Aller au contenu

Photo

Make Garrett Hawke Canon!


202 réponses à ce sujet

#26
Enshaid

Enshaid
  • Members
  • 807 messages

swirlwind wrote...

Taint Master wrote...

Why?  If Hawke is male, that's just part of the character.  Like I said in the OP, DAO was our chance at making our own characters.  Bioware could make Garrett the new face of DA and the games that come later.

Garrett is already the face of DA2, and I'm fairly sure BioWare isn't just going to make a series out of that character. They've already stated that they're interested in exploring the whole of what Thedas has to offer, and I'm betting there's a lot more to the world than one Garrett Hawke. 

There are a lot of games out there where you have to play a male protagonist, whether you want to or not. BioWare is one of the exceptions to this rule. I understand you don't care about playing a female, but a lot of other gamers out there do, including myself. BioWare has always been about great stories and giving the player choices in those stories. I see no reason for them to change something that they excel in, and that gamers love.


[/thread]

#27
Taint Master

Taint Master
  • Members
  • 479 messages

swirlwind wrote...

Taint Master wrote...

Why?  If Hawke is male, that's just part of the character.  Like I said in the OP, DAO was our chance at making our own characters.  Bioware could make Garrett the new face of DA and the games that come later.

Garrett is already the face of DA2, and I'm fairly sure BioWare isn't just going to make a series out of that character. They've already stated that they're interested in exploring the whole of what Thedas has to offer, and I'm betting there's a lot more to the world than one Garrett Hawke. 

There are a lot of games out there where you have to play a male protagonist, whether you want to or not. BioWare is one of the exceptions to this rule. I understand you don't care about playing a female, but a lot of other gamers out there do, including myself. BioWare has always been about great stories and giving the player choices in those stories. I see no reason for them to change something that they excel in, and that gamers love.

Actually my wardens were all female.  But that was a different character.  Hawke being male wouldn't bother me.  Maybe later on they could make a female DA lead?

#28
Loc'n'lol

Loc'n'lol
  • Members
  • 3 594 messages

Taint Master wrote...

David Gaider said he wanted Dragon Age to have a recognizable protagonist. 


No, he said the marketting department wanted that.

#29
Lord Gremlin

Lord Gremlin
  • Members
  • 2 927 messages
Well, many games were ruined by stupid marketing, that's for sure.

#30
snfonseka

snfonseka
  • Members
  • 2 469 messages

Taint Master wrote...

Lets face it, Garret Hawke is one of the coolest designs in Dragon Age, up there with Duncan and Morrigan.  I don't think there's a point in letting us make our own 'Hawkes' anymore.

David Gaider said he wanted Dragon Age to have a recognizable protagonist.  Why not just make him the canon character and dump the character creator altogether?  They could spend the development money on more content/dialogue instead and make the story richer.

DAO was our chance to make our own characters so why not make DA2 officially about Garrett?


NOOOOOO........ nothing more to say :devil: !!!!

#31
swirlwind

swirlwind
  • Members
  • 1 270 messages

Taint Master wrote...

Actually my wardens were all female.  But that was a different character.  Hawke being male wouldn't bother me.  Maybe later on they could make a female DA lead?

Err, first you want maleHawke to be the face of the whole DA series, and now you suggest they change it at some point to a female lead? Why not just have it the way it is: choice for everyone. You can play Garrett Hawke the way he is, and I can play my custom characters. Everybody wins.

#32
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages
If you like so much the default Hawke feel free to use him. It's your right

But leave free all the other players who couldn't like him to modify him according to their tastes.

Demanding canon just beacuse you like a thing is not fair, there are milions of player over there who might think differently from you..

#33
Mistress Tasharra

Mistress Tasharra
  • Members
  • 502 messages
How many ways would you like me to say it?
No.
Hell no.
Take your pick.

Between this and your post about "how the only way DA3 could be is if it were an MMO", I've decided there is something very wrong with you.

Hawke is canon already, anyway. Hawke exists. I think she will be interesting to play. To see how her story unfolds. As much as I dislike predefined and voiced protagonists. There's a reason games like these are called a cRPG. User creation of the character is important.

And by the way, people did rage over KotOR being given a canon. Revan will always be a woman to me, no matter what they say. Always.

Modifié par Mistress Tasharra, 19 août 2010 - 10:53 .


#34
Sabariel

Sabariel
  • Members
  • 2 826 messages
I like the fact that I can play as a customizable chick. 'Tis a nice change from the whitebrunetmale I'm stuck with in other games...

#35
snfonseka

snfonseka
  • Members
  • 2 469 messages

swirlwind wrote...

Taint Master wrote...

Actually my wardens were all female.  But that was a different character.  Hawke being male wouldn't bother me.  Maybe later on they could make a female DA lead?

