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Download content simply a milking scheme?


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#126
Shannara13

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Honestly for $7 I expect more content than Warden's Keep gave me. I won't be getting anymore DLC until I see reviews confirming that it is long enough to justify the price.

#127
Mithent

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You can argue whether or not Warden's Keep is value-for-money, but I don't quite get why there's so many complaints about it being available at launch. As BioWare said before, it was worked on during the time the PC version was delayed to be concurrent with the console launch, so it was ready on launch day. They could have sat on it for a month and then released it, but they chose not to do that.



It's true they could have included it in the game, but they're free to choose to release it as DLC if they want; it's not as if the game is small or incomplete without it, and if you don't think it's worth it, you don't have to buy it. None of the other DLC has any cost if you bought a new copy of the game, so that's rather irrelevant.

#128
Rogue-Element

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This entire discussion seems rather pointless. Had Bioware decided not to announce that the DLC was already completed before the game's launch but say a week later no one would have complained.

#129
Inarai

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Shannara13 wrote...

Honestly for $7 I expect more content than Warden's Keep gave me. I won't be getting anymore DLC until I see reviews confirming that it is long enough to justify the price.


And nobody's saying you can't set that standard however you want.  Quite the opposite, in fact.

Me, I've got my own ruleset for what DLC should be, what it would be if I were making it, but hey, that's the way I think about these things.

#130
KB3SKU

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Rogue-Element wrote...

This entire discussion seems rather pointless. Had Bioware decided not to announce that the DLC was already completed before the game's launch but say a week later no one would have complained.


Then why are you reading it? That there seems pointless.

These people paid with there hard earned cash for somthing,they have every right in the world to complain/whine.:devil:

This entire discussion is not pointless.:devil:

Modifié par KB3SKU, 12 novembre 2009 - 08:51 .


#131
Molton4

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shmity72 wrote...

ummm it's not the developers...it's the evil ...err...swell ea producers that have instigated the convoluted point scheme.

i think you are right, when they released BG2:TOB they gave us a free Cd full of extra items and other goodies That came WITH the TOB expansion , we didnt have to pay an extra 5$ just for an extra merchant an dsome other stuff. After doing somthing like that, it seems almost... un-Charecteristic of Bioware to charge extra for more game content thats not a full expansion, Which is why i  think Ea was pulling the strings on having them charge for Part of the game that should have already been in the game to begin with.:bandit:

#132
WildstarGoethe

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I think Warden's Keep should have been included with a future expansion. Releasing a 45 minute DLC is like throwing dog scraps to humans. If EA chooses to distribute future material for this game in this manner, I will not buy it.

#133
Inarai

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WildstarGoethe wrote...

I think Warden's Keep should have been included with a future expansion. Releasing a 45 minute DLC is like throwing dog scraps to humans. If EA chooses to distribute future material for this game in this manner, I will not buy it.


Not EA's call.  Bioware's clearly still figuring out how to handle DLC, as the history with ME shows.

But whether or not this particular DLC is worth it is an entirely different question.

#134
scfs123

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Seifz wrote...

Jolly Jenkins wrote...

I have to agree with the OP on this one.

It is pretty cheap that Bio/EA wants us to pay extra $$ for sidequests that should had came packaged with the original game.

The game already cost $50! Why do I need to spend even more than that?


Because the extra $$ are buying you content that was never part of the original game.  Seriously.  You all need to stop making 10,000 conspiracy theory threads about DLC.

it came with the game on its release...how is it not part of the original game?

#135
Auraad

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For a $7 I'd like to see at least 3 hours of gameplay.

I don't like DLCs anyway ... better to wait a lil longer and get bigger expansions (on CD/DVD). All the issues with the DLCs ... (Win7 you'll have to run the game as admin for ex,, firewall probs in some cases etc etc, - for all the time it takes ME to get the DLCs running: I'd charge EA money!)

