So your bug just completely ruined my game.
#1
Posté 19 août 2010 - 03:12
So, basically, my game is ruined now because all of the stuff my character had is gone forever. Hours of game time completely wasted. Thanks.
#2
Posté 19 août 2010 - 03:39
x2 Rose's Thorn (one from Origins, the other from a drop)
Felon's Coat
Wolf Treads
Bow of the Golden Sun
Wasp's Sting
as well as a few runes;
Grandmaster Flame x2
Grandmaster Paralyze
Grandmaster Slow
Master Hale
Grandmaster Silverite (or whichever one was the +10 darkspawn).
I can't remember which gloves I had, but that isn't to much of a big deal considering I had just found some that were infinitely better than what I had and would have been replaced.
That bug also had the good grace to leave me my rings, amulet and helm (because of the no-helmet hack). There's a bright side, I guess.
Modifié par Kaduos, 19 août 2010 - 03:41 .
#3
Posté 19 août 2010 - 04:05
http://social.biowar...7/index/1826879
Modifié par Bane of Revenants, 19 août 2010 - 04:06 .
#4
Posté 19 août 2010 - 04:08
Trust me, the only way this game can be salvaged is through console commands, otherwise I need to start over and I'm not looking forward to that.
Modifié par Kaduos, 19 août 2010 - 04:09 .
#5
Posté 19 août 2010 - 04:12
bckh wrote...
Solution....Solution....
To all your problems. Instead of restarting try this instead..
Runscript zz_fab
May all your dreams and equipment come true.
Hope this has not been posted. Just type in the above runscript and hit enter you will be transported to a warehouse full of equipment, runes, supplies, etc. Normal and magical weapons and armor are included in this warehouse.
Make sure you know how to enable the cheat mode for runscripts. Very simple to use.
please let me know if this is a better solution than restarting 3 hours before the bug.
http://social.biowar...index/1826879/4
Save games more often. I have 110 on current game.
Modifié par Bane of Revenants, 19 août 2010 - 04:16 .
#6
Posté 19 août 2010 - 04:22
And my save habits are fine.
Modifié par Kaduos, 19 août 2010 - 04:23 .
#7
Posté 19 août 2010 - 04:31
#8
Posté 20 août 2010 - 02:00
Anyways what may help is to enable the console and type in runscript zz_fab
Modifié par Last Darkness, 20 août 2010 - 02:05 .
#9
Posté 20 août 2010 - 02:57
Do you have ANY idea how many people I've seen post on these forums in the 9 months this game has been out that have had to restart because they were only running one or two saves? It's easily over 200.
#10
Posté 20 août 2010 - 03:20
Wicked 702 wrote...
No, I'm sorry to say your save habits are moronic. I learned 15 years ago (I'm 28 BTW) to keep at LEAST 5-10 save files going on any game. In fact, 15-20 is actually preferable.
Do you have ANY idea how many people I've seen post on these forums in the 9 months this game has been out that have had to restart because they were only running one or two saves? It's easily over 200.
Haha my favorite was watching my brother spend 3 days near the end of final fantasy tactics trying to beat a fight he was stuck in and underleveled and geared and was only using one save file. He eventualy did it after three days by getting lucky but that was funny as hell.
But I with your statement, its just smart to at least save a ew save right before you do a new level "in Case **** happens" its called Insurance. lol
#11
Posté 20 août 2010 - 03:23
Once it happens to you once, you learn!
#12
Posté 20 août 2010 - 10:14
#13
Posté 20 août 2010 - 01:17
Pettytheft wrote...
You people blaming the his save games habits are far more than idiotic. The problem lies with the developer leaving such a huge glaring bug after the game was released months ago. It should have never gone to market with such an obvious bug. That being said it makes 4 autosaves unfortunately when you do that quest the last one ends up being right after you enter the mines. Which is when the bug starts. Nothing wrong with his saving habits, he just got hit by a BS bug that a AAA developer has decided to leave people hanging with.
^ This.
More saves is not the answer - a fix to a huge bug that should have never made it to public release is. I didn't do anything wrong and I shouldn't have to create a dozen new saves to combat a problem the game is at fault for.
That being said, I finished the game last night and that was the only issue I ran into that was game breaking - so I should create 200 saves because of one bug? That's just stupid.
Using a Final Fantasy Tactics story doesn't fit here either. There's no grind in Dragon Age, so there's no reason to feel as if you should stay back and do more before passing a point of no return. There's also the fact that creatures scale to your level, there are a limited number of quests and no respawning enemies, so you'll never be caught in a situation like that anyway.
And to the man that learned his compulsive saving habits - don't talk down to me like you know better. I did the same thing 10 years ago, but I have no reason to do it now. We're no longer in an age of jrpg's ruling the market, and there are clearly huge differences between east/west styles of gameplay.
Modifié par Kaduos, 20 août 2010 - 01:23 .
#14
Posté 20 août 2010 - 06:19
Regardless of the nature of the bug, or even if there is no bug at all, it always is best to keep a plethora of savegames. There are any number of situations where it might come in handy.
That said, it is good that an alternate solution was provided.
Itkovian
#15
Posté 20 août 2010 - 11:25
Itkovian wrote...
