Unused Audio Returns: How To Annoy Your Krogan
#26
Posté 20 août 2010 - 04:46
#27
Posté 20 août 2010 - 04:46
TS2Aggie wrote...
He will not; he already said he deleted them all:I'm asking if he can tell me where to find them so I can hear them for myself.didymos1120 wrote...
Yes. I just decided from the start to use Femshep (personal preference), and deleted all the Maleshep files.
I greatly appreciate him finding these files, but his voice preference is insane.
#28
Posté 20 août 2010 - 04:49
#29
Posté 20 août 2010 - 06:42
#30
Posté 20 août 2010 - 06:55
Personally, I hope you're right. Enriching my game-playing experience with dialogue they originally weren't able to integrate, for only ten bucks? Sure. Now if only there were some hidden Garrus dialogues...Antioch0074 wrote...
don't worry, they'll put all of the unused dialog in a DLC and charge us $10 for it.
#31
Posté 20 août 2010 - 07:16
#32
Posté 20 août 2010 - 07:18
Antioch0074 wrote...
don't worry, they'll put all of the unused dialog in a DLC and charge us $10 for it.
i think it will all be on the PS3 version.
#33
Posté 20 août 2010 - 07:22
#34
Guest_NewMessageN00b_*
Posté 20 août 2010 - 08:36
Guest_NewMessageN00b_*
didymos1120 wrote...
NewMessageN00b wrote...
Ouch.
My ears hurt.
That's what the volume control is for.
This reminds me one of those scenes cut from ME1. The dialogue seriously sucks.
Modifié par NewMessageN00b, 20 août 2010 - 08:36 .
#35
Posté 20 août 2010 - 08:58
#36
Posté 20 août 2010 - 09:02
#37
Posté 20 août 2010 - 09:05
PARAGON87 wrote...
Wow these unused audio segments really make me wonder why the heck all this stuff got cut.
Really I would have been more satisfied with ME2 if this stuff was in there. I mean I wouldn't care if it would give me more than 2 disks, Myst never game anyone a problem with it's 6+ disks why should ME2?
Because game and console companies don't like multi-disc games and every disc past the first is like pulling a wisdom tooth out of their mouth. Combination of wanting to look good and wanting to keep manufacturing costs down, I suppose.
#38
Posté 20 août 2010 - 09:47
ExtremeOne wrote...
Antioch0074 wrote...
don't worry, they'll put all of the unused dialog in a DLC and charge us $10 for it.
i think it will all be on the PS3 version.
Yeah, doubtful. I can't be sure, as I haven't checked, but I'd be willing to bet most of this stuff is lacking all the animation and scripting required to have an actual interactive scene. A fair amount contradicts the story and lore in the game-as-released. Then there's stuff like Biotic Mordin, which would require a lot of work so that he'd be functional as a biotic in combat. They're just not going to put all the necessary people to do all that onto the port team. They've got ME3 to work on, and they've still got the bridging DLC to produce. Going back and revising the base game just plain isn't likely to be much of a priority.
The "hours of bonus content" on the PS3 will, for my money, just be the already released story-oriented DLC and some video that recaps ME1. Probably just a glorified version of the "Story The So Far" vid. They're also just plain unlikely to annoy all their PC and 360 customers (i.e. basically, all of them) by doing that only for the PS3 version.
#39
Posté 20 août 2010 - 10:08
Thanks, didymos! You're our hero!
#40
Posté 20 août 2010 - 10:11
#41
Posté 20 août 2010 - 09:11
didymos1120 wrote...
TS2Aggie wrote...
Any chance you could tell us exactly where to find all of these files so people that don't hate Mark Meer's voice can hear his version of them?
Like which packages to extract from?
Yes, if you would be so kind.
#42
Posté 20 août 2010 - 09:48
Thank you for sharing.
#43
Posté 20 août 2010 - 09:51
#44
Posté 20 août 2010 - 09:51
#45
Posté 20 août 2010 - 10:12
TS2Aggie wrote...
didymos1120 wrote...
TS2Aggie wrote...
Any chance you could tell us exactly where to find all of these files so people that don't hate Mark Meer's voice can hear his version of them?
Like which packages to extract from?
Yes, if you would be so kind.
For this one at least, the directory to extract from is:
norkg_loyalty_02_h_s_int
#46
Posté 20 août 2010 - 10:38
I can't understand why they cut all those conversations. It could add so much deep to the game.
#47
Posté 20 août 2010 - 11:17
#48
Posté 21 août 2010 - 02:16
Shadow_broker wrote...
AWESOME This and his mordin fight would have made grunt a much more rounded character nicley done didy
Yeah would have made him more rounded, I don't know if it would have worked though
#49
Posté 21 août 2010 - 02:26
didymos1120 wrote...
ExtremeOne wrote...
Antioch0074 wrote...
don't worry, they'll put all of the unused dialog in a DLC and charge us $10 for it.
i think it will all be on the PS3 version.
Yeah, doubtful. I can't be sure, as I haven't checked, but I'd be willing to bet most of this stuff is lacking all the animation and scripting required to have an actual interactive scene. A fair amount contradicts the story and lore in the game-as-released. Then there's stuff like Biotic Mordin, which would require a lot of work so that he'd be functional as a biotic in combat. They're just not going to put all the necessary people to do all that onto the port team. They've got ME3 to work on, and they've still got the bridging DLC to produce. Going back and revising the base game just plain isn't likely to be much of a priority.
The "hours of bonus content" on the PS3 will, for my money, just be the already released story-oriented DLC and some video that recaps ME1. Probably just a glorified version of the "Story The So Far" vid. They're also just plain unlikely to annoy all their PC and 360 customers (i.e. basically, all of them) by doing that only for the PS3 version.
i understand what you are saying but there has to be a reason why ME 2 has so many un used audio
#50
Posté 21 août 2010 - 04:11
ExtremeOne wrote...
didymos1120 wrote...
ExtremeOne wrote...
Antioch0074 wrote...
don't worry, they'll put all of the unused dialog in a DLC and charge us $10 for it.
i think it will all be on the PS3 version.
Yeah, doubtful. I can't be sure, as I haven't checked, but I'd be willing to bet most of this stuff is lacking all the animation and scripting required to have an actual interactive scene. A fair amount contradicts the story and lore in the game-as-released. Then there's stuff like Biotic Mordin, which would require a lot of work so that he'd be functional as a biotic in combat. They're just not going to put all the necessary people to do all that onto the port team. They've got ME3 to work on, and they've still got the bridging DLC to produce. Going back and revising the base game just plain isn't likely to be much of a priority.
The "hours of bonus content" on the PS3 will, for my money, just be the already released story-oriented DLC and some video that recaps ME1. Probably just a glorified version of the "Story The So Far" vid. They're also just plain unlikely to annoy all their PC and 360 customers (i.e. basically, all of them) by doing that only for the PS3 version.
i understand what you are saying but there has to be a reason why ME 2 has so many un used audio
Its so we can get down on our knees and tahnk people like didymos for these most wonderful of blessings.





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