Killing Miranda.. >:(
#76
Posté 23 août 2010 - 07:28
as does Samus
Samus would beat her even harder if she didn't strip down occasionally. Unfortunate really.
#77
Posté 23 août 2010 - 07:35
asaiasai wrote...
I find it a bit disturbing that the game forces any squad mates on you in the first place. The player should be able to recruit or not any character in the game. THE ONLY character the game should not function with out is the PC the rest should all be disposable with out too much effort. The recruitment of any squaddie should be at the discretion of the player, Jack is annoying just fly on by, Tali over rated just leave her to the Geth, Miranda getting on your nerves just flush her out of an airlock. But then again i am that guy in DAO that ditches Morrigan in Lotharin and feels relieved about it, nothing pisses me off more than plot armor and no choice about it.
Asai
It's unrealistic. Characters are what make a story and if you get rid of them all there's no story.
They'd never give you the power to ditch any character you want, because then you could potentially ditch everyone but you and there would be no game. Besides, some characters are simply important to the plot. No getting around that.
#78
Posté 23 août 2010 - 07:38
KainrycKarr wrote...
ExtremeOne wrote...
KainrycKarr wrote...
ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
that makes no sense
It's okay. Take all the time you need.
the onus of intelligibility falls more roundly on the writer than the reader... Probably in this instance when most of the assertions are in contention (and unrelated to each other) the question of whether the writer has a grasp of the medium and rationality comes into question.
#79
Posté 23 août 2010 - 07:54
I just don't like her character and plot armor..ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
Modifié par ShadoX_LV, 23 août 2010 - 07:56 .
#80
Posté 23 août 2010 - 07:59
#81
Posté 23 août 2010 - 08:00
Tetris
#82
Posté 23 août 2010 - 08:10
Nightwriter wrote...
asaiasai wrote...
I find it a bit disturbing that the game forces any squad mates on you in the first place. The player should be able to recruit or not any character in the game. THE ONLY character the game should not function with out is the PC the rest should all be disposable with out too much effort. The recruitment of any squaddie should be at the discretion of the player, Jack is annoying just fly on by, Tali over rated just leave her to the Geth, Miranda getting on your nerves just flush her out of an airlock. But then again i am that guy in DAO that ditches Morrigan in Lotharin and feels relieved about it, nothing pisses me off more than plot armor and no choice about it.
Asai
It's unrealistic. Characters are what make a story and if you get rid of them all there's no story.
They'd never give you the power to ditch any character you want, because then you could potentially ditch everyone but you and there would be no game. Besides, some characters are simply important to the plot. No getting around that.
I do understand your point, about how some characters are integral to the plot but which ones? Every single character including Shepard can die in the final mission so as that is the case why force the player to carry the baggage of characters they do not like in ME2. It is just for the sake of having them there.
Take Jack for example. I can not stand Jack, i would if given the choice leave her to rot, the game forces me to recruit her to advance the game but i do nothing with her ever again. So what plot point does Jack serve? To tell me just how bad Cerebrus is? I already know that. As I have 2 more biotics in Samara and Miranda, Jack is just extra really extra annoying.
Take Tali what plot point does she serve? One could argue that she will be inegral to getting the Quarians on board with the reaper fight. But if i choose to make ME3 more difficult because i let Tali rot instead of rescuing her should i not get that choice? And as i understand it Tali can die on the final mission so in that effect she is just as disposable as any of the others, so why force me recruit her if i do not like her and she can die in the end anyway?
I am just saying everybody here on these boards has characters they love and hate, why force the player on plays 2,3,4,5,6 to deal with characters who for the most part are not worth the effort required to pull the trigger. I mean i am the commander of my boat, who i want on it should be entirely up to me.
Asai
#83
Posté 23 août 2010 - 08:18
#84
Posté 23 août 2010 - 08:28
Onyx Jaguar wrote...
