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Loading Headmorph Help!


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#1
Eraserhead24

Eraserhead24
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So I created a headmorph to stick on a character I'm using in a cinematic, but after saving it and clicking post to local, it doesn't show when I load HeadMorph on the creature editor, and the file window doesn't allow me to go to a different directory.

What step am I missing?
This is not for loading in single player, I'm only doing cinematics.
Thanks in advance!

#2
TimelordDC

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Depending on what base you had selected, the headmorph file would automatically have hm_ (human male), hf_ (human female), em_ (elf male), etc. prefixed to the name you had given. So, I would suggest searching with the prefix + filename or using *filename* to get to the morph.



If that still doesn't show up, check that the morph file (.mrh) is present in the override folder.

#3
Eraserhead24

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Thanks for the quick reply!

I saved it as "dude1" and then it struck me that I'm not exactly dealing with windows file browsing, but JUST Dragon Age browser. So I saved as "hm_dude1" and BAM, it showed up. Big lesson learned- everything has to fit in the pre-defined DA file naming system.

Thanks for the help, though!

#4
TimelordDC

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Actually, even if you just save your .mor file as dude1, when you post to local, the toolset automatically prefixes the correct race/gender combination.

Anyway, it's good that you've got it working now.