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Black Hawke?


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#176
B3taMaxxx

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atheelogos wrote...

B3taMaxxx wrote...

Perfect-Kenshin wrote...

Frivolous thread is frivolous, but in the previous game, I wanted  the Warden to look like me. But an African American skin tone was impossible no matter how much I played around with the character creator. Thus, I was wondering if it'd be possible in Dragon Age 2.:whistle:


 Would be nice, I agree, however I had the same problem with Oblivion.

 No matter how hard I tried I couldn't make a decent white feller (aka; Irish American, German American, British American, Italian American, and on and on).

 Though I was quite content with my badass Redguard.

 

You should see my badass Altmer. ;)



 Whip my Redguard's ass, I know. I had to eventually use other classes to feel a sense of dominance, but my Redguard always looked the best.

Modifié par B3taMaxxx, 23 août 2010 - 07:56 .


#177
atheelogos

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B3taMaxxx wrote...

atheelogos wrote...

B3taMaxxx wrote...

Perfect-Kenshin wrote...

Frivolous thread is frivolous, but in the previous game, I wanted  the Warden to look like me. But an African American skin tone was impossible no matter how much I played around with the character creator. Thus, I was wondering if it'd be possible in Dragon Age 2.:whistle:


 Would be nice, I agree, however I had the same problem with Oblivion.

 No matter how hard I tried I couldn't make a decent white feller (aka; Irish American, German American, British American, Italian American, and on and on).

 Though I was quite content with my badass Redguard.

 

You should see my badass Altmer. ;)



 Whip my Redguard's ass, I know. I had to eventually use other classes to feel a sense of dominance, but my Redguard always looked the best.

Yeah same here. My first charcter was aa Redguard/vampire. Looked great. But I played that file so much that it broke. lol I got in about 600 hours before I had to give up on it.

#178
AngryFrozenWater

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revan11exile wrote...

AngryFrozenWater wrote...

Here's a simple solution to the matching family skin color problem: Just make the family match the player's look. Can't be too hard and certainly not impossible to do.

                                                                                                        FallOut 3 did it;)

Ah. Cool. I forgot about that. ;)

#179
SirShreK

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thegreateski wrote...

atheelogos wrote...

thegreateski wrote...

atheelogos wrote...

thegreateski wrote...

atheelogos wrote...

thegreateski wrote...

Call them brown and be done with it.

?? No that would be hispanic people

No. Hispanic people are Hispanic people.

I meant if you had to assign a color thats what most would call them, or at least thats how it is my area.

We have to draw a line somewhere.

I submit here and now that Black people are now Brown people and that Hispanic people are . . . still Hispanic people.

lol wait if black is now brown then who is black? :blink:

Nobody. There is no black skin color.


Technically Black is not a  color at all... What we call Black is ABSENSE of color.

#180
B3taMaxxx

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atheelogos wrote...



 If not for the forum 'censors', I would have many choice words for my first experience as a Vampire.

 Mind you, I was trying to blaze my way through Oblivion racking up all the easy quest/achievements.

 It was during my quest to become a non-vampire that I gained a large respect for the game, which led to several hundred more game hours.

 I still hate being a vampire (I prefer the daytime) but the quest that invole such are some of the best, if only second to the Thieves Guild finale.

#181
SirShreK

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Ceesko wrote...

Gaider says Thedas is equivalent of Europe, so we have the qunari behave like Turks, but where are my moors? They played a huge role in European middle ages, from the battle of tours to the reconquesta, the where also considered a hot bed of intellectual thought, the first concept of secularism was developed in Andalusia by Ibn rushd, known in Latin as Averroes

http://en.wikipedia.org/wiki/Ibn_Rushd


David Gaider described Qunari as Islamic Borg. Islam is monotheist and believes in teaching a man who is the Last prophet of the God. Though it follows only one bookm it also takes suggestions from assocaited texts written by the Prophet and about the prophet by contemporaries.


EDIT: Except the God part, it DOES sound like the Qun.

Modifié par SirShreK, 23 août 2010 - 08:36 .


