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Kotaku big, big, very big preview


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#201
grim_reaper_13

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thegreateski wrote...

All in favor of having Rubbish change his/her avatar to that of Yoda say "aye".

nay.
I want it changed to Yoda Borat like Saibh recommended

#202
thegreateski

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grim_reaper_13 wrote...

thegreateski wrote...

All in favor of having Rubbish change his/her avatar to that of Yoda say "aye".

nay.
I want it changed to Yoda Borat like Saibh recommended

What would that even look like?

No . . . never mind. I don't want to know.

#203
Randy1012

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Haven't they already said that, while the console version's combat will be more action-oriented, the PC version's combat will be more tactical and closer to the combat in DAO? Or am I just misremembering?

#204
grim_reaper_13

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Randy1083 wrote...

Haven't they already said that, while the console version's combat will be more action-oriented, the PC version's combat will be more tactical and closer to the combat in DAO? Or am I just misremembering?

You are actually 50% correct.PC version combat wont change but the console version will be tailored to suit the controller.Know if that means more action oriented then you are 100% correct :)

#205
Riona45

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This is a "big preview" by what definition? It was certainly very short and didn't really give us any new information.

#206
Dave of Canada

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Randy1083 wrote...

Haven't they already said that, while the console version's combat will be more action-oriented, the PC version's combat will be more tactical and closer to the combat in DAO? Or am I just misremembering?


You're remembering correctly. The complainers just like to say "THEY ARE LYING OF COURSE THE GAME IS CONSOLIZED FOR PROFIT" and such because the above would prove them wrong and they can't tolerate that.

#207
addiction21

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Randy1083 wrote...

Haven't they already said that, while the console version's combat will be more action-oriented, the PC version's combat will be more tactical and closer to the combat in DAO? Or am I just misremembering?


I cant remember a comment from the devs (the people that are actually making the game. Not directed at you but those that think 3rd parties have all the answers) but from everything that seems like how it is going.

The BG/DA tactical type of combat does not translate very well into a console format and from everything we have seen/heard the consoles are getting more Diablo type controll while the PC is retaining the more tactical combat.

And thats not a bad thing. Which makes Rubbish's comments and attitude even more funny. The fact that DAO was a PC exclusive for a long time and the consoles got a ****** poor port with arkward controlls and combat.

#208
addiction21

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Riona45 wrote...

This is a "big preview" by what definition? It was certainly very short and didn't really give us any new information.


And at the conclusion they say "Aside from the fast-paced combat and the new look, the rest of what I saw was pure Dragon Age, from the dialog tree decisions to the flippant, witty writing. It's the fantasy role-playing game you know and possibly love, with a razor-sharp edge that might just snag a few new fans for BioWare."

Seems like they actually liked the demo.

#209
grim_reaper_13

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addiction21 wrote...

Riona45 wrote...

This is a "big preview" by what definition? It was certainly very short and didn't really give us any new information.


And at the conclusion they say "Aside from the fast-paced combat and the new look, the rest of what I saw was pure Dragon Age, from the dialog tree decisions to the flippant, witty writing. It's the fantasy role-playing game you know and possibly love, with a razor-sharp edge that might just snag a few new fans for BioWare."

Seems like they actually liked the demo.

Of course the didnt thw word of rubbish is LAW
Yeah i got the same impression too but hey what can i say :lol:

#210
Vandrayke

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I still wish people would stop assuming that increasing the speed and response of real-time combat somehow requires that you completely get rid of tactics. :o

Modifié par Vandrayke, 21 août 2010 - 09:15 .


#211
Riona45

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addiction21 wrote...


And at the conclusion they say "Aside from the fast-paced combat and the new look, the rest of what I saw was pure Dragon Age, from the dialog tree decisions to the flippant, witty writing. It's the fantasy role-playing game you know and possibly love, with a razor-sharp edge that might just snag a few new fans for BioWare."

Seems like they actually liked the demo.


I figured this game was "still Dragon Age," but hearing confirmation of that is always a good thing.Image IPB

#212
grim_reaper_13

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Vandrayke wrote...