#136
Durallan

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okay well everyone who paid 60 bucks for the collectors edition can stop complaining now :P, Us Australians had to pay 121 US dollars for the blessing of being able to get the Collectors edition here (130 australian bucks) I don't like DLC's I'll say that off the bat, I thought thats what Expansion packs were for, but I bought the 2 Fallout 3 DLC packs because I wanted to be a good boy and support them, total cost paid for Fallout 3 160 AUD, thats 150 dollars. People will now be able to go out and buy the Gold Edition of Fallout 3 for 80 AUD, and I didn't even get Mothership Zeta. Its a bit of a kick in the pants IMO,



Now I love DAO and enjoy every minute of it, having said that It is definetly the stupidest idea ever to Advertise the content in the game itself, It would be like watching a movie " Oh John! Oh Beatrice! Oh John! Oh Beatrice! Oh by the way please give an extra dollar to the man walking through the isles with the collection tin so you can see this extra special bit in the movie, everyone else will have to walk out and come back in again!



I don't object to a 10 dollar DLC, I object to it being advertised blatantly in the game, its not just the merchant in the camp, its the fact the quests are under the heading premium content, the journal has a DLC section, not very immersive. Doesn't this also defeat the point of those saying it couldn't have been included in the release version? If they managed to put that merchant in, I think they could have put it in aswell! not much of a strech imo. (and seeing theres 60 + hours not including replayability with more toons) including an extra 45 minutes worth, not that big a dent in their back pocket surely?



Okay I played fallout alot and got lots of enjoyment out of it and I've gotten tons of enjoyment out of DAO, theyre still bothering you to get the extra DLC though, I preordered the Collectors Edition, yet still missed out on stuff soo, call me old fashioned I just liked it when games came out and had everything in them, crazy idea I know, it does feel like yo are missing out on better gear if you have to pay for it, Anyway it makes you think twice about paying for the DLC, I know I'm giving up on computer games if they all end up following the insane sims expansion pack model



I don't think most people object to paying extra money for more content because its what they want, and no one would have made those expansion packs if no body bought them, just asking for some fairness is all. Don't treat us like chumps and we won't complain so loudly!

#137
Dragon Age1103

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Warden's Keep was short for $7 but honestly with EA involved I'm amazed this game wasn't a 1/10 but I'm not poor so $7 isn't really that much to me. lol. I don't see the big deal. Gamers are all doomed after every idiot that supported capcom anyways. paying for content on the disk, just ridiculous.

#138
Ekardt

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Didnt bother reading all the posts, but its common knowledge that Wardens Keep and The Stoner Prisoner were created AFTER content lock. people should be greatful that Shale is free, but instead they **** about Warden's Keep.

To those who arent aware, BioWare has a dedicted DLC team, which means this seperate team gets paid for making DLC. They created Warden's Keep AFTER the full game was finished and being polished. This DLC team has families and they need to feed themselves, beleive it or not. No one works for free, so why would they?

That said, I love DLC for many reasons. Its less of a hassle on developers, because the more data you integrate into the game, the more bugs and whatnot occur. Full expansions create nightmares for developers. Small, controlled content streams are much easier for everyone to manage, the developers, the testing team, the microsoft/sony certification process, even the customers. I enjoy getting a steady stream of new content, im all for DLC.

People complain about price but no one seems to grasp how much entertainment value you get out of your money for video games. Compare the price of going out to eat and see a movie, or going to a football or baseball game, or going to see a show, the list goes on. Good video games are even cheaper than books are in terms of amount of entertainment per dollar. Id rather play an interactive visual video game than read a book anyway. It seems people are just spoiled with how relatively cheap video games have been up until now, and theyre still cheap compared to pretty much every other form of entertainment media.

Its really quite simple, if you cant afford it or dont think its a good deal, dont get it, just like every other damn thing in this world. Its like people expect video games to be an exception to the general rules of the world. Ridiculous.

/endrant

#139
Eidolonn

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If you don't want milk, don't buy milk and drink water.



BioWare is a company. They have employees which have worked very hard to bring this game, which we paid for, to our computers. There is no reason why their continued hard work should not be paid for. They are providing professional level content to add/continue your entertainment.



There will also be plenty of excellent content provided by the community for free. So do not pay for the BioWare content and simply wait for the community content.



But to call it a "milking scheme;" that is both ignorant and derogatory.

#140
PurplePaladin

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Here's a simple pre-school lesson for those of the "They finished the DLC before the game itself was finished" extremeists: If you can play the so called DLC at launch, then they could have included it in the game, as part of the game, free, at launch, period. The proof is, if your playing the DLC now, at launch, then, WOW, golly gee, they could have included it at launch.