Err, first you want maleHawke to be the face of the whole DA series, and now you suggest they change it at some point to a female lead? Why not just have it the way it is: choice for everyone. You can play Garrett Hawke the way he is, and I can play my custom characters. Everybody wins.


^This....

#36
Taint Master

Taint Master
  • Members
  • 479 messages

MaxQuartiroli wrote...

If you like so much the default Hawke feel free to use him. It's your right
But leave free all the other players who couldn't like him to modify him according to their tastes.
Demanding canon just beacuse you like a thing is not fair, there are milions of player over there who might think differently from you..

No, no, it's not just because I like him.  (He is pretty awesome though. lol)  It's that they can tie the games together a lot easier if they set a canon story.

#37
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 047 messages
Dump a custom Hawke? If you want to play as a male then maybe that's option if you think the default design is cool. It's not an option for those who want a female Hawke and also disappoints those who think Hawke as a mage should look different than a warrior or a rogue. Nah. A non-customizable Hawke looks like a bad idea because of this. And who cares about canon? The idea is that (according to the podcast) the player "shapes the world". That leaves little room for the importance of canon.

Modifié par AngryFrozenWater, 19 août 2010 - 10:59 .


#38
Taint Master

Taint Master
  • Members
  • 479 messages

Mistress Tasharra wrote...

How many ways would you like me to say it?
No.
Hell no.
Take your pick.

Between this and your post about "how the only way DA3 could be is if it were an MMO", I've decided there is something very wrong with you.

Hawke is canon already, anyway. Hawke exists. I think she will be interesting to play. To see how her story unfolds. As much as I dislike predefined and voiced protagonists. There's a reason games like these are called a cRPG. User creation of the character is important.

And by the way, people did rage over KotOR being given a canon. Revan will always be a woman to me, no matter what they say. Always.

So because you have some repressed issue with men, I'm crazy for wanting a more solid story?  Lets not devolve into name calling, please.

#39
snfonseka

snfonseka
  • Members
  • 2 469 messages
According to my understanding BW has already mentioned that player can choose any gender.... So no worries (correct me if I am wrong) !!!!

#40
swirlwind

swirlwind
  • Members
  • 1 270 messages

Taint Master wrote...

No, no, it's not just because I like him.  (He is pretty awesome though. lol)  It's that they can tie the games together a lot easier if they set a canon story.

I think I'd rather have them challenge themselves to see what they're capable of. Why do things the easy way and be like everyone else in the industry when you can be different and spectacular? I want to see games in which developers aren't afraid to try new things. I want game development to evolve. Forcing the player to play a completely predetermined protagonist would be a huge step backwards for BioWare. I want them to move forward instead.

#41
Mistress Tasharra

Mistress Tasharra
  • Members
  • 502 messages

Taint Master wrote...

Mistress Tasharra wrote...

How many ways would you like me to say it?
No.
Hell no.
Take your pick.

Between this and your post about "how the only way DA3 could be is if it were an MMO", I've decided there is something very wrong with you.

Hawke is canon already, anyway. Hawke exists. I think she will be interesting to play. To see how her story unfolds. As much as I dislike predefined and voiced protagonists. There's a reason games like these are called a cRPG. User creation of the character is important.

And by the way, people did rage over KotOR being given a canon. Revan will always be a woman to me, no matter what they say. Always.

So because you have some repressed issue with men, I'm crazy for wanting a more solid story?  Lets not devolve into name calling, please.


I have no isues with men. I think Hawke from the CGI is very handsome, and I will play him at least once.
I am also not resorting to name calling. I was, in fact, trying to be humourous.
I apologise if my humour escapes you.

The point being is that, the story is about Thedas, not any one character. My character shall be different than yours, or the poster two posts up, or my best friend's, or your best friends. That is something that makes Bioware's games great. I think you exagerate the difficulity of having continuity throughout Thedas. The setting is quite open. It'd be quite easy to create a Dragon Age 3 or 4 where the news and events of Fereldan or the Free Marches hasn't even reached their ears yet.

Modifié par Mistress Tasharra, 19 août 2010 - 11:00 .


#42
Icinix

Icinix
  • Members
  • 8 188 messages
If there was to be a movie / book series with a canon focus, wouldn't Garret Hawke already be canon for it?



Like canon Revan is a light side male, and canon exile is a light side female?



Or canon shep is a renegon, earthborn sole survivor?



I get what you're saying, but aren't all you asking to do for the game is skip the facial customisation process for your character?

#43
rolson00

rolson00
  • Members
  • 1 500 messages
i very rarly play any games that dont have charcter creation DA:O was my holy grail

#44
SirGladiator

SirGladiator
  • Members
  • 1 143 messages
I like how important your individual decisions are, it rather negates the whole idea of 'canon'. You decide whether Allistair or Anora (or both) are on the throne. You decide whether the ashes are saved or destroyed. You decide whether to kill the werewolves or the elves, or neither. You decide whether to save the circle or not. You decide whether Morrigan gets to have a child that is part-dragon. You decide whether various team-members live or die, etc etc etc. There's no canon, and that's fantastic.

