Modifié par Cave_Dweller28, 11 novembre 2009 - 08:18 .
Download content simply a milking scheme?
#76
Posté 11 novembre 2009 - 08:17
#77
Posté 11 novembre 2009 - 08:17
Modifié par Cave_Dweller28, 11 novembre 2009 - 08:19 .
#78
Posté 11 novembre 2009 - 08:22
To be fair, they are a company. As a result, a big thing for them is money. I'm not saying I like these Bioware points though.Anzurok wrote...
Well... Electronic Arts did this to Oblivion and everyone was upset about it, because Morrowind DLC was all free. But no one knew EA owned Bethesda at the time. They also did this to The Sims 3. And now they're doing it to this game... is anyone really surprised though? EA is the greediest bunch of pigs I know of.
#79
Posté 11 novembre 2009 - 08:23
It seems when posting or editing post it has a delay until the message appears. At least, this happens to me often.Cave_Dweller28 wrote...
Bloody hell. The site didn't register my posts untill the third attempt XD.
#80
Posté 11 novembre 2009 - 08:31
I haven't gotten Wardens Keep, but I get the vibe that the general concensus is that it's not worth the price tag. I can see why. The original game is what?..70 hours long? Wardens Keep offers 1 hour of content. So how come it doesn't cost 1 buck then? It costs a quarter of the games price while offering so much, much less.
Besides, the very idea of more powerfull items in DLC turns me off. Premium content. I hate the very expression.
#81
Posté 11 novembre 2009 - 08:33
#82
Posté 11 novembre 2009 - 08:42
Premium content = nice way of making people feel your base product is worthless.
#83
Posté 11 novembre 2009 - 08:42
Keep up the good work Bioware - I one for have no porblem paying a few dollars for more time with this excellent game!
#84
Posté 11 novembre 2009 - 08:45
#85
Posté 11 novembre 2009 - 08:48
through your conversation you first need to buy the quest to actualy be
able to do it, that sounds very questionable in my opinion."
It is very questionable. If there weren't so many references to the extra content in the game, then I would be less inclined to be annoyed with Bioware for their adding of downloadable content at launch date. That said, I do really enjoy the game itself, so I can't say I feel cheated. Once again we have a very good game that is marred by shoddy business practices.
Modifié par Cave_Dweller28, 11 novembre 2009 - 08:50 .
#86
Guest_Crawling_Chaos_*
Posté 11 novembre 2009 - 08:49
Guest_Crawling_Chaos_*
Heererik wrote...
The EA board of directors are abominations. taken over by desire demons. or so I heardBioware can't say no in fear of being possessed as well!
Gluttony demons*
#87
Posté 11 novembre 2009 - 08:50
#88
Posté 11 novembre 2009 - 08:52
Why have mods cost? A lot of modders work for free though there are those who accept donations. I don't wanna pay for community mods...unless they are extremly well done then I might I guess...idk.PK1408 wrote...
More DLC please. I think it would be a good idea for Bioware to set up an store where people can post their own work for a small cost - somethign similar to the app store that apple have for the iPhone. This was the content could be reviewed buy purchasers and we would have much more quality content to choose from.
Keep up the good work Bioware - I one for have no porblem paying a few dollars for more time with this excellent game!
#89
Posté 11 novembre 2009 - 08:58
izariluneh wrote...
I am totally against paid DLCs or something similar in any kind of game. I support expansions and free content made by comunity. If we dont whine now, or at least give our opinion we will finish paying everytime we breath and this is not just about videogames, every industry is doing the same right now.
I totally agree with you izariluneh. I want a good old expansion for a DA:O, that will bring me extra 20 or more hours of gameplay.
Bioware leave DLC content for a console's and bring a good old expansion packs for a PC platform.
#90
Posté 11 novembre 2009 - 09:08
Napoleon1853 wrote...
Why have mods cost? A lot of modders work for free though there are those who accept donations. I don't wanna pay for community mods...unless they are extremly well done then I might I guess...idk.PK1408 wrote...
More DLC please. I think it would be a good idea for Bioware to set up an store where people can post their own work for a small cost - somethign similar to the app store that apple have for the iPhone. This was the content could be reviewed buy purchasers and we would have much more quality content to choose from.
Keep up the good work Bioware - I one for have no porblem paying a few dollars for more time with this excellent game!
Thats my point you would only purchase the very best content and it would incentivise more modders to write better content meaning we have more to choose from. Trust me its a great idea!
#91
Posté 11 novembre 2009 - 09:21
Wolfva2 wrote...
Is it really a fact that the 'head honchos' of the design department make 'much more then is actually a necessity'? Or is that just your opinion? How much DO they make? And more to the point, just how much is actually necessary? Should people ONLY be paid what is 'necessary' to live? So, I take it in your world a developer that can barely write passable code should be paid just as much as one who creates a game of stunning imagery and playability?
Bottom line, THIS is what those apparently overly rich lords of the realm, as you seem to think they are, do for a living. It is how they pay their bills. If they have money left over, then good for them. The ONLY way for them to keep bringing money in is to SELL CONTENT. That is their JOB. Just as many of US hold down jobs so WE can feed and clothe our families, and when we have extra spend it on games like this for entertainment. But you seem to think that's wrong, that people should ONLY be paid just enough to scrape by. What a sad, dreary world you live in. And what a hypocrite you are! Because obviously YOU are making much more money then is actually a necessity to live. Otherwise you couldn't be playing the game. Hypocrisy is so ugly, and being a hypocrite completely undermines your arguement. If you're going to keep making arguements like this, then I strongly encourage you to ask your boss for a paycut. It's the only honorable thing for you to do.