I still wish people would stop assuming that increasing the speed and response of real-time combat somehow requires that you completely get rid of tactics. :o

This 100%

#213
Nighteye2

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I am more concerned about DA2 on the PC than I'd want to be... >_> All that consolisation going on is NOT a good thing. I don't want to have doubts about buying it on day one.


#214
Shining Ghost

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2 things to remember here:

- the console gameplay plays much like Fable unlike the PC

- Varric's version exaggerates gameplay than actual gameplay

#215
Apollo Starflare

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Nighteye2 wrote...

I am more concerned about DA2 on the PC than I'd want to be... >_> All that consolisation going on is NOT a good thing. I don't want to have doubts about buying it on day one.


But numerous sources now have refuted almost every one of these 'consolisation' (a rediculous term) fears. "It'll be button mashing!!1!" - [sten] No. [/sten] You can still right click to auto attack etc etc.
"No tactics :(" - No. Tactics are the same, in fact even better (more slots, better AI)
"The tactical camera isn't there anymore!" - No. Although it has changed somewhat, I don't think you can argue with a completely detachable camera when it comes to tactical play. You can complain that it isn't like BG though sure.
"It's fast paced, action-y etc." - No. Varric exaggerration. All accounts for the normal gameplay after that tell a different story.
"Hawke is pandering to the console kids" - Just no.
The list kinda goes on, I'm not even sure I've seen one complaint that has any basis in fact at this point, at least a major complaint.

As someone who has no choice but to buy it on the console I feel somewhat bemused at how so many people who do get the various improvements available to a DA game on the pc are acting like they aren't there.

Modifié par Apollo Starflare, 21 août 2010 - 09:57 .


#216
Riona45

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Apollo Starflare wrote...
But numerous sources now have refuted almost every one of these 'consolisation' (a rediculous term) fears.


It is a ridiculous term, and since it's usually pejorative it's hard to take seriously.

#217
DespiertaLosNinos

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Riona45 wrote...

Apollo Starflare wrote...
But numerous sources now have refuted almost every one of these 'consolisation' (a rediculous term) fears.


It is a ridiculous term, and since it's usually pejorative it's hard to take seriously.


I agree. People indeed have every right to personal preference, however objectivity must be maintained especially when dealing with such a trivial subject matter as video games.  I have high hopes for DA2 myself,  however if it turns out to be a complete failure I will lose no sleep over it nor will I believe it is due to the existance of a console verson.  The success or failure of any game should weigh little on anybody but the development team.  I guess my point is, some people latch onto the most insignificant details and enshrine them.  There is still very little information available, and though many might do things differently, I can't pass judgment on something till I have experienced it first hand.  It occurs to me this is also why I am not really cut out for forums.

#218
Bobad

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BioWare needs to send out some kind of babysitters for these 'journalists', everytime one of these previews comes out on these boards it requires a dev response to refute the uninformed gibberish.

#219
Morroian

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addiction21 wrote...

Randy1083 wrote...

Haven't they already said that, while the console version's combat will be more action-oriented, the PC version's combat will be more tactical and closer to the combat in DAO? Or am I just misremembering?


I cant remember a comment from the devs (the people that are actually making the game. Not directed at you but those that think 3rd parties have all the answers) but from everything that seems like how it is going.

Mike Laidlaw is the one that has said that PC combat will be just as tactical as DAO.

BTW if that preview is an example of what Rubbish Hero thinks is good writing then we can take her comments on what is good game writing with a grain of salt.

Modifié par Morroian, 21 août 2010 - 11:29 .


#220
Jedi31293

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The new graphical style is clear immediately. Where Dragon Age: Origins strove for detail and realism, Dragon Age II seems a bit more stylized, with the slightest hint of cel-shading if you narrow your eyes, making the whole thing a bit more cartoony than before.

The craggy-faced enemies of the first game have been replaced with foes with faces a bit more yellowish and a little less detailed, but still instantly recognizable.