The simple fact remains that, had you kept regular saves in separate slots, the solution would have been substantially simpler.
Regardless of the nature of the bug, or even if there is no bug at all, it always is best to keep a plethora of savegames. There are any number of situations where it might come in handy.
That said, it is good that an alternate solution was provided.
Itkovian
Actually, good sir, the simple fact remains that, had the game not had a problem to begin with, there wouldn't have been a need for a solution at all.
See what I did there?
You people are blaming me for something that really has nothing to do with me and my saving habits in the slightest. It has worked for me thus far and I have no reason to change it. Quit being dumb - seriously.
Modifié par Kaduos, 20 août 2010 - 11:26 .
#16
Posté 21 août 2010 - 12:55
Bane of Revenants wrote...
Glad to help.
I think the sarcasm was lost on Mr. Bane.
Criticizing someone's lack of precautionary game saving is not productive, nor is it appropriate. Also, it is not helpful to claim that autosaves can be utilized to go back to a "safe" point - enough autosaves occur before you get out of the mines that there will be none from early enough to revert to a safe point after the full effect of this bug has been realized. It should not be up to the consumer to assume that the product is so faulty and riddled with bugs that they are forced to keep save game archives every hour of play in order to avoid these un-recoverable situations. This is what beta testers should do in order to track down bugs and save time - it should never be something we are expected by the developer to do. Nevertheless, a lot of people do it, including myself, but it should never be assumed to be required behavior. Once you go down that road, you can expect quality to go nowhere but downhill.
#17
Posté 21 août 2010 - 12:57
The FACT still remains that ALL pieces of software come with unexpected occurrences. Taking preemptive steps to protect yourself from potential problems, regardless of the situation, is smarter than doing nothing. Multiple saves is one extremely useful and versatile method of doing so.
#18
Posté 21 août 2010 - 01:19
Why did you even say this? This is beyond stupid. You make it sound like I played for 10 hours and didn't make a single save - THAT would be doing nothing. Saving my game at regular intervals in 2-3 different save files is not "doing nothing".is smarter than doing nothing.
Modifié par Kaduos, 21 août 2010 - 01:26 .
#19
Posté 21 août 2010 - 01:45
No one is arguing against the obvious. The bug shouldn't be there in the first place. However, you have the personal ability to take action and protect yourself before any issues arise. Or you can put your faith in whatever software company you're dealing with. I think choosing to be proactive instead of reactive is a smarter choice.
Honestly, what would you have done if an alternate solution wasn't provided?
#20
Posté 21 août 2010 - 02:33
But seriously, your argument is getting tired. My save habits are fine - your save habits are unnecessary 99.9% of the time, but whatever. You're lampooning me because I don't adopt a similar play style that would have been unnecessary in the first place if this one major bug hadn't intervened. You're attacking and placing blame on me when *I* am not at fault. That is the big picture that you can't seem to get through your thick skull. You can keep your compulsive 20 saves.
Modifié par Kaduos, 21 août 2010 - 02:36 .
#21
Posté 21 août 2010 - 03:02
Despite that, a game that requires 15-20 saves is not worth playing and the developers slapped by Rear.Adm. Grace Hopper corpse.
#22
Posté 21 août 2010 - 03:57
Kaduos wrote...
Start over.
But seriously, your argument is getting tired. My save habits are fine - your save habits are unnecessary 99.9% of the time, but whatever. You're lampooning me because I don't adopt a similar play style that would have been unnecessary in the first place if this one major bug hadn't intervened. You're attacking and placing blame on me when *I* am not at fault. That is the big picture that you can't seem to get through your thick skull. You can keep your compulsive 20 saves.
Sigh. Your argument is fallacious. Take natural disasters, Earthquakes for example. I live in California where we have 100's of earthquakes every single day. Most of them are 4.0 or lower, meaning no one really feels them. Occasionally, we get one that's higher. And super duper rarely, like less than 0.1% as in your example, we get "the big one." Now, just because the chances of that earthquake happening are extremely small, does that mean I should completely neglect putting together an earthquake kit and preparedness plan? Obviously not, unless you are an idiot.
Your argument about my advice "would have been unnecessary in the first place if this one major bug hadn't intervened" doesn't hold water. I won't need the earthquake kit if that earthquake never hits either. But you PLAN for the worst case scenario ALL THE TIME even if you never expect it to actually happen. And you apply that logic to other areas of your life if you want to avoid catastrophe. It's that simple. Doesn't matter if it's your life we're talking about or a dumb computer/video game. The same rules apply.
#23
Posté 21 août 2010 - 01:52
Sorry, no.Wicked 702 wrote...
The same rules apply.
Modifié par Kaduos, 21 août 2010 - 01:53 .
#24
Posté 21 août 2010 - 01:58
Seems that you don't know Murphy's law (or as we say in french "la loi de l'emmerdement maximum")Kaduos wrote...
Sorry, no.
Modifié par JackM, 21 août 2010 - 02:24 .
#25
Posté 21 août 2010 - 02:22
Modifié par ladydesire, 21 août 2010 - 02:25 .





Retour en haut






