png../../../images/forum/rating_small.png../../../images/forum/rating_small.png

Well, just to answer good Marzillious who said

You should stop being so anti-EA. I know that they sucked around the times of Battle for Middle-Earth, but they have improved vastly since then. EA is actually a really great publisher nowadays. They new evil empire is Activision.


I don't hate EA. There are many games published by EA that I truly enjoy. But they have this record and they were even worse around the times of Ultima IX Ascension! Talk about unfinished game release!

Modifié par RageGT, 19 août 2010 - 09:21 .


#145
rexil

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Mystique83 wrote...


I also noticed that Hawke wasn’t attacking constantly when I gave the order to attack with the right click. It felt strange somehow cause I had to click during the fight constantly as hanibal555 posted before.


And the same thing again... keep clicking to keep attacking u.u



Thank you Mystique83 for your review.

#146
Anacronian Stryx

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rexil wrote...

Mystique83 wrote...


I also noticed that Hawke wasn’t attacking constantly when I gave the order to attack with the right click. It felt strange somehow cause I had to click during the fight constantly as hanibal555 posted before.


And the same thing again... keep clicking to keep attacking u.u



Thank you Mystique83 for your review.


Must be a bug, Devs have stated that it's not supposed to be like that.

#147
DragonRageGT

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Anacronian Stryx wrote...

Must be a bug, Devs have stated that it's not supposed to be like that.


I only hope that the no mouse scroll camera distance/view angle is a bug too!

#148
Mystique83

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Anacronian Stryx wrote...

rexil wrote...

Mystique83 wrote...


I also noticed that Hawke wasn’t attacking constantly when I gave the order to attack with the right click. It felt strange somehow cause I had to click during the fight constantly as hanibal555 posted before.


And the same thing again... keep clicking to keep attacking u.u



Thank you Mystique83 for your review.


Must be a bug, Devs have stated that it's not supposed to be like that.




Well, I can't say anything about that. Maybe it's a bug. Well, I hope so. :-)
It is just my experience with the demo.
Surely the companions were attacking automatically, but Hawke just attackes when I was right clicking contantly.

#149
ankuu

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Nerevar-as wrote...

Seb Hanlon wrote...

hannibal555 wrote...

I played it today.
And I am disappointed.
I played it on PC, here's a short summary:

- Navigation is a mess. You navigate MMO like with pressed right mouse button to look around
and WASD - keys. On the other hand your default attack is on right mouse button, too, which got me confused a few times.
- You have to press constantly to attack, feels like old Diablo 1.


While it's possible that you encountered a bug in the demo, I'd like to address these right now.

On the PC, you can right-click on the ground to move, just like in Origins. This has not changed.
Also, your character will auto-attack after you right-click to start attacking, as in Origins. You don't have to click per attack.

Sighs with relief.
Hopes back up. No chance of realeasing the demo, I guess?




I would love for them to release the demo ><

As for the navigation thing, you guys were really clicking on the ground for the
char to move? I just kept both of my mouse buttons down and it moves on
it's own, any way i want. Fast and quick!

Modifié par ankuu, 19 août 2010 - 10:50 .


#150
Nerevar-as

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I´m having the constant click problem in Origins with archers and mages when I´m under control. Maybe in 2 it extends to close combat?