Well you don't have to recruit Tali
I appreciate the info and i have excercised that option on a few plays now, i am still wanting to figure out how to kill or dump Jack, but to no avail. It is not a game breaker but it is inconsistent which i find annoying.
thanks
Asai
#85
Posté 23 août 2010 - 09:16
asaiasai wrote...
Onyx Jaguar wrote...
Well you don't have to recruit Tali
I appreciate the info and i have excercised that option on a few plays now, i am still wanting to figure out how to kill or dump Jack, but to no avail. It is not a game breaker but it is inconsistent which i find annoying.
thanks
Asai
Don't upgrade the ship's armor, and jack will be killed when you emerge from the O-4 relay.
#86
Posté 23 août 2010 - 12:14
WNxSarge wrote...
It's really not that hard to kill her off, just make sure she isn't loyal and have her commanding the squad during the second fire fight if your that way inclined to get her killed...
Nope, she will still survive.
#87
Posté 23 août 2010 - 12:15
ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
I don't think it's because Miranda is with Cerberus that people hate her (not all atleast). I like Miranda enough, but she has alot of annoying or bad traits as a character that pulls her down on my "like" list so to speak.
#88
Posté 23 août 2010 - 12:19
Lizardviking wrote...
ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
I don't think it's because Miranda is with Cerberus that people hate her (not all atleast). I like Miranda enough, but she has alot of annoying or bad traits as a character that pulls her down on my "like" list so to speak.
Haters gonna hate.
The migrant fleet has to find something to do after all
#89
Posté 23 août 2010 - 12:24
Cheese Elemental wrote...
I killed her purely to erase the failure that is her real-face-to-game-face transition.
How did BioWare screw THAT up?
Who cares about her face when she's got that body
#90
Posté 23 août 2010 - 12:26
asaiasai wrote...
I do understand your point, about how some characters are integral to the plot but which ones? Every single character including Shepard can die in the final mission so as that is the case why force the player to carry the baggage of characters they do not like in ME2. It is just for the sake of having them there.
Take Jack for example. I can not stand Jack, i would if given the choice leave her to rot, the game forces me to recruit her to advance the game but i do nothing with her ever again. So what plot point does Jack serve? To tell me just how bad Cerebrus is? I already know that. As I have 2 more biotics in Samara and Miranda, Jack is just extra really extra annoying.
Take Tali what plot point does she serve? One could argue that she will be inegral to getting the Quarians on board with the reaper fight. But if i choose to make ME3 more difficult because i let Tali rot instead of rescuing her should i not get that choice? And as i understand it Tali can die on the final mission so in that effect she is just as disposable as any of the others, so why force me recruit her if i do not like her and she can die in the end anyway?
I am just saying everybody here on these boards has characters they love and hate, why force the player on plays 2,3,4,5,6 to deal with characters who for the most part are not worth the effort required to pull the trigger. I mean i am the commander of my boat, who i want on it should be entirely up to me.
Asai
Well Miranda's necessary apparently because she has to give you directions on the suicide mission.
Mordin's necessary because of the anti Collector swarm technology.
Beyond that no one is really necessary. I mean, you still need at several other characters in order to not die on the suicide mission.
I think BioWare was just trying to limit the amount of variables they had to account for in the story.
#91
Posté 23 août 2010 - 12:27
Shadow_broker wrote...
Lizardviking wrote...
ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
I don't think it's because Miranda is with Cerberus that people hate her (not all atleast). I like Miranda enough, but she has alot of annoying or bad traits as a character that pulls her down on my "like" list so to speak.
Haters gonna hate.
The migrant fleet has to find something to do after all
I don't think that was hating exactly.
#92
Posté 23 août 2010 - 12:31
asaiasai wrote...
Nightwriter wrote...
asaiasai wrote...
I find it a bit disturbing that the game forces any squad mates on you in the first place. The player should be able to recruit or not any character in the game. THE ONLY character the game should not function with out is the PC the rest should all be disposable with out too much effort. The recruitment of any squaddie should be at the discretion of the player, Jack is annoying just fly on by, Tali over rated just leave her to the Geth, Miranda getting on your nerves just flush her out of an airlock. But then again i am that guy in DAO that ditches Morrigan in Lotharin and feels relieved about it, nothing pisses me off more than plot armor and no choice about it.