Let me try to paraphrase this so I can come up with something to say.
Ignore the main point of what I said, take the small things and blow them way out of proportion.
USE lots of WORDS in all CAPS because it MAKES my argument VALID.
You're a hypocrite, hypocrisy is bad, BAAAW serious business, you hypocrite. Hypocrite this and hypocrite that.
------------------------
So in other words, you ignored everything I saw and exaggerated everything, then spewed hypocrite and hypocrisy a lot. Let me try.
Firstly, these developers we're talking about here don't sell a damn thing. They make the content, then never see it again. The SALES fall to the MARKETING division, because that is THEIR job. Not a SINGLE place there did I say everybody should be paid the bare minimum, wherever the bar may be these days. All depends on location. I'm not the one saying they need to distribute EXCESSIVE amounts of DLC content that is over-priced so they can feed and clothe their children. Assuming the designers for DA:O were paid the rather large sums(in comparison to your average middle-class mommy&daddy) that corporate-hired design henchmen most DEFINITELY make, I strongly doubt they have any trouble buying Johnny a t-shirt. Oh, and did I mention that EA/BioWare, whoever handles their pay, most likely doesn't rely entirely on the video game's sales to pay the workers? The dev's for the game don't wait for their payment for the job until after the sales start rolling in. That would be fubar'd like crazy. They probably get paid hourly, just like everyone else. So that extra dlc content they made? yes, they got paid to make it. Do THEY see the direct profits from their sales past that? Nope. Guess whose ppocket it goes to then? The higher ups.
Corporate greed isn't something you can overlook just because you think Bob the designer is getting short-handed., because the sale of what he made has no part in his wages. If the DLC's completely skyrocketed, he'd be a likely candidate for future project, but gain nothing extra. If it failed horribly, he may not be commisioned in the future in favor of other workers, but he doesn't recieve any less pay, the company does.
Off to sleep, now.
Modifié par Yaruchi, 11 novembre 2009 - 09:29 .
#92
Posté 11 novembre 2009 - 09:48
i bought the digital deluxe edition to have access to them.
What i don't like is not being able to use them, today it's the 5th day after i've paid for them and EA still hasn't sent me the code to redeem them.
Tbh they didn't even answered my question on the support page,so i contacted 3 days ago my local (italian) EA, and they told me they were working on it...stil nothing.
Just to be more clear of course i don't have acces to the blood armor, stone prisoner and blahblah stuff either so, i paid more than a standard version to have less.
That's the real problem imho
#93
Posté 11 novembre 2009 - 09:57
#94
Posté 11 novembre 2009 - 04:45
#95
Guest_GraniteWardrobe_*
Posté 11 novembre 2009 - 06:32
Guest_GraniteWardrobe_*
Then they will stop supporting DA at all, so we can go on playing exactly the same version of the game over and over again until we get bored with it and lose interest.
The everybody can forget DA ever existed and go back to being human again.
... or ...
Modifié par GraniteWardrobe, 11 novembre 2009 - 06:33 .
#96
Posté 11 novembre 2009 - 06:34
#97
Posté 11 novembre 2009 - 06:41
Kelgorn Ironfist wrote...
but if you play as a dwarf apparently you cannot keep the lucky stone ring or the blood armor for long enough to use them!!!
I did Dwarf Noble too, what you'll have to do is save your game, turn off your DLC, force a load, save again, exit, turn on DLC and reload. You'll get your stuff back.
I thought it was all at the camp, but after actually looking I saw that I lost the rings and the blood dragon armor, just the helm, gloves, and boots were at my camp.
I did loose the memory ring for good however.
#98
Posté 11 novembre 2009 - 07:16
PK1408 wrote...
Napoleon1853 wrote...
Why have mods cost? A lot of modders work for free though there are those who accept donations. I don't wanna pay for community mods...unless they are extremly well done then I might I guess...idk.PK1408 wrote...
More DLC please. I think it would be a good idea for Bioware to set up an store where people can post their own work for a small cost - somethign similar to the app store that apple have for the iPhone. This was the content could be reviewed buy purchasers and we would have much more quality content to choose from.
Keep up the good work Bioware - I one for have no porblem paying a few dollars for more time with this excellent game!
Thats my point you would only purchase the very best content and it would incentivise more modders to write better content meaning we have more to choose from. Trust me its a great idea!
NO IT IS NOT!!!!!
Take a look at how modders charging ruined the sims modding community, it's a terrible idea that will result in the modding community becoming stifled as people will no longer share ideas or techniques and people will be drowned in crap as money-hungry bastards fling out mod after crap mod since you make more money by quantity rather than quality.
#99
Posté 11 novembre 2009 - 08:25
But that's the question - is Warden's Keep worth paying for?
Presonally, I'm not convinced that it is. Compared to The Stone Prisoner, and compared to the mods that are soon going to be available for free, it doesn't seem to offer very good value for money... and that's before we get into the silliness of having to buy Bioware Points. The clinching factor for me is that whenever I return to my camp for some R&R (Rest and Roleplaying) I see that annoying git with the yellow ! over his head. He annoys me enough that I'm not going to buy WK, just to spite whoever thought he was a good idea.
However, just because I made one choice doesn't mean you shouldn't make a different choice, or make the same choice for different reasons.
#100
Posté 11 novembre 2009 - 08:45
Can't help but think of NWN2 mask of the betrayer was really more than worth it.





Retour en haut






