ME1 - VGs better biotics than adepts?
#1
Posté 22 août 2010 - 01:23
So, does anyone think this too? Or are adepts still better as pure biotics despite their lack of adrenaline burst? If so, what do they have which vanguards don't that is significant enough to make them a potent choice compared with VGs? I'd welcome any opinions.
#2
Posté 22 août 2010 - 01:28
Modifié par Count Viceroy, 22 août 2010 - 01:29 .
#3
Posté 22 août 2010 - 01:31
#4
Posté 22 août 2010 - 02:12
#5
Posté 22 août 2010 - 02:16
#6
Posté 22 août 2010 - 03:02
#7
Posté 22 août 2010 - 03:16
This was due to the greater number of abilities per class, less restriction on bonus power, and the Pistol being the best weapon in the game.
Modifié par OniGanon, 22 août 2010 - 03:19 .
#8
Posté 22 août 2010 - 06:13
Garrus and Wrex both are the best dps squad mates in the game, here's why: Garrus deals the most damage in your squad (thanks to assault training and turian agent), he also carried the bonus of being your decryption/electronics guy for unlocking any crate you might find. Wrex has warp (your second warp,and with nemesis, the vanguard's warp was even beter. warp also stacked in ME1). both have training in assault rifles, once you get the spectre X assault rifle equip them both with it. For upgrades you give them 1X frictionless materials, 1X rail extension VII/scram rail X (depending on if you threw any of your rail extension VII's out), and 1X shredder VII/tungsten VII (dependent on the enemy) and they will effectively fire forever. On top of this, you get extra damage with pistols (and shotguns) with nemesis training (forgot the actual percentage). For your pistol, equip the spectre X pistol with 2X rail extension VII's/scram rail X's, and 1X shredder VII/tungsten VII. This may seem crazy to some, but it's very effective damage since in conjunction with your squadmates, you'll be killing just about every enemy before the pistol will overheat.
Being a vanguard effectively allowed you to crowd control the battlefield (throw a singularity + warp combo to soften up the enemies caught in singularity and you've locked down a whole room for you and your squadmates to pepper them with lightening speed, or nemesis lift a whole group of enemies "out of bounds" killing them all in an instant or use it like singularity in doors to lock down the entire room) which allowed for much better survivability of your squad than any other class, bar the adept, but the adept didn't have the offensive capabilities that the vanguard had. You can literally just throw down a singularity + your and wrex's warp and then just sit back and watch your squadmates kill everything for you. Enemies just went down so fast on insanity even the colossus. Thresher maws went down on foot within 2-3 acid spits.
Modifié par IntrepidProdigy, 22 août 2010 - 06:27 .
#9
Posté 23 août 2010 - 12:09
#10
Posté 23 août 2010 - 12:51
IntrepidProdigy wrote...
nemesis lift
Oh how I miss that.
#11
Posté 23 août 2010 - 01:20
maws for some seconds and hurt them with bastion.Nothing the vanguard offer come close to that.
I rather go the other way.Adept with shotgun bonus.
No need to waste points in armor and pistols.
#12
Posté 23 août 2010 - 01:31
Actually, bastion stasis still doesn't compare to the arsenal that the nemesis vanguard has. When bastion stasis is activated, your squadmates stop firing at that enemy, thus losing valuable dps. Also, you can only get 1 person in bastion stasis at a time. Nemesis lift, or regular lift (maxed out) for that matter could disable sovereign/saren, If you mean the version of saren that was on the hoverboard, he wasn't that hard to kill in the first place and he goes down extremely fast with the garrus/wrex combo previously mentioned.tonnactus wrote...
Stasis is the only power that could disable flying enemies like drones and saren.And is able to shot down even thresher
maws for some seconds and hurt them with bastion.Nothing the vanguard offer come close to that.
I rather go the other way.Adept with shotgun bonus.
No need to waste points in armor and pistols.
Modifié par IntrepidProdigy, 23 août 2010 - 01:36 .
#13
Posté 23 août 2010 - 01:32
I concur.OniGanon wrote...
IntrepidProdigy wrote...
nemesis lift
Oh how I miss that.
#14
Posté 23 août 2010 - 02:10
#15
Posté 23 août 2010 - 04:06
#16
Posté 23 août 2010 - 04:48
C Writer wrote...
Therefore, they can use more biotic powers in a certain space of time than an adept can. Coupled with their superior fighting abilities including theor bonus health, shotgun training, medium armour proficiency, and so on, I can't see how the adept can beat the vanguard in any way. But heck, this is just how I view it at the moment.
So, does anyone think this too?
You don't have enough talents points to do all that. Usually, the shotgun and armor get lost in the shuffle.
#17
Posté 23 août 2010 - 04:49
IntrepidProdigy wrote...
Actually, bastion stasis still doesn't compare to the arsenal that the nemesis vanguard has. When bastion stasis is activated, your squadmates stop firing at that enemy, thus losing valuable dps. Also, you can only get 1 person in bastion stasis at a time. Nemesis lift, or regular lift (maxed out) for that matter could disable sovereign/saren, If you mean the version of saren that was on the hoverboard, he wasn't that hard to kill in the first place and he goes down extremely fast with the garrus/wrex combo previously mentioned.
It's a wash in my opinion - you lose squaddie DPS, but you also don't have to worry about the enemy healing or restoring shields for the duration. And locking down the elephant in the room (think Tonn Actus, or the Krogan BM on Liara's recruitment) lets your squad focus on the peanut gallery while simultaneously removing the biggest gun from the enemy side.