The very fact that they hired people to make content seperate from the game, in advance, instead of just saying "hey, lets just do what game companies have been doing since pong, and put all the great stuff everyone made into the game, and sell it at one price to everyone, equally". Nope, why not just peel off parts from the game, and sell it back to people in bits for more money from the get go. Your right, it's not milking. . . it's more like bilking.

#141
hooligan402

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I'm sure this has been discussed in great detail in numerous threads, but I just encountered this for the first time and I'm very unhappy with BioWare rigtht now.

Due to inclement weather, my internet/cable connection is out for the foreseeable future.  So I decided to boot up the 360 so that I could get some time with my beloved DA:O, when lo and behold, my game saves cannot be loaded because several pieces of DLC couldn't be found on my hard drive.  What the Deuce, BioWare??  Why isn't my DLC stored on my hard drive?  So if I end up traveling for work (which happens often), should I just leave DA:O at home during that time?  Or should just suck it up and create a new game save that doesn't use any DLC?  If that's the case, why did I bother pre-ordering the CE?  Why did I purchase Warden's Keep? 

For shame, BioWare.  For shame. 

Is Mass Effect 2 going to have these same issues?  What about future Dragon Age games?  If so, let me know now so that I can save myself the effort of trying to get those pre-order DLC items.  Oh wait, too late.  I have already ME2 DLC.

#142
Bathead

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For those complaining about the price, that seven dollars in this economy is a lot of money... If seven bucks is too much for you, then maybe you shouldn't be spending $50 on a video game, maybe you should spend the money on dinner for your family or something...

Modifié par Bathead, 13 novembre 2009 - 03:51 .


#143
Aumra

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akuthia wrote...

i think some people consider it "false" because, when you buy it, iirc, you're not actually downloading anything, you're just unlocking it. in other words, it's on the install, it's with you're disks, prolly why the npc is in your camp even if you dont have it.



ummm... false.

I downloaded all available DLC. All were downloads. The Stone Prisoner and the Warden's Keep were both large enough files that I have to assume they were not on the disc to begin with.

Try again.

#144
armacham

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Aumra wrote...

akuthia wrote...

i think some people consider it "false" because, when you buy it, iirc, you're not actually downloading anything, you're just unlocking it. in other words, it's on the install, it's with you're disks, prolly why the npc is in your camp even if you dont have it.



ummm... false.

I downloaded all available DLC. All were downloads. The Stone Prisoner and the Warden's Keep were both large enough files that I have to assume they were not on the disc to begin with.

Try again.


Ya I bought the collectors edition, had to type in all the codes meself, then wait for the download.

Ya put money into any equation ppl gonna whine about eet, like these blokes. As if the game wasnt enjoyable how it is when they bought eet? Naa these blokes sit around not playing the game to whine to other blokes that agree wit em on a forum, over a mere 7$. Its pretty petty expense when I see MMo's Milking way more than that out of ppl for a single item. C'mon ppl ya gotta try haada than that.

So ye ppl just go on bout yer whinin, while we regular blokes say,"Ye that was ok,gotta place to stash me gears, some abilities, plus another place to go" wonder what they have next? For 7$ thats not bad, rather liked the story as well.

So keep whinin about **** for the sake of whinin,wont phase me, cus I like the game, think its genius in fact, so do my friends.

And ****** ouf to all the conspirators, I have a mind to blow ma horn and bring a dragon down on ya heads.:wub:

#145
Aumra

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Lets add as well that the boss fight in Warden's Keep was pretty sweet. If you disagree with me, well I disagree with you back! So there!

#146
pulcherrima

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For me is not about the meager 7$ of today. I believe the released DLCs are part of a market study from EA, Bioware or whoever.

Lets assume you are the big boss and have a team working on a DA expansion pack of lets say 40 hours playing time, with the correspondent new features, lore etc. Now you as the decision maker, have 2 options:

1. Release the content as a traditional expansion pack, price around 30$
2. Release 20 separate DLCs over time, 2hour per DLC, at 7$ equals 140$

IF (and that is the point) the DLCs are selling well, do you REALLY doubt what decision to take?

The only way to have traditional expansion packs traditionally priced in the future is that overpriced DLCs do not sell.

So, say no to overpriced, short content. We will have a better future.

Modifié par pulcherrima, 13 novembre 2009 - 08:47 .