A serious, dark, gloomy game like Dragon Age with cartoony graphics? So no, the graphics have not been updated and improved, they have simply been "stylized." Once again, Dragon Age will not be up to par with other games of this generation graphically. This was a major reason DA:O didn't get perfect reviews, why would Bioware not fix the one thing wrong with thier previous game? I thought the point of a sequel was to improve upon the faults of the previous iteration.

I don't mind that the console version of this game will be more combat oriented with a faster paced flow. Yet, I do care that problems with the first game should be fixed, and the good things about the first should be improved and expanded. So far, all the news of DA2 I've seen does not point to any of this being done.

#221
Apollo Starflare

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I guess the whole graphics thing is valid, until you realise that everyone (members of the press included) have only seen a tiny portion of the game. One area in fact. Dev responses have indicated that work has not ended on polishing the graphics either (I've seen Chris mention 'it's not as if we have 6 months until the game comes out' or similar in another thread for instance).



However I admit to being somewhat unconcerned about the graphics issue in general. I care so little about graphics when it comes to grading games, that they could be identical to DAO's for all I care. From what I've seen so far I can already tell they have supassed that so I am quite content.

#222
tokyoradio

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Maybe the article is right, maybe it's wrong. But honestly, I won't let anyone's opinion bias me. I'll make my own judgement call after playing the game for 100+ hours. (Obviously, my social life is going to be forfeit in March. XD)



So... No, I won't be doing any complaining, regardless of opinions from people who've played the demo.

#223
SDNcN

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TheMadCat wrote...

Dave of Canada wrote...

TheMadCat wrote...

I
hate when people say "Bioware just lost a customer" (frist page). Did
you see a review of the final stuff to say that? Also, it has been said
numerous times that the demo was one of Varric's exagerations, in which
you have god-like powers.


I believe the entire game is Varric's exaggerations.


Then you believe wrong.


How
so? As far as I'm aware the entire game is told through Varric's spin
of it. The events itself really happened but the inhuman feats and
excessive blood and guts and other similar aspects would be a mainstay
for the game because that's how "epic tales" go. What did I miss there?


You could also preform inhuman feats in Origins, I mean leaping on top of Ogres despite wearing massive armor is pretty  much impossible for anyone. So i'm not really seeing the difference there.

That and Mike Laidaw said in the dev chat last night his exaggerations are only present in small sections of DA:2.


Mike Laidlaw:
2:39 [desc]
Are we going to see the 'embellished storytelling' throughout the game, or is it[...] restricted to the begnning (ie what we've heard about in the previews)?

-----------------------------
You'll see it more than once, but the exaggeration of Hawke's legend is restricted to reasonably small sections of the game. After all, you want to know the real story, don't you?
Saturday August 21, 2010 12:43 Mike Laidlaw
12:45



And for people who are assuming the game is a button mashing hack and slash.

Mike Laidlaw:
12:26 [federico.valeri75]
Many PC players who played the demo stated that you have to click for each attac[...]k like a Diablo II clone :). Is it true? Or just a misunderstanding?
---------------------------------------
While they certainly can click repeatedly, it's not necessary. You can simply right click on a target and your character will continue to attack on the PC until that target is dead, or cannot be reached anymore.
Saturday August 21, 2010 12:31 Mike Laidlaw


Fernando@BIoWare:
[federico.valeri75] - Many PC players who played the demo stated that you have to click for each attac[...]k like a Diablo II clone :). Is it true? Or just a misunderstanding?

Misunderstanding - and more a reflection that combat is more responsive and can do this. But it works similar to Origins - if you click a target you'll keep attacking them until dead or give a different comand
Saturday August 21, 2010 12:32 Fernando@BIoWare
12:33

   

Modifié par SDNcN, 22 août 2010 - 12:07 .


#224
Apollo Starflare

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You guys who have the patience to (sometimes repeatedly) re-post quotes and links to the important info are heroes amongst forumites. Seriously, you rock.

#225
Guest_simfamUP_*

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Great! I love this type of thing! When I stab a Hurlok through it's gut I want him to stay down! I love the way they will mix faster combat and improved tactics for a better game.