And for Mako enemies, e.g. Thresher Maws/Geth Colossi/Primes etc., the loss of dps isn't an issue, since you should be bringing them down to a sliver with the tank and finishing them off anyway. In this case, Stasis is more a way to hold them still for those last couple of shots on foot than a true battle tactic. A mobile thresher maw can still one-shot your team even at 5 HP after all, if you get unlucky.
Modifié par Optimystic_X, 23 août 2010 - 04:49 .
#18
Posté 23 août 2010 - 05:40
Optimystic_X wrote...
the Krogan BM on Liara's recruitment
He doesn't normally attack you until he's the last enemy in the room anyway.
#19
Posté 23 août 2010 - 07:18
Trust me when I say the nemesis vanguard (plus garrus/wrex) can take out a colossus and thresher maw on insanity much faster than the mako can. All you need to do is place garrus/wrex far from the thresher maw and just side step it so that it's acid spit will continuously miss you. This combo will take down the maw while its on its 2nd or 3rd acid spit. Don't get me wrong, you do have to know when/where to place your squad in some missions, but once you use singularity/lift everything on insanity WILL die fast. Singularity/nemesis lift can lock down an entire room including ton actus enabling you and your squad to just get into the middle of the room and literally decimate every enemy in almost lightening speed. Stasis can be useful, but when I played bastion adept, I found it to be more situational.Optimystic_X wrote...
IntrepidProdigy wrote...
Actually, bastion stasis still doesn't compare to the arsenal that the nemesis vanguard has. When bastion stasis is activated, your squadmates stop firing at that enemy, thus losing valuable dps. Also, you can only get 1 person in bastion stasis at a time. Nemesis lift, or regular lift (maxed out) for that matter could disable sovereign/saren, If you mean the version of saren that was on the hoverboard, he wasn't that hard to kill in the first place and he goes down extremely fast with the garrus/wrex combo previously mentioned.
It's a wash in my opinion - you lose squaddie DPS, but you also don't have to worry about the enemy healing or restoring shields for the duration. And locking down the elephant in the room (think Tonn Actus, or the Krogan BM on Liara's recruitment) lets your squad focus on the peanut gallery while simultaneously removing the biggest gun from the enemy side.
And for Mako enemies, e.g. Thresher Maws/Geth Colossi/Primes etc., the loss of dps isn't an issue, since you should be bringing them down to a sliver with the tank and finishing them off anyway. In this case, Stasis is more a way to hold them still for those last couple of shots on foot than a true battle tactic. A mobile thresher maw can still one-shot your team even at 5 HP after all, if you get unlucky.
Edit: Using singularity at the very beginning of the fight with the krogan on Liara's recruitment will catch every single enemy at once, allowing you and your squad to finish the fight literally as soon as it began.
Modifié par IntrepidProdigy, 23 août 2010 - 07:22 .
#20
Posté 23 août 2010 - 09:37
Solo ME1 Adept and Solo ME1 Vanguard
#21
Posté 23 août 2010 - 09:43
#22
Posté 23 août 2010 - 09:52
IntrepidProdigy wrote...
Actually, bastion stasis still doesn't compare to the arsenal that the nemesis vanguard has. When bastion stasis is activated, your squadmates stop firing at that enemy, thus losing valuable dps.
You are right but still miss the point.The question of the thread is if vanguards are better biotics then the adept himself.
That implies the number(type) of enemies the vanguard/adept could control with his biotics.
And that fact remains: The vanguard has nothing in his arsenal that could freeze/control a thresher maw/flying saren and rocket drones/turrets.(hard to kill or not isnt the question)
So,the adept is still the biotic number one.
I think no one would seriusly question it that the vanguard kills faster with or without the squad.But this has nothing to do with the thread title.
Modifié par tonnactus, 23 août 2010 - 10:07 .
#23
Posté 23 août 2010 - 10:11
The first thing you max is singularity? Because the krogan isnt affected by anything less then master.IntrepidProdigy wrote...
Edit: Using singularity at the very beginning of the fight with the krogan on Liara's recruitment will catch every single enemy at once, allowing you and your squad to finish the fight literally as soon as it began.
#24
Posté 23 août 2010 - 10:24
tonnactus wrote...
You are right but still miss the point.The question of the thread is if vanguards are better biotics then the adept himself.
That implies the number(type) of enemies the vanguard/adept could control with his biotics.
And that fact remains: The vanguard has nothing in his arsenal that could freeze/control a thresher maw/flying saren and rocket drones/turrets.(hard to kill or not isnt the question)
So,the adept is still the biotic number one.
I think no one would seriusly question it that the vanguard kills faster with or without the squad.But this has nothing to do with the thread title.
There are VERY FEW Maws in the game, who cares about Stasis if I can easily kill it just as fast without it? Flyers? Please, once again so few in the game it is not even relevant. Saren? You can easily convince him to shoot himself and then just Lift him as you please.
Fact is, Vanguard can use 2 Singularities, 2 Lifts, 2 Throws, 2 Warps much quicker than an Adept. Majority of the fights in the game do not even last that long. So it depends, is it better to cast biotics in rapid succession thus ending all fights pretty much right away or does Stasis make up for it? Don't get me wrong, I love Adept, but Vanguard is simply more powerful class and a better (as in more effective) biotic.
Modifié par Kronner, 23 août 2010 - 10:25 .
#25
Posté 23 août 2010 - 10:29





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