I've created a custom headmorph in the toolset for a new character (hm mage, if it matters). The only real problem I was having was with his hair. I wanted to use the stubble (Sheppard) on his head, but when I change "hair color" it still looks black in the toolset view. After a while trying to find an answer, I decided it didn't really matter because I wanted black/dark brown anyway. So I finished up, posted to local, made my new game and edited the headmorph in. Everything worked fine here, too, EXCEPT: ingame the stubble is bright blonde. How/why the heck does this happen and what can I do about it?
EDIT: Screenshots to illustrate. First is the toolset appearance (which is what I want)
http://img715.images...kustoolset.jpg/Second is what he looks like ingame (bad hairday)
http://img576.images...0082217202.jpg/
Modifié par SDCrush, 22 août 2010 - 10:24 .