#182
SirShreK

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atheelogos wrote...

Scipio203 wrote...

Ceesko wrote...

Gaider says Thedas is equivalent of Europe, so we have the qunari behave like Turks, but where are my moors? They played a huge role in European middle ages, from the battle of tours to the reconquesta, the where also considered a hot bed of intellectual thought, the first concept of secularism was developed in Andalusia by Ibn rushd, known in Latin as Averroes

http://en.wikipedia.org/wiki/Ibn_Rushd



Rivain?

Rivain is Spain.


<3 Perfect. Spain has had a mixed population ever since the Mooric invasion. Forget the skin color for a second and replace Moors with the Qunari. The Reconquesta is exactly what the Exalted Marches did. In a way this is a mix of Crusades AND Spanish nationalism/religious awakening rolled together.

Skin color, I think, should not be an issue. Many people forget that the Continet of Thedas (assuming there IS a planet) is in the Northen/southern hemisphere with the islands of Par vollen being described as lush and tropical. Thus the darker skin colors that arise due to High Melanin (more UV in the light) should be ABSENT from the populous there... People who live near the sea shores ought to have darker tans and elsewhere lighter.

I think the whole Black issue is due to OUR social interpretation of equal representation. I would suggest that Equal representation should arise if:

1) There are races to begin with
2) They are placed in the plot geographically/situationally

Modifié par SirShreK, 23 août 2010 - 08:43 .


#183
AlexXIV

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I really don't see a reason why not to put in more choices for skin color. Not only black. Maybe it doesn't make sense because of the lore or the geography of Thedas, but hey, people want it, let them have it. Even if Bio doesn't put it in, then some modders will. So it doesn't really matter.

#184
B3taMaxxx

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SirShreK wrote...

David Gaider described Qunari as Islamic Borg. Islam is monotheist and believes in teaching a man who is the Last prophet of the God. Though it follows only one bookm it also takes suggestions from assocaited texts written by the Prophet and about the prophet by contemporaries.


EDIT: Except the God part, it DOES sound like the Qun.



 The all or nothing attitude definately prevails.

#185
snfonseka

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Perfect-Kenshin wrote...

Frivolous thread is frivolous, but in the previous game, I wanted  the Warden to look like me. But an African American skin tone was impossible no matter how much I played around with the character creator. Thus, I was wondering if it'd be possible in Dragon Age 2.:whistle:


+ 10 approves.....

We need more colours anyway !

Modifié par snfonseka, 23 août 2010 - 09:16 .


#186
Seifz

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AngryFrozenWater wrote...

Seifz wrote...

Please stop calling white people caucasian.  It's absolutely wrong.  It's just as bad as "African American" and whatnot.  Stop it.

EDIT:  And in Fallout 3, you had to actually choose your race on the character selection screen.  I could just imagine the complaints we'd see when only 4-5 races were listed and everyone else felt excluded.  Bad idea.

I am not interested in finding terms that may or may not offend some. Somebody somewhere will be offended no matter what term I use. And I rarely comply to orders by strangers.


Right.  This has nothing to do with being offended.  You're not going to offend me with anything that you use, I assure you.  Rather, it's about being correct.  Not politically correct, but just correct.  I'm not from the Caucasus.  Almost nobody here is.  Caucasian doesn't make sense.  African American, Native American, Caucasian, and all other similar terms need to stop being considered "correct" when they're more often not.

It looks to me that "complaints" on this forum is a word used to indicicate that you don't agree with a certain topic. It's usually hollow, because it rarely comes with reason to accompany it. The same goes for you in this case. In both your paragraphs.


You're obviously just being an ass now.  I gave my reasons against using "caucasian" earlier in the thread.  It's not my fault that you were too damn lazy to read them.

Regardless, my comment about Fallout 3 remains true.  This has nothing to do with not agreeing with a certain topic and everything to do with common sense.  This thread is probably the tenth or so about making a black character in DA2 and there were dozens more about making a black character in DA:O.  Imagine for a minute that BioWare implements a system similar to Fallout 3 where we can pick "white", "black", "hispanic", or "asian".  Can you just imagine how many threads they'll get on the forums about "where is my race?" and "why is hispanic a race?" and "how can you just lump all of Asia into one race?"  It's not worth it.  They'd probably exclude more people from making a character like themselves than they would by keeping the system that they have now.