#147
menasure

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if the game would have costed 10$ more from the start but with this 'extra content' in it i'd still have bought it because there would be no fuzz involved.

but this marketing technique is just putting me off. i just hate the immersion killing merchant in the game because i won't download this stuff anyway because:
-i don't even have a creditcard so how would i pay for it?
-i'm rather reluctant to do much internet shopping because of security reasons,
-there's a download limitation on my internet connection -yes, not everyone has unlimited access-
-it takes time to download this stuff.
-too much potential trouble involved if something goes wrong during the datatransfer or with the payment itself.

Modifié par menasure, 13 novembre 2009 - 09:02 .


#148
Ekardt

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PurplePaladin wrote...

Here's a simple pre-school lesson for those of the "They finished the DLC before the game itself was finished" extremeists: If you can play the so called DLC at launch, then they could have included it in the game, as part of the game, free, at launch, period. The proof is, if your playing the DLC now, at launch, then, WOW, golly gee, they could have included it at launch.

The very fact that they hired people to make content seperate from the game, in advance, instead of just saying "hey, lets just do what game companies have been doing since pong, and put all the great stuff everyone made into the game, and sell it at one price to everyone, equally". Nope, why not just peel off parts from the game, and sell it back to people in bits for more money from the get go. Your right, it's not milking. . . it's more like bilking.


You cant seem to wrap your mind around it. The content was LOCKED several months ago. That is, they cant modify ANYTHING thats included on the disc. To do so would break the lock and push back the release even more months. Every game is completed many months before launch, those months are used for testing and polishing. So if they were to include DLC on the disc the game would never release because by the time they got done testing and and polishing each new thing that was added to the disc, the DLC team will have completed another project, thus the cycle repeats and would never end.

You might say "Well they could have just made the DLC free to download!" which has many problems in and of itself. Number one, the dedicated DLC team doesnt work for free, as I already stated. Number two, its not cheap to just have a bunch of open servers for everyone to download free stuff off of. Number 3,  youll be hard pressed to find Microsoft and Sony releasing free downloads on their networks. Its been done before, but its hard as sh*t to do and expensive as hell for the developers.

They didnt remove ANYTHING from the game to sell as DLC. THE DOWNLOADABLE CONTENT WAS MADE AFTER THE GAME WAS COMPLETED AND LOCKED. I dont know how more plainly I can write that. All BioWare did with Warden's Keep was get new content out there that much sooner for their game. It wasnt a big intricate scheme to make as much money as possible. It was just BioWare, being the great developers that they are, doing what they love to do, and thats create great games. Beleive it or not, most developers make games because they want to, you know, create great video games. See BioWare, Bungie, Bethesda, Ubisoft, Epic, etc.

Sigh, trying to talk sense into people on the internet is terrible for my blood pressure. But no matter how hard I try, I cant sit idly by and watch idiots go about their idiotic ways. Im compelled to try and enlighten them, hopeless though it may be.

Modifié par Ekardt, 13 novembre 2009 - 09:39 .


#149
SheffSteel

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Arguments against DLC, in order of ignorance / silliness:-

They made us pay for a storage box.
When Warden's Keep was in development, the regular camp had a storage box. However, it was removed because there were bugs (I think associated with changes in the camp appearance over the course of the game) that resulted in items disappearing. The devs have now had time to make a mod that gives the camp a storage box for free.

They cut this stuff from the game just so they could get more money for it.
The material that was cut from the game (Shale) was cut to meet a deadline. You would never have seen Shale if the devs hadn't later had the time to make him available for free. Warden's Keep was never meant to be part of the original game. It was designed and developed by a separate DLC team and has always been a stand-alone product.

If it's available on day one, they could have / should have put it into the game.
Quality control, submission to Sony/MS, mass-production, and distribution all take a good deal of time. DLC offers a much quicker turnaround. Adding this material into the game would have delayed release of the game.

I don't like DLC. I want to see old-school expansion packs.
Good luck with that. DLC is cheaper to produce and deliver than expansion disks. Depending on how successful DLC is, there may not be enough demand to justify manufacturing the disks. However, there's always the "Game of the Year" edition.

I hate that annoying in-game salesman and I do not want to see anything like him in future.
That's your choice. Others may make a different choice; that doesn't make either party wrong, stupid, a fanboy, troll or hater.

This isn't worth the money.
Again, your choice.

Modifié par SheffSteel, 13 novembre 2009 - 05:04 .


#150
Enenca

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maybe it was meant to be short xD