Asai
It's unrealistic. Characters are what make a story and if you get rid of them all there's no story.
They'd never give you the power to ditch any character you want, because then you could potentially ditch everyone but you and there would be no game. Besides, some characters are simply important to the plot. No getting around that.
I do understand your point, about how some characters are integral to the plot but which ones? Every single character including Shepard can die in the final mission so as that is the case why force the player to carry the baggage of characters they do not like in ME2. It is just for the sake of having them there.
Take Jack for example. I can not stand Jack, i would if given the choice leave her to rot, the game forces me to recruit her to advance the game but i do nothing with her ever again. So what plot point does Jack serve? To tell me just how bad Cerebrus is? I already know that. As I have 2 more biotics in Samara and Miranda, Jack is just extra really extra annoying.
Take Tali what plot point does she serve? One could argue that she will be inegral to getting the Quarians on board with the reaper fight. But if i choose to make ME3 more difficult because i let Tali rot instead of rescuing her should i not get that choice? And as i understand it Tali can die on the final mission so in that effect she is just as disposable as any of the others, so why force me recruit her if i do not like her and she can die in the end anyway?
I am just saying everybody here on these boards has characters they love and hate, why force the player on plays 2,3,4,5,6 to deal with characters who for the most part are not worth the effort required to pull the trigger. I mean i am the commander of my boat, who i want on it should be entirely up to me.
Asai
You have to recruit them because this is a friggin suicide mission dude, It dosen't make sense for shepard to say "well jack i don't like you very much and even though your likley the most powerful biotic in the galaxy, i don't want you on my squad cause your kind of a *****"
This is shepards story, not yours.
Your descions are already made you just decided how they get done
#93
Posté 23 août 2010 - 12:33
social.bioware.com/forum/1/topic/105/index/2933016
#94
Posté 23 août 2010 - 12:36
Nightwriter wrote...
Shadow_broker wrote...
Lizardviking wrote...
ExtremeOne wrote...
wow no wonder games do not have very strong female characters and when one does everyone hates her. Or maybe everyone hates her because of the whole stupid ME 1 fiction where everyone thinks Cerberus is a bad thing. well guess what in Mass Effect 2 everyone found out that the little do gooders in the alliance turned its back on Shepard and basically sent a spy to spy on him and Cerberus on Horizion. Miranda is the best female in the game
I don't think it's because Miranda is with Cerberus that people hate her (not all atleast). I like Miranda enough, but she has alot of annoying or bad traits as a character that pulls her down on my "like" list so to speak.
Haters gonna hate.
The migrant fleet has to find something to do after all
I don't think that was hating exactly.
Yeah. I'm not hating. I already said that I like the character enough, but I would have liked her alot more if it wasn't for some difrent factors.
Beside, WTH do you mention the migrant fleet?
I'm not a talimancer!
#95
Posté 23 août 2010 - 12:42
#96
Posté 23 août 2010 - 12:48
#97
Posté 23 août 2010 - 01:14
smecky-kitteh wrote...
She died on my first playthrough.
In my last one.....
#98
Posté 23 août 2010 - 01:51
I send her into the vents and wait as long as posssible to hit the valves so she can suffer, then when I'm done with that I watch with glee as she is blasted in the face by Harbinger's attack.
Modifié par Rogue Unit, 23 août 2010 - 01:51 .
#99
Posté 23 août 2010 - 02:20
But it's obviously harder to kill someone then keep them alive..."sucide mission"
#100
Posté 23 août 2010 - 02:25
Because any non-loyal character will die after the final boss battle, it might make her statistically just as likely to die as some other characters. She will be one of fewer surviving characters when you get to that final section of the game. So it's a higher probability that players would take her to fight the human reaper and potentially kill her.




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