Of course, I said as much in many fewer words in my initial post about it.  Again, it's not my fault that you chose to ignore my "reason to accompany it".

#187
pizoxuat

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And as I said, they can vary the skin/hair tones without having to label race at all. They could even have some family members have some of the same facial features as the player character. Most characters in the game are built using all the same features as the player character creator, so it would be a matter of setting up scripts to generate appearances for family members when the game begins, instead of having an iconic look for those characters.

Modifié par pizoxuat, 23 août 2010 - 05:03 .


#188
Seifz

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pizoxuat wrote...

And as I said, they can vary the skin/hair tones without having to label race at all. They could even have some family members have some of the same facial features as the player character. Most characters in the game are built using all the same features as the player character creator, so it would be a matter of setting up scripts to generate appearances for family members when the game begins, instead of having an iconic look for those characters.


Is that actually possible, though?  I can't think of an instance where a character was generated on-the-fly like that.  I thought that everyone's face was stored in the data files and then loaded when you zoned?  It might be that they can't script something like this without significant changes.

#189
Kail Ashton

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Bobad wrote...

As a caucasian with differing in game characters, I also wanted this, skin tones had a tendancy to be very from pale caucasian to ruddy skinned caucasian only, this is rubbish.


You've no concept of facial features at all, do you? you can EASILY make any race in Origins if you're even SLIGHTLY compitent with charecter creation

As such, i'm sure anyone who actually understands the process beyond "default face with dark skin" can make any race Hawke they like in DA2

#190
pizoxuat

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Seifz wrote...

pizoxuat wrote...

And as I said, they can vary the skin/hair tones without having to label race at all. They could even have some family members have some of the same facial features as the player character. Most characters in the game are built using all the same features as the player character creator, so it would be a matter of setting up scripts to generate appearances for family members when the game begins, instead of having an iconic look for those characters.


Is that actually possible, though?  I can't think of an instance where a character was generated on-the-fly like that.  I thought that everyone's face was stored in the data files and then loaded when you zoned?  It might be that they can't script something like this without significant changes.


It would definitely be possible, though they haven't done it.  When initially loading the world, a script would populate the data files for you family with information from your character build.  So far, Bioware seems to be very attached to iconic looks for important characters, so even though they could do this, they probably want to keep Bethany looking the way that she does in the marketing material, so all of us with non-white Hawkes will have white families.  But their decision to make her an iconic character doesn't mean that this would be impossible.  A coder could probably whip this up in a day.

#191
Seifz

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pizoxuat wrote...

Seifz wrote...

pizoxuat wrote...

And as I said, they can vary the skin/hair tones without having to label race at all. They could even have some family members have some of the same facial features as the player character. Most characters in the game are built using all the same features as the player character creator, so it would be a matter of setting up scripts to generate appearances for family members when the game begins, instead of having an iconic look for those characters.


Is that actually possible, though?  I can't think of an instance where a character was generated on-the-fly like that.  I thought that everyone's face was stored in the data files and then loaded when you zoned?  It might be that they can't script something like this without significant changes.


It would definitely be possible, though they haven't done it.  When initially loading the world, a script would populate the data files for you family with information from your character build.  So far, Bioware seems to be very attached to iconic looks for important characters, so even though they could do this, they probably want to keep Bethany looking the way that she does in the marketing material, so all of us with non-white Hawkes will have white families.  But their decision to make her an iconic character doesn't mean that this would be impossible.  A coder could probably whip this up in a day.


I understand how it would work in theory.  I'm wondering if the engine would actually support it.  I'm not at all familiar with scripting for the DA:O engine, so I really just don't know what scripts can and cannot do in the game.

#192
Perfect-Kenshin

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All things considered, Bioware is just racist?