#45
Taint Master

Taint Master
  • Members
  • 479 messages

Mistress Tasharra wrote...

The point being is that, the story is about Thedas, not any one character. My character shall be different than yours, or the poster two posts up, or my best friend's, or your best friends. That is something that makes Bioware's games great. I think you exagerate the difficulity of having continuity throughout Thedas. The setting is quite open. It'd be quite easy to create a Dragon Age 3 or 4 where the news and events of Fereldan or the Free Marches hasn't even reached their ears yet.

That's just it though.  Do you really want DA games to have almost no ties whatsoever?  To me, the series is cheapened if our decisions don't really make a difference in the end.  How can you get attached to NPCs you know you'll never see again?

With a canon, they can tie the games together directly and really make the series interesting.

#46
Schuback

Schuback
  • Members
  • 394 messages
I prefer creating a character that represents myself. And looks like me. That way I can go around saying: "Last night Ive just saved the world from the Blight, what have you done with your life?"

#47
Icinix

Icinix
  • Members
  • 8 188 messages

Taint Master wrote...
(Snip) How can you get attached to NPCs you know you'll never see again?

(Snip)


This is a question my girlfriend asks me every time I play through a BioWare romance.
I still don't know the answer.

#48
Mistress Tasharra

Mistress Tasharra
  • Members
  • 502 messages

Taint Master wrote...

Mistress Tasharra wrote...

The point being is that, the story is about Thedas, not any one character. My character shall be different than yours, or the poster two posts up, or my best friend's, or your best friends. That is something that makes Bioware's games great. I think you exagerate the difficulity of having continuity throughout Thedas. The setting is quite open. It'd be quite easy to create a Dragon Age 3 or 4 where the news and events of Fereldan or the Free Marches hasn't even reached their ears yet.

That's just it though.  Do you really want DA games to have almost no ties whatsoever?  To me, the series is cheapened if our decisions don't really make a difference in the end.  How can you get attached to NPCs you know you'll never see again?

With a canon, they can tie the games together directly and really make the series interesting.


Who said the Dragon Age games were a series? Last time I checked, not every game based in Faerun were connected, or every game based in the Star Wars universe.

Thedas is a world, and maybe not even an entire world. How do we know? I would very much love to experiance the many places of it. We can see the future or past, or the present. Some games can be connected, some don't have to be. Just because one game takes place in the same world as another doesn't mean they have any bearing on eachother.

#49
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages

Mistress Tasharra wrote...

Taint Master wrote...

Mistress Tasharra wrote...

The point being is that, the story is about Thedas, not any one character. My character shall be different than yours, or the poster two posts up, or my best friend's, or your best friends. That is something that makes Bioware's games great. I think you exagerate the difficulity of having continuity throughout Thedas. The setting is quite open. It'd be quite easy to create a Dragon Age 3 or 4 where the news and events of Fereldan or the Free Marches hasn't even reached their ears yet.

That's just it though.  Do you really want DA games to have almost no ties whatsoever?  To me, the series is cheapened if our decisions don't really make a difference in the end.  How can you get attached to NPCs you know you'll never see again?

With a canon, they can tie the games together directly and really make the series interesting.


Who said the Dragon Age games were a series? Last time I checked, not every game based in Faerun were connected, or every game based in the Star Wars universe.

Thedas is a world, and maybe not even an entire world. How do we know? I would very much love to experiance the many places of it. We can see the future or past, or the present. Some games can be connected, some don't have to be. Just because one game takes place in the same world as another doesn't mean they have any bearing on eachother.


But to be fair, that has been a spoken goal for bioware when it comes to Thedas, your actions do change the world. Even in future games.

#50
swirlwind

swirlwind
  • Members
  • 1 270 messages

Taint Master wrote...

That's just it though.  Do you really want DA games to have almost no ties whatsoever?  To me, the series is cheapened if our decisions don't really make a difference in the end.  How can you get attached to NPCs you know you'll never see again?

With a canon, they can tie the games together directly and really make the series interesting.

So far they've stated that there are ties. You can import your decisions from DA:O and the world of DA2 will take at least the biggest ones into account. That way the world is indeed the way you(r character) made it, and it can be a little different for every player. 

Personally, I've never had any problems becoming attached to NPCs in games in which NPCs are well written and interesting, whether or not the game is a part of a series. I think Mass Effect is awesome in that it allows for Shepard and the NPCs to evolve as characters (at least theoretically) from one game to another, but ME is a different franchise than DA. And that's a good thing, because then we can have both instead of two of the same.