Kavadas wrote...
I guess Bethesda's FO3 DLC spoiled me.
They spoiled me again with the G.E.C.K..
In the words of Kallocain on the Paradox forums - "I disagree so much im going to have to close this thread."
Lol.
Obv I cant close it but thats how much I disagree with your statement.
I think Bioware's DLC on the whole is better than Bethesda's; not only that but they actually support their games and DLC post release. Bethesda doesnt.
The only FO3 DLC that is worth the "money" is Broken Steel - and even then ONLY for the level cap increase. Following on from the appallingly bad main quest in Fallout 3 the DLCs all have just as appallingly bad writing and story lines in them, not to mention being too short for what you pay for them. Mothership Zeta is the best of the DLCs in that sense and even then its short and its also kind of cliche and out of place in the Fallout universe.
Add to the fact that Bethesda doesnt support their games or DLC in anything beyond a token way. They simply stick their fingers in their ears and go "la la la we're not listening. la la la theres nothing wrong here." in regards of existing game bugs in game and in DLC. Its really actually pretty much a total slap in the face to their loyal community.
I dont want to get into the reams of bugs that still existin in FO3 and its DLCs here cos it would be totally off topic; but the fact that we are what 7(?) patches into FO3 and we still have in excess of 400 seperate bugs, some of them still causing CTDs and or rendering the game unplayable (example the bugs where NPCs/PC can rocket up into the sky or fall through the world inexplicably necessitating a reload in some cases) is utterly appalling as far as I am concerned. I used to be a total Bethesda fan boy until Fallout 3 came out and I realised just how badly they supported their games.
Bioware arent perfect but they make the effort to listen to and engage with the community; they make the effort to support their games post release; and they make the effort to ensure they are releasing a mostly stable product prior to release. And you cant even compare the storylines and writing in Bioware games/dlc to Bethesda's. Bioware actually has a professional writing staff whereas Bethesda's developers just knock up whatever pops into their heads according to the Rule of Cool (and that was from one of their lead developers very own mouth/finger tips).
The only, ONLY, reason that Bethesda games and DLCs arent total disasters and dont get panned at every single review site out there is because the caveat that Bethesda has userfriendly toolsets and a strong modding community fixing the games and DLC for them. The GECK, and the TCS, is what saves them. Modders and their community is what pulls them out of the red and into the black.
People only buy Bethesda games because they are moddable and they know that modders will ultimately fix what Bethesda broke. Its the only reason I bought FO3 after MW and OB; and its the only reason ill buy New Vegas after FO3 (though Obsidian developed New Vegas so it might not suck as much on release).
Sorry I have gotten off onto a total tangent. but I think bethesda games have the potential to be the best RPGs EVER. And the bad writing, and consistent lack of support just lets me down so badly. I should say though I do like FO3 and its DLCs (in a gameplay sense even tho the storylines and writing suck) and can play the game pretty close to unmodded (unlike OB and MW where I just cant even play the vanilla games cos while the storylines and writing are half decent the gameplay wasnt as good as in FO3, Bethesda seemed to trade one for the other). I just dont agree with the assertion that they do a better job than Bioware.
EDIT:
Yikes just noticed the size of this post. Damn I extolled a rather large rant. Sorry guys. lol.
Malanek999 wrote...
Kasumi and Overlord were worth it.
LotSB was easily worth it. So far I have been pleasantly surprised with
the ME2 DLC. The DA DLC has been a little disapointing although I only
tried Witch Hunt, Return to Ostagar and Shale.
I dont totally agree.
Both games have DLC that made me go "are you seriously kidding me wanting to charge me for this?"
Case and point. ME2 = alternate appearance pack 1 (glorified retexture pack). DAO = Feastday Pack.(I mean really? DA isnt an MMO! I mean, hello? who had that brainwave?)
But I do agree they seem to be trying a little harder with the ME2 DLC. Maybe to compensate for the lack of toolset?
Modifié par FitScotGaymer, 14 septembre 2010 - 01:40 .