#193
Ryllen Laerth Kriel

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I wish people would actually understand the word "racist" before slinging it about inappropriately. Either way, to think of Bioware for having a racial preference just because the fictional environment they created for a fantasy video game has nationalities that center around one ethnic group or another is just dumb. People have such a feeling of entitlement these days to everything. You should complain about Pong, it only had white squares! Or you could look at it as the white ball getting beaten up and say Pong persecuted caucasians!

#194
ProudNegro

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Perfect-Kenshin wrote...

All things considered, Bioware is just racist?


For the good of this thread ami repeat

Bioware just doesnt care about black people *Shrugs*

#195
gotthammer

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Ryllen Laerth Kriel wrote...

I wish people would actually understand the word "racist" before slinging it about inappropriately. Either way, to think of Bioware for having a racial preference just because the fictional environment they created for a fantasy video game has nationalities that center around one ethnic group or another is just dumb. People have such a feeling of entitlement these days to everything. You should complain about Pong, it only had white squares! Or you could look at it as the white ball getting beaten up and say Pong persecuted caucasians!


:lol:

#196
Spectrebane

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Yes, Bioware is racist. That is why in Mass Effect 1 & 2, Neverwinter nights 1 & 2, Baldurs gate I could make characters close to my skin color. /sarcasm.

#197
Guest_slimgrin_*

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Well, they got it right in Mass Effect. It shouldn't be too hard to implement.

#198
Raltar

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I've never tried to make a black character, so I don't know if you can, exactly...but would it make sense that your human noble was black when the rest of his family is white? Human mage I could see being viable for Origins. But in DA2, Hawke's family plays a pretty big role in the beginning. And assuming they are his biological family, wouldn't Hawke also have to be white? It wouldn't make any sense for him to be black and the rest white. I mean, unless they change the skin tones of your family members. Which I kinda doubt they do.



Then again, I'm fairly certain if you make your vault dweller black in Fallout 3, your father is also black, so there is precedent there. But that's Bethesda, not Bioware.

#199
Celtic Latino

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atheelogos wrote...

thegreateski wrote...

Call them brown and be done with it.

?? No that would be hispanic people



I'd hate to break it to you but hispanic is not a race and they are not all brown. Thats like saying all hispanics are Mexican (when there are over 20 different Spanish-speaking countries). Hispanic is a cultural umbrella term for those born and raised in Spanish-speaking countries and have that ancestry. Essentially that includes Europeans (Spain, many in Argentina and Uruguay, some in Cuba, for example), Amerindians (most of South America), and Africans (many Cubans and Dominicans), and a mixture of two or more of the above groups (which is what many but not all hispanics are racially).

My father is hispanic (Puerto Rican) and certainly is not brown skinned (he's actually very fair skinned with brown hair and green eyes)...it does get rather tiring of having to educate people that we aren't all brown-skinned Amerindian or Mestizo Mexicans...

But back on point, I do see what the OP is saying. There was a braided hairstyle and dark skin options available (as well as broader nose types, even an Asian eye shape), but the skin options just weren't very good at all. I can accept that it takes place in Thedas (therefore most if not all of the characters are European), and since most of the characters are native Fereldens (English), its obvious they are more likely to have fair complexions and lighter hair/eye colors. The only time it could work into the story would have been the Mage origin, in which you could reason your character was an immigrant and since his or her past is not established you could make it for them. 

Hawke is a native of Lothering, so basically he/she is Ferelden by ethnicity, and since you will have family, it would be rather odd to have an Asian or African-featured Hawke with Caucasian siblings and parents, unless of course Hawke is adopted. 

Perhaps there will be a Dragon Age 3 that will focus on another continent? And yes I would love to see a love interest or party member that is not native to Thedas (European), perhaps he/she can explain the lore of another continent in the works?  

#200
nhsk

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Brown, black, white, red, yellow... We all bleed red.



Hmm can't remember the CC in DA:O atm, gotta find myself the disc and start up - As far as I remember you could create coloured (sorry if the word is offensive, not meant as...) people in it, though the default 6-8 different tones didn't leave much for customization granted.