Shallina wrote...
First time i hear that having less choice = better. Must be a
die hard fan to say something like this 
If it was to speak about a product that wasn't from Bioware,
are you sure you'd use it that way ?
It's when you read things like that, that you understand the
power that marketting can have on poeple.
What marketing? I don't watch TV and mostly hang out on modding forums, so "Marketing" isn't it.
Having more than 3 class doesn't change what you have to do
when you are making a mod... That's the truth. Having only 3
class is just limiting player option. One of the benefit of using
a toolset like the one from NWN1, NWN2 or DAO is to have a
combat system al ready in place. And for your information you
can limit the player in wich class he can select with whatever
toolset.
So the argument that having only 3 class make the modder
life easier, is one of the crazyest one ever seen, it make no
sense at all.
Yes, you can limit what classes are used in NWN and NWN2, but it's a lot more time-consuming to do, so most module makers don't bother doing it; don't forget that I modded NWN2 for several years, so I know how things work.
OR perhaps next bioware game should have only one creature
, it will will make thing easier for mod maker. They won't have
to choose from any creature , always the same one, and then
problem solved. Only one class as well, it's easier. And only
one level !!! See what I mean ?
Less option are nevers a good thing.
When most options are just different ways of doing the same thing (how many different versions of Fighter or Mage do you really need?), or they don't fit in the lore (Cleric/Favored Soul anyone) why should Bioware put them in; if modders want them, they can add them (and someone did, in fact).
If it was obsidian who did half of what Bioware did with the DA
toolset, you'd be flamming all over the place. I do not care
about a compagny label, when I work with it only things that
count is what I can do with it. And the DAO toolset is for now
seriously lacking in many department.
And to those doing someting serious with that toolset
Good
luck, I can't wait to play with your work. So I hope you'd be
successfull.
As I said a lot, DAO and NWN2 are doing different thing.
DAO isn't more powerfull it is different, the choice of taking
one over the other depend on what you want to do.
I gave you the reason that made that DAO isn't going to
replace NWN2, and why NWN2 will continue. That are the
feature that DAO is missing to becomme the successor.
Tevinter Warden classIf you're referring to multiplayer, Bioware clearly doesn't agree that it is a feature that makes a significant positive impact on the bottom line or they would have done it.