My problem is NPCs breaking into inter-party banter when they shouldn't be, say, in hte middle of a fight. It's quite annoying if the NPC involved was, for example, in the middle of a rather important spell, which then counts as interrupted.
Any way to fix this? I am running a few mods, I could check which ones if need be. I have ToB and the lastest patch installed.
BGII Dialog Checks not Working
Débuté par
resiak
, août 22 2010 05:58
#1
Posté 22 août 2010 - 05:58





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