SarEnyaDor wrote...
OP reminds me of someone who picks up a Choose-your-Adventure book in grade school who then complains that "it would make more sense if there was just one story in it instead of 50."
Pretty much sums it up. If I want to watch a movie I will. I don't buy a game to be so limited in choice I am just watching a movie with the occasional direction.
For the most part others have spelled out why this is a horrible idea, and more imporantly, isn't really needed. There is already some canon. We have to trust Bioware will balance out the canon and choices as needed for various future games. I think they have already taken this into account - look at the "canon" of starting a new GW in Awakening, or many other examples people have posted. As long as they keep in most of the choices you can just view certain canon decisions as another players game.
Plus I think this is more about Thedas not a single character. We got a "single" character in DAO (the GW). In DA2 we get Hawke. In DA3 it could be someone else.
The only thing I agree on is that it is nice to bond to one character in a series as long as that character is MY character, not some pre-written canon character. Again if you want that watch a movie or read a book.
I also disagree that you can't bond with a character, or NPC, in just one game. Its not like we are becoming real life mates with DA characters for the rest of our lives. If the story and characters are well written it creates the bond needed. I don't think games should be used as a substitute for real life relationships that you want to go on for game after game.
I am not really against canon as long as it is just a "what if version" they use for new players or to provide one consistent back story" versus something forced on people that removes choice and lessens flexibility. Also it should be used only when really needed.
Modifié par KethWolfheart, 19 août 2010 - 04:17 .