noob questions about thieving skills :D
#1
Posté 22 août 2010 - 04:20
#2
Posté 22 août 2010 - 04:35
Detect Illusions, Open Locks, Find Traps, & Set Traps all have a 100% success rate at skill 100. Some locks cannot be picked, and some traps cannot be found and/or disarmed.
Modifié par Slyx, 22 août 2010 - 05:30 .
#3
Posté 22 août 2010 - 04:42
My game is heavily modded, so this might not exactly apply to the vanilla game. The two most important skills - Find Traps and Open Locks - don't require more than 100% skill.
Edit: Slyx beat me to it.
Modifié par Flamedance, 22 août 2010 - 04:45 .
#4
Posté 22 août 2010 - 05:31
#5
Posté 22 août 2010 - 05:32
#6
Posté 22 août 2010 - 05:34
#7
Posté 22 août 2010 - 05:35
Luckily, in D&D games, you can either use a spell or have character with high strength bash locks open.
With a max strength of 25, your bash/open doors (or locks) skill is 80. I believe you have a small chance (1 out of 10 or 20) to open up to a skill 90 lock with 80 skill. I've read there is a die roll for a chance to open locks above your skill level, but only up to 10 higher than your skill. So if the lock is 91 or >, which I assume there are a good number of those in the game, you'll never be able to bash them open. The mage spell "Knock" can open any pickable lock though, regardless of skill.
Modifié par Slyx, 22 août 2010 - 05:38 .
#8
Posté 22 août 2010 - 07:29
As I said in the other topic, this is because to reach a score higher than 255 the number requires another digit (which the game then does not check), so 260 comes out as 4.SometimesSpring wrote...
It's also worth noting that going over 260 points in Pick Pockets via potions or point alottment will cause 100% failure, though this might be a bug resolved in a fixpack.
#9
Posté 22 août 2010 - 08:13
SometimesSpring wrote...
Hide in Shadows is what determines your ability to hide I believe, and will fail if an enemy is in visible sight. Move Silently is what lets you stay hidden and will fail if you're in brightly lit areas (try to find the bits of shade every 2 rounds or so and wait there until you roll to stay hidden).
It would probably be kinda cool if it were this complicated, but I believe that they're basically the same skill. I've tried with 200 HIS, 0 MS, or 0 HIS, 200 MS, and things don't seem any different. I've also tried timing (with a stop watch) how long it takes for you to appear, after manually leaving shadows (via toggling the hide button) and no matter the HIS or MS score, it seems to take anywhere between 2-3 rounds (12-18 seconds). I had heard that the higher your MS skill is, the longer it takes for you to "appear" after it fails or is manually dropped. I do believe that when it actually fails you appear quicker, and I haven't tested this, so perhaps a higher MS skill will affect that.
Modifié par Slyx, 22 août 2010 - 08:15 .
#10
Posté 22 août 2010 - 08:32
#11
Posté 22 août 2010 - 09:12
#12
Posté 22 août 2010 - 09:30
#13
Posté 23 août 2010 - 08:06
Humanoid_Taifun wrote...
I believe there are some mods that introduce an extra Move Silently check, which makes some enemies aware of your position, even if they cannot see you (so fighters might close in on you, waiting for you to become visible). The most obvious one would be RR, but I'm not sure.
I don't think that's intentional. Far as i know it's a bug. If it's intentional, it's cheating and in a very bad way. For instance: my solo F/M/C (in a BGT/BWP install) cleared out the Nashkel mines. When i entered the High Edge area i was ambushed by Menkar and his cronies (with SCS installed, the assassins no longer wait for you, they ambush you). I popped a potion of invisibility so i could run away and buff. The cleric and mage in that party autocast their buffs and fighting that lot unbuffed is pretty much suicidal in SCS. Despite me being invisible, the entire group followed me. Fair enough, me being invisible didn't mean they couldn't hear me. But since the entire group now stood around me, i decided to leave the area and enter the High Hedge from another point (cheesy tactics, i know). Anyway, i entered the High Hedge from the north this time, buffed and popped a few potions, including a potion of invisibilty. Before i had moved an inch, guess who showed up? Yep, Menkar and his friends. Now, i accept they can hear me when i'm standing close to them, but from the other side of the map? And even when i haven't yet moved an inch?
#14
Posté 23 août 2010 - 12:52
#15
Posté 23 août 2010 - 02:17
When fighting Davaeorn, I had Imoen go invisible and the two Battle Horrors started following her around relentlessly. But after a while they gave up, I think her Move Silently was quite high.
Modifié par jaxsbudgie, 23 août 2010 - 02